Player Matchup

Sol
Sol
Gsix006
Sol
Level 106
God Stats
19W - 17L
1,537 SR
Queue Stats
256W - 254L
1,455 Elo+
Solo
Skadi
Skadi
Mariejane85
Skadi
Level 84
God Stats
189W - 188L
1,509 SR
Queue Stats
394W - 407L
1,442 Elo+
Solo
Bellona
Bellona
SuperBabyGod
Bellona
Level 123
God Stats
1W - 2L
1,586 SR
Queue Stats
38W - 30L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
boldbread
Ao Kuang
Level 109
God Stats
47W - 38L
1,528 SR
Queue Stats
48W - 40L
1,510 Elo+
Solo
Susano
Susano
smokesignals6
Susano
Level 160
God Stats
340W - 256L
1,572 SR
Queue Stats
729W - 749L
1,530 Elo+
Solo
Team Averages
Level 116
1,546 SR
1,503 Elo+

VS

Team Averages
Level 123
1,455 SR
1,456 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CrumpetSenpai
King Arthur
Level 89
God Stats
55W - 59L
1,551 SR
Queue Stats
184W - 179L
1,532 Elo+
Solo
Freya
Freya
Skylar_okbluezz
Freya
Level 107
God Stats
13W - 23L
1,509 SR
Queue Stats
296W - 318L
1,443 Elo+
Solo
Lancelot
Lancelot
bigbadbillygun
Lancelot
Level 154
God Stats
34W - 55L
1,338 SR
Queue Stats
353W - 458L
1,319 Elo+
Solo
Thor
Thor
malparido
Thor
Level 134
God Stats
19W - 26L
1,378 SR
Queue Stats
1,489W - 1,527L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 1 / 13
11,633
1,058
19,140
12,270
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 2 / 17
11,192
1,017
13,651
6,699
2,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SuperBabyGod
Bellona
17
5 / 4 / 16
11,806
1,073
16,874
20,108
23,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
boldbread
Ao Kuang
18
9 / 3 / 15
12,228
1,112
21,122
16,525
8,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 13
12,080
1,098
20,358
11,338
5,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

254

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
0 / 11 / 8
10,452
950
5,816
20,010
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
CrumpetSenpai
King Arthur
16
3 / 3 / 6
11,379
1,034
11,954
22,582
25,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 5 / 9
10,250
932
15,349
16,284
7,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
16
1 / 7 / 8
10,793
981
11,035
21,019
13,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
8 / 2 / 3
12,920
1,175
16,125
19,232
9,346
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
28
Kills
12
12
Deaths
28
74
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
11
8
0.36
L
King Arthur
CrumpetSenpai
King Arthur
3
3
6
2
W
Sol
4
1
13
10.5
W
3
2
17
5.75
L
0
5
9
0.9
W
Bellona
SuperBabyGod
Bellona
5
4
16
3.25
L
Lancelot
1
7
8
0.71
W
Ao Kuang
boldbread
Ao Kuang
9
3
15
5.5
L
Thor
8
2
3
4.75
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,145
Damage
60,279
66,940
Taken
99,127
45,596
Mitigated
71,240
12,636
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,816
1,684
0
774
20,010
14,391
0
7,800
12,210
0
14,229
L
King Arthur
CrumpetSenpai
King Arthur
11,954
1,000
0
220
22,582
25,775
0
9,044
13,538
9,358
30,378
W
Sol
19,140
8,454
0
3,536
12,270
5,949
0
1,412
10,708
44,569
5,064
W
13,651
7,363
0
452
6,699
2,827
0
1,989
4,710
0
27,875
L
15,349
4,491
391
2,634
16,284
7,996
0
5,479
10,805
39,483
0
W
Bellona
SuperBabyGod
Bellona
16,874
4,830
1,692
1,743
20,108
23,242
0
7,199
12,830
0
26,804
L
Lancelot
11,035
1,712
0
1,351
21,019
13,732
0
8,876
12,143
0
18,836
W
Ao Kuang
boldbread
Ao Kuang
21,122
2,313
0
4,565
16,525
8,511
0
3,956
12,569
32,571
0
L
Thor
16,125
1,890
0
0
19,232
9,346
0
6,695
12,537
0
29,760
W
20,358
3,949
0
648
11,338
5,067
0
3,607
7,731
0
40,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,939
Gold Earned
55,794
178
Minions Killed
177
10
Camps Cleared
7
1,009,706
Distance Traveled
1,038,733
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,452
950
10
1
0
172,021
0
L
King Arthur
11,379
1,034
60
5
1
233,886
0
W
Sol
11,633
1,058
61
6
6
197,871
0
W
Skadi
11,192
1,017
31
3
2
173,464
0
L
Freya
10,250
932
44
4
0
184,561
0
W
Bellona
11,806
1,073
19
2
0
185,652
2
L
Lancelot
10,793
981
19
2
2
236,873
1
W
Ao Kuang
12,228
1,112
30
3
1
219,389
1
L
Thor
12,920
1,175
44
4
4
211,392
0
W
Susano
12,080
1,098
37
3
1
233,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role