Player Matchup

Merlin
Merlin
DragonStoryEU
Merlin
Level 69
God Stats
1W - 0L
1,304 SR
Queue Stats
17W - 1L
1,987 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsLike1
Baron Samedi
Level 18
God Stats
1W - 1L
1,617 SR
Queue Stats
7W - 4L
1,586 Elo+
Party 1
Skadi
Skadi
Rank1Autist
Skadi
Level 16
God Stats
2W - 0L
1,960 SR
Queue Stats
9W - 1L
2,013 Elo+
Party 1
Atlas
Atlas
TaPåMig
Atlas
Level 29
God Stats
7W - 0L
1,794 SR
Queue Stats
92W - 18L
1,903 Elo+
Party 1
Thor
Thor
TheOnly0ak
Thor
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
6W - 0L
1,906 Elo+
Party 1
Team Averages
Level 32
1,679 SR
1,879 Elo+

VS

Team Averages
Level 127
1,457 SR
1,492 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AbouDax
Amaterasu
Level 139
God Stats
3W - 10L
1,347 SR
Queue Stats
147W - 168L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Al3X784
Kukulkan
Level 96
God Stats
29W - 20L
1,555 SR
Queue Stats
30W - 22L
1,539 Elo+
Solo
Neith
Neith
Fakexton
Neith
Level 159
God Stats
1W - 4L
1,435 SR
Queue Stats
194W - 213L
1,447 Elo+
Party 2
Ne Zha
Ne Zha
Jakexton
Ne Zha
Level 154
God Stats
1W - 4L
1,447 SR
Queue Stats
110W - 112L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
9,614
874
12,646
9,157
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ItsLike1
Baron Samedi
16
4 / 0 / 14
9,050
823
10,948
7,814
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 2 / 8
9,485
862
15,329
9,707
4,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
TaPåMig
Atlas
14
2 / 2 / 14
8,691
790
7,568
12,234
12,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
10 / 4 / 9
9,560
869
16,495
14,089
6,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 8 / 3
7,101
646
8,367
11,707
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
AbouDax
Amaterasu
13
2 / 4 / 3
8,131
739
4,128
13,894
12,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Al3X784
Kukulkan
14
0 / 8 / 4
7,732
703
4,608
13,382
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Fakexton
Neith
14
2 / 6 / 3
7,831
712
8,101
12,426
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Jakexton
Ne Zha
15
4 / 7 / 1
8,704
791
8,764
15,955
7,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
33
Kills
8
8
Deaths
33
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
8
3
0.19
L
Amaterasu
AbouDax
Amaterasu
2
4
3
0.88
L
Kukulkan
Al3X784
Kukulkan
0
8
4
0.25
W
6
0
9
10.5
L
Neith
Fakexton
Neith
2
6
3
0.58
W
Baron Samedi
ItsLike1
Baron Samedi
4
0
14
11
L
Ne Zha
Jakexton
Ne Zha
4
7
1
0.64
W
11
2
8
7.5
W
Atlas
TaPåMig
Atlas
2
2
14
4.5
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,986
Damage
33,968
53,001
Taken
67,364
32,195
Mitigated
37,207
14,365
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,367
580
0
381
11,707
4,738
0
3,615
8,092
19,947
0
L
Amaterasu
AbouDax
Amaterasu
4,128
1,562
924
1,892
13,894
12,757
0
6,036
7,858
0
7,880
L
Kukulkan
Al3X784
Kukulkan
4,608
358
122
410
13,382
6,035
0
6,009
7,373
26,514
0
W
12,646
1,282
0
2,272
9,157
3,936
240
2,118
7,039
51,136
0
L
Neith
Fakexton
Neith
8,101
2,413
0
684
12,426
6,378
0
6,564
5,862
0
15,254
W
Baron Samedi
ItsLike1
Baron Samedi
10,948
563
1,828
3,544
7,814
4,471
421
2,971
4,843
28,174
0
L
Ne Zha
Jakexton
Ne Zha
8,764
1,465
0
1,272
15,955
7,299
0
8,938
7,017
0
15,460
W
15,329
8,070
0
2,682
9,707
4,677
1,219
2,939
6,768
0
35,769
W
Atlas
TaPåMig
Atlas
7,568
2,990
0
2,185
12,234
12,793
456
2,082
10,152
17,524
0
W
16,495
3,042
0
1,854
14,089
6,318
965
2,865
11,224
0
30,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,400
Gold Earned
39,499
263
Minions Killed
127
0
Camps Cleared
0
1,126,729
Distance Traveled
983,188
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,101
646
33
3
0
193,391
4
L
Amaterasu
8,131
739
10
1
0
228,502
0
L
Kukulkan
7,732
703
48
4
0
192,524
1
W
Merlin
9,614
874
98
9
0
228,195
0
L
Neith
7,831
712
18
2
0
177,474
1
W
Baron Samedi
9,050
823
43
4
0
227,581
1
L
Ne Zha
8,704
791
18
2
0
191,297
1
W
Skadi
9,485
862
49
4
0
211,980
0
W
Atlas
8,691
790
31
3
0
229,048
1
W
Thor
9,560
869
42
4
0
229,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role