Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Damec_
King Arthur
Level 120
God Stats
1W - 1L
1,674 SR
Queue Stats
6W - 8L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KommissarSolar88
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 2
Team Averages
Level 104
1,586 SR
1,425 Elo+

VS

Team Averages
Level 120
1,457 SR
1,463 Elo+
Sol
Sol
Marrocoo_7
Sol
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 46L
1,480 Elo+
Party 1
Susano
Susano
Nonsens_MVP
Susano
Level 83
God Stats
18W - 18L
1,291 SR
Queue Stats
354W - 441L
1,425 Elo+
Solo
Olorun
Olorun
takaashi_
Olorun
Level 149
God Stats
3W - 1L
1,579 SR
Queue Stats
144W - 130L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 3 / 5
8,476
652
10,032
10,632
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Damec_
King Arthur
14
4 / 4 / 4
9,008
693
12,418
12,953
13,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
KommissarSolar88
Ah Muzen Cab
15
4 / 3 / 4
9,136
703
12,446
11,867
5,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,524
733
9,778
11,988
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
14
3 / 4 / 4
8,978
691
6,242
15,032
5,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
takaashi_
Olorun
16
3 / 3 / 6
9,291
715
9,899
12,985
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
10
10
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
5
1.17
L
King Arthur
Damec_
King Arthur
4
4
4
1.5
L
Ah Muzen Cab
KommissarSolar88
Ah Muzen Cab
4
3
4
2
W
4
2
6
3.5
W
Susano
3
4
4
1.25
W
Olorun
takaashi_
Olorun
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,896
Damage
25,919
35,452
Taken
40,005
23,688
Mitigated
16,299
5,682
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,032
199
78
1,831
10,632
4,816
493
6,017
4,615
35,275
0
L
King Arthur
Damec_
King Arthur
12,418
1,631
0
500
12,953
13,200
287
7,237
5,716
0
23,687
L
Ah Muzen Cab
KommissarSolar88
Ah Muzen Cab
12,446
4,791
0
3,273
11,867
5,672
322
6,432
5,435
0
36,157
W
9,778
3,419
0
5,547
11,988
4,505
570
3,146
8,842
27,163
0
W
Susano
6,242
1,167
0
710
15,032
5,669
212
4,468
10,564
0
22,622
W
Olorun
takaashi_
Olorun
9,899
4,494
1,728
4,755
12,985
6,125
958
2,468
10,517
41,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
27,793
118
Minions Killed
161
0
Camps Cleared
0
682,245
Distance Traveled
657,094
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,476
652
43
3
0
227,053
1
L
King Arthur
9,008
693
26
2
0
212,196
0
L
Ah Muzen Cab
9,136
703
49
4
0
242,996
0
W
Sol
9,524
733
43
3
0
222,727
3
W
Susano
8,978
691
34
3
0
232,659
1
W
Olorun
9,291
715
84
6
0
201,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role