Player Matchup

Ymir
Ymir
D3rTom
Ymir
Level 81
God Stats
7W - 4L
1,714 SR
Queue Stats
125W - 111L
1,485 Elo+
Solo
Anubis
Anubis
ElMicroPeepee
Anubis
Level 28
God Stats
2W - 1L
1,665 SR
Queue Stats
55W - 35L
1,591 Elo+
Party 1
Cernunnos
Cernunnos
Grane1
Cernunnos
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 36L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
InsertJokeName
Ratatoskr
Level 58
God Stats
8W - 7L
1,488 SR
Queue Stats
77W - 92L
1,409 Elo+
Solo
Guan Yu
Guan Yu
SmythEU
Guan Yu
Level 148
God Stats
7W - 4L
1,693 SR
Queue Stats
196W - 128L
1,569 Elo+
Party 1
Team Averages
Level 73
1,612 SR
1,494 Elo+

VS

Team Averages
Level 80
1,455 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Balerdroch
Baron Samedi
Level 48
God Stats
2W - 3L
1,433 SR
Queue Stats
144W - 111L
1,513 Elo+
Party 2
Neith
Neith
Lacikan
Neith
Level 55
God Stats
2W - 5L
1,292 SR
Queue Stats
34W - 33L
1,440 Elo+
Solo
Tiamat
Tiamat
sai1930
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 265L
1,443 Elo+
Solo
Pele
Pele
xXAmonicXx
Pele
Level 109
God Stats
7W - 6L
1,548 SR
Queue Stats
55W - 56L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D3rTom
Ymir
15
3 / 1 / 4
9,363
520
9,158
17,415
20,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 0 / 4
11,477
638
20,621
8,834
5,215
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Grane1
Cernunnos
15
3 / 2 / 3
8,601
478
12,794
13,410
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ratatoskr
InsertJokeName
Ratatoskr
15
4 / 2 / 10
9,184
510
6,825
10,980
4,783
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
SmythEU
Guan Yu
16
5 / 1 / 4
9,811
545
9,108
13,212
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 6 / 3
7,876
438
8,347
18,726
17,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Balerdroch
Baron Samedi
13
1 / 8 / 0
8,527
474
7,741
17,223
8,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Lacikan
Neith
13
1 / 2 / 2
8,037
447
12,203
12,568
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
sai1930
Tiamat
13
1 / 5 / 0
8,028
446
3,409
11,471
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 0
7,851
436
7,025
18,039
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
27
Kills
6
6
Deaths
27
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
3
0.42
L
Baron Samedi
Balerdroch
Baron Samedi
1
8
0
0.13
W
Ymir
D3rTom
Ymir
3
1
4
5
W
12
0
4
14
W
Cernunnos
Grane1
Cernunnos
3
2
3
2.25
W
Ratatoskr
InsertJokeName
Ratatoskr
4
2
10
4.5
L
Neith
Lacikan
Neith
1
2
2
1
W
Guan Yu
SmythEU
Guan Yu
5
1
4
7
L
Tiamat
sai1930
Tiamat
1
5
0
0.2
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,506
Damage
38,725
63,851
Taken
78,027
50,648
Mitigated
40,983
25,284
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,347
626
817
3,602
18,726
17,166
56
5,009
13,717
41,959
0
L
Baron Samedi
Balerdroch
Baron Samedi
7,741
933
0
3,565
17,223
8,135
0
3,844
12,349
60,772
0
W
Ymir
D3rTom
Ymir
9,158
1,555
0
5,072
17,415
20,453
240
4,450
12,965
42,548
5,984
W
20,621
2,287
0
7,759
8,834
5,215
0
2,579
6,255
108,142
0
W
Cernunnos
Grane1
Cernunnos
12,794
7,605
0
5,407
13,410
6,125
938
3,897
9,513
0
67,504
W
Ratatoskr
InsertJokeName
Ratatoskr
6,825
1,656
0
250
10,980
4,783
650
3,157
7,823
0
57,444
L
Neith
Lacikan
Neith
12,203
7,322
0
4,787
12,568
4,577
638
3,783
8,785
0
60,123
W
Guan Yu
SmythEU
Guan Yu
9,108
908
185
6,611
13,212
14,072
372
5,414
7,798
0
62,426
L
Tiamat
sai1930
Tiamat
3,409
486
0
2,044
11,471
5,205
279
6,594
4,825
51,691
0
L
7,025
1,847
0
2,944
18,039
5,900
0
9,821
8,218
0
54,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,436
Gold Earned
40,319
567
Minions Killed
428
0
Camps Cleared
0
1,670,762
Distance Traveled
1,458,281
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,876
438
54
3
0
306,624
4
L
Baron Samedi
8,527
474
100
6
0
256,424
2
W
Ymir
9,363
520
65
4
0
341,825
3
W
Anubis
11,477
638
161
9
0
323,595
8
W
Cernunnos
8,601
478
120
7
0
272,077
0
W
Ratatoskr
9,184
510
102
6
0
375,757
7
L
Neith
8,037
447
92
5
0
269,572
0
W
Guan Yu
9,811
545
119
7
0
357,508
6
L
Tiamat
8,028
446
98
5
0
302,365
1
L
Pele
7,851
436
84
5
0
323,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role