Player Matchup

Chronos
Chronos
G_H_O_S_T_755
Chronos
Level 41
God Stats
15W - 6L
1,563 SR
Queue Stats
33W - 38L
1,370 Elo+
Solo
Fenrir
Fenrir
SBlacK986410
Fenrir
Level 48
God Stats
2W - 7L
1,500 SR
Queue Stats
41W - 54L
1,377 Elo+
Solo
Ymir
Ymir
XxMonDeZz_
Ymir
Level 48
God Stats
12W - 17L
1,450 SR
Queue Stats
62W - 68L
1,349 Elo+
Party 2
Tyr
Tyr
eliassi444
Tyr
Level 49
God Stats
1W - 5L
1,391 SR
Queue Stats
90W - 112L
1,433 Elo+
Solo
Medusa
Medusa
minigon69
Medusa
Level 42
God Stats
1W - 3L
1,142 SR
Queue Stats
5W - 27L
1,025 Elo+
Party 2
Team Averages
Level 46
1,409 SR
1,311 Elo+

VS

Team Averages
Level 47
1,590 SR
1,341 Elo+
Sobek
Sobek
ARG koala
Sobek
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 176L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jokodimano
Morgan Le Fay
Level 18
God Stats
6W - 4L
1,577 SR
Queue Stats
42W - 51L
1,270 Elo+
Party 1
Raijin
Raijin
eumihai13
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,253 Elo+
Party 1
Medusa
Medusa
finn_rmn
Medusa
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
172W - 169L
1,447 Elo+
Solo
Thanatos
Thanatos
nik_yagami
Thanatos
Level 62
God Stats
4W - 1L
1,872 SR
Queue Stats
35W - 48L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
12 / 1 / 4
12,941
616
20,603
14,654
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
16
6 / 3 / 4
10,828
516
7,987
18,434
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 7
10,762
512
5,722
13,850
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 0 / 8
13,122
625
14,335
22,474
23,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
minigon69
Medusa
16
3 / 1 / 3
10,612
505
6,323
10,456
4,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ARG koala
Sobek
13
0 / 6 / 2
8,446
402
7,968
21,881
25,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Jokodimano
Morgan Le Fay
16
1 / 6 / 1
9,522
453
11,944
16,793
8,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
eumihai13
Raijin
13
0 / 11 / 2
8,283
394
6,665
18,579
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
finn_rmn
Medusa
16
2 / 2 / 0
9,890
471
9,468
10,176
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
nik_yagami
Thanatos
14
2 / 4 / 0
9,152
436
2,539
14,631
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
29
Kills
5
5
Deaths
29
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
ARG koala
Sobek
0
6
2
0.17
W
Chronos
12
1
4
14
L
Morgan Le Fay
Jokodimano
Morgan Le Fay
1
6
1
0.25
W
Fenrir
6
3
4
2.67
W
1
0
7
4.5
W
7
0
8
11
L
Raijin
eumihai13
Raijin
0
11
2
0.09
L
Medusa
finn_rmn
Medusa
2
2
0
1
W
Medusa
minigon69
Medusa
3
1
3
4.5
L
Thanatos
nik_yagami
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,970
Damage
38,584
79,868
Taken
82,060
55,362
Mitigated
52,587
29,718
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ARG koala
Sobek
7,968
584
0
5,007
21,881
25,173
23
8,599
13,282
29,823
4,859
W
Chronos
20,603
7,453
0
4,457
14,654
6,544
9,873
7,352
7,302
96,553
1,192
L
Morgan Le Fay
Jokodimano
Morgan Le Fay
11,944
2,669
0
1,851
16,793
8,611
0
1,755
15,038
74,292
0
W
Fenrir
7,987
1,235
0
3,963
18,434
7,996
764
4,071
14,363
0
78,894
W
5,722
899
0
4,980
13,850
12,791
451
3,727
10,123
33,967
0
W
14,335
3,278
0
12,999
22,474
23,682
718
11,447
11,027
198
96,712
L
Raijin
eumihai13
Raijin
6,665
1,261
0
488
18,579
7,267
192
9,570
9,009
51,182
0
L
Medusa
finn_rmn
Medusa
9,468
4,679
0
2,651
10,176
4,146
1,358
2,754
7,422
0
86,770
W
Medusa
minigon69
Medusa
6,323
3,176
0
3,319
10,456
4,349
2,439
1,355
9,101
0
61,564
L
Thanatos
nik_yagami
Thanatos
2,539
670
0
9,605
14,631
7,390
0
3,460
11,171
0
63,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,265
Gold Earned
45,293
556
Minions Killed
437
0
Camps Cleared
0
2,167,314
Distance Traveled
1,768,798
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,446
402
35
2
0
378,784
0
W
Chronos
12,941
616
148
7
0
444,985
4
L
Morgan Le Fay
9,522
453
114
5
0
333,080
0
W
Fenrir
10,828
516
93
4
0
430,603
0
W
Ymir
10,762
512
48
2
0
437,160
1
W
Tyr
13,122
625
170
8
0
460,198
1
L
Raijin
8,283
394
67
3
0
304,779
0
L
Medusa
9,890
471
125
6
0
380,981
3
W
Medusa
10,612
505
97
5
0
394,368
0
L
Thanatos
9,152
436
96
5
0
371,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role