Player Matchup

Zhong Kui
Zhong Kui
RaTeD I f3StA
Zhong Kui
Level 155
God Stats
3W - 0L
1,821 SR
Queue Stats
368W - 391L
1,389 Elo+
Solo
Ishtar
Ishtar
Sairia
Ishtar
Level 160
God Stats
1W - 0L
1,550 SR
Queue Stats
193W - 204L
1,350 Elo+
Solo
Mercury
Mercury
Scorpius83
Mercury
Level 158
God Stats
3W - 0L
1,674 SR
Queue Stats
303W - 297L
1,434 Elo+
Solo
Chiron
Chiron
XMrKnockOutX
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,374 Elo+
Solo
Fafnir
Fafnir
kudoshuke
Fafnir
Level 120
God Stats
1W - 0L
1,298 SR
Queue Stats
15W - 21L
1,315 Elo+
Solo
Team Averages
Level 144
1,569 SR
1,372 Elo+

VS

Team Averages
Level 114
1,473 SR
1,467 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Oggn
Eset
Level 159
God Stats
4W - 3L
1,735 SR
Queue Stats
138W - 144L
1,400 Elo+
Solo
Arachne
Arachne
Sei kein 31ger
Arachne
Level 129
God Stats
3W - 6L
1,350 SR
Queue Stats
292W - 310L
1,545 Elo+
Solo
Cabrakan
Cabrakan
egualiarith
Cabrakan
Level 88
God Stats
0W - 2L
1,280 SR
Queue Stats
258W - 289L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RaTeD I f3StA
Zhong Kui
18
3 / 4 / 9
11,224
748
14,315
17,556
16,233
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ishtar
Sairia
Ishtar
15
3 / 4 / 6
9,564
638
13,486
13,624
6,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Scorpius83
Mercury
17
5 / 7 / 8
11,183
746
12,307
16,405
7,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
20
5 / 3 / 9
12,365
824
16,537
15,124
7,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
kudoshuke
Fafnir
18
2 / 2 / 7
11,375
758
4,304
20,645
22,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 3 / 6
10,971
731
21,195
12,523
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
 
Persephone
14
3 / 4 / 11
9,617
641
14,723
12,221
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
Oggn
Eset
9
0 / 3 / 6
7,636
509
4,898
5,336
1,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 3 / 8
11,914
794
16,414
19,642
12,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
egualiarith
Cabrakan
16
0 / 5 / 11
8,997
600
6,715
20,152
29,228
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
59
18
Kills
17
20
Deaths
18
39
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
3
6
3
L
Persephone
 
Persephone
3
4
11
2.13
L
Eset
Oggn
Eset
0
3
6
1
W
Zhong Kui
RaTeD I f3StA
Zhong Kui
3
4
9
1.88
W
Ishtar
Sairia
Ishtar
3
4
6
1.5
W
Mercury
Scorpius83
Mercury
5
7
8
1.29
L
8
3
8
4
W
Chiron
5
3
9
3.17
L
Cabrakan
egualiarith
Cabrakan
0
5
11
1.1
W
Fafnir
kudoshuke
Fafnir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,949
Damage
63,945
83,354
Taken
69,874
60,316
Mitigated
54,114
33,428
Healing
26,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,195
1,201
1,874
2,268
12,523
6,028
0
2,299
10,224
44,509
0
L
Persephone
 
Persephone
14,723
2,140
1,327
4,000
12,221
4,915
283
4,396
7,821
28,581
0
L
Eset
Oggn
Eset
4,898
417
2,126
1,063
5,336
1,532
0
1,198
4,138
10,043
0
W
Zhong Kui
RaTeD I f3StA
Zhong Kui
14,315
1,573
437
5,646
17,556
16,233
1,740
11,207
6,349
42,507
0
W
Ishtar
Sairia
Ishtar
13,486
5,032
1,729
1,620
13,624
6,697
1,204
7,628
5,996
0
29,631
W
Mercury
Scorpius83
Mercury
12,307
3,934
1,746
1,722
16,405
7,486
1,414
8,115
7,460
0
24,843
L
16,414
12,066
3,088
6,894
19,642
12,411
0
5,416
14,226
0
26,070
W
Chiron
16,537
6,377
7,283
6,286
15,124
7,773
3,455
8,201
6,923
0
52,346
L
Cabrakan
egualiarith
Cabrakan
6,715
385
952
3,261
20,152
29,228
0
5,310
14,842
15,018
0
W
Fafnir
kudoshuke
Fafnir
4,304
1,413
637
6,322
20,645
22,127
598
12,380
8,265
15,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
49,135
225
Minions Killed
134
0
Camps Cleared
0
1,368,947
Distance Traveled
1,085,846
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,971
731
45
3
0
258,528
2
L
Persephone
9,617
641
32
2
0
176,468
1
L
Eset
7,636
509
20
1
0
112,839
2
W
Zhong Kui
11,224
748
62
4
0
257,910
1
W
Ishtar
9,564
638
30
2
0
255,405
1
W
Mercury
11,183
746
32
2
0
281,570
3
L
Arachne
11,914
794
28
2
0
290,748
4
W
Chiron
12,365
824
78
5
0
286,566
3
L
Cabrakan
8,997
600
9
1
0
247,263
2
W
Fafnir
11,375
758
23
2
0
287,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role