Player Matchup

Cabrakan
Cabrakan
BedoZerrtox
Cabrakan
Level 148
God Stats
1W - 0L
1,332 SR
Queue Stats
7W - 17L
1,313 Elo+
Solo
Hades
Hades
DarkhanTemirtau
Hades
Level 105
God Stats
2W - 2L
1,371 SR
Queue Stats
139W - 117L
1,451 Elo+
Party 2
Hel
Hel
Wkurwik
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 105L
1,457 Elo+
Solo
Danzaburou
Danzaburou
body-chemist
Danzaburou
Level 123
God Stats
2W - 1L
1,715 SR
Queue Stats
96W - 96L
1,501 Elo+
Solo
King Arthur
King Arthur
saneadaa
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,325 Elo+
Party 2
Team Averages
Level 118
1,484 SR
1,409 Elo+

VS

Team Averages
Level 98
1,450 SR
1,532 Elo+
Discordia
Discordia
Emperor_of_Lag
Discordia
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,558 Elo+
Party 3
Hel
Hel
Hzr65
Hel
Level 99
God Stats
8W - 9L
1,469 SR
Queue Stats
296W - 331L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Mrakella
Kukulkan
Level 129
God Stats
1W - 1L
1,590 SR
Queue Stats
79W - 80L
1,519 Elo+
Party 1
Persephone
Persephone
ScainerAnton
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 245L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
lordofholymoly
Cthulhu
Level 105
God Stats
0W - 1L
1,190 SR
Queue Stats
6W - 3L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BedoZerrtox
Cabrakan
19
4 / 5 / 22
12,151
675
18,468
29,975
57,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 6 / 13
13,527
752
34,685
23,148
19,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
20
9 / 3 / 14
13,475
749
17,325
29,448
29,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
body-chemist
Danzaburou
20
3 / 3 / 21
13,116
729
19,711
21,194
18,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
saneadaa
King Arthur
18
2 / 6 / 21
11,392
633
14,593
32,374
34,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Emperor_of_Lag
Discordia
19
5 / 6 / 13
11,685
649
25,294
21,125
10,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
Hzr65
Hel
16
0 / 5 / 15
10,098
561
7,073
21,892
18,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Mrakella
Kukulkan
20
6 / 6 / 11
12,844
714
32,786
20,169
10,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
ScainerAnton
Persephone
15
1 / 9 / 10
10,570
587
12,042
21,376
9,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 6 / 10
12,655
703
26,527
32,642
34,595
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
79
33
Kills
20
23
Deaths
32
91
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BedoZerrtox
Cabrakan
4
5
22
3
W
15
6
13
3.58
L
Discordia
Emperor_of_Lag
Discordia
5
6
13
1.92
L
Hel
Hzr65
Hel
0
5
15
1.5
L
Kukulkan
Mrakella
Kukulkan
6
6
11
1.92
L
Persephone
ScainerAnton
Persephone
1
9
10
0.67
W
Hel
9
3
14
5.33
W
Danzaburou
body-chemist
Danzaburou
3
3
21
4.5
L
8
6
10
2.17
W
King Arthur
saneadaa
King Arthur
2
6
21
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,782
Damage
103,722
136,139
Taken
117,204
159,685
Mitigated
83,434
69,270
Healing
52,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BedoZerrtox
Cabrakan
18,468
1,948
1,155
1,634
29,975
57,572
1,055
20,429
8,875
35,644
0
W
34,685
1,380
3,577
4,456
23,148
19,339
406
18,597
4,209
49,105
0
L
Discordia
Emperor_of_Lag
Discordia
25,294
1,094
3,398
4,354
21,125
10,167
1,179
14,973
6,152
41,832
0
L
Hel
Hzr65
Hel
7,073
240
16,274
7,881
21,892
18,561
281
13,541
8,351
13,473
0
L
Kukulkan
Mrakella
Kukulkan
32,786
2,605
2,120
2,436
20,169
10,312
731
13,120
7,049
60,065
0
L
Persephone
ScainerAnton
Persephone
12,042
1,408
2,788
2,642
21,376
9,799
280
13,979
7,388
28,299
0
W
Hel
17,325
1,440
22,155
19,158
29,448
29,294
1,273
23,375
5,553
35,628
0
W
Danzaburou
body-chemist
Danzaburou
19,711
4,468
2,324
5,130
21,194
18,709
7,020
16,382
4,558
0
51,965
L
26,527
951
4,375
6,702
32,642
34,595
512
14,857
17,785
38,190
0
W
King Arthur
saneadaa
King Arthur
14,593
985
1,218
8,463
32,374
34,771
311
22,886
9,222
0
22,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,661
Gold Earned
57,852
178
Minions Killed
187
0
Camps Cleared
0
1,503,630
Distance Traveled
1,589,614
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,151
675
38
2
0
280,171
0
W
Hades
13,527
752
38
2
0
285,254
1
L
Discordia
11,685
649
39
2
0
287,311
0
L
Hel
10,098
561
16
1
0
325,582
5
L
Kukulkan
12,844
714
58
3
0
341,118
2
L
Persephone
10,570
587
37
2
0
308,801
5
W
Hel
13,475
749
40
2
0
364,118
1
W
Danzaburou
13,116
729
48
3
0
274,433
0
L
Cthulhu
12,655
703
37
2
0
326,802
0
W
King Arthur
11,392
633
14
1
0
299,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role