Player Matchup

Hera
Hera
Platinum I
lucasjs14
Hera
Platinum I
Level 109
God Stats
41W - 22L
1,766 SR
Queue Stats
116W - 107L
1,952 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,766 SR
1,952 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,751 SR
1,520 MMR
Hera
Hera
Silver II
CоdyBanks
Hera
Silver II
Level 80
God Stats
1W - 1L
1,751 SR
Queue Stats
9W - 5L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 0 / 0
12,094
930
7,036
5,415
4,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraAnubisSkadiHadesBastet

VS

Bans
UllrAnhurChronosCernunnosSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
10,396
800
4,101
9,713
8,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hera
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,036
Damage
4,101
5,415
Taken
9,713
4,594
Mitigated
8,528
500
Healing
1,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,101
1,482
0
1,593
9,713
8,528
0
7,242
2,471
60,414
0
W
Hera
7,036
3,561
0
500
5,415
4,594
716
4,253
1,162
81,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,094
Gold Earned
10,396
171
Minions Killed
140
7
Camps Cleared
3
238,125
Distance Traveled
223,423
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,396
800
140
11
3
223,423
3
W
Hera
12,094
930
171
13
7
238,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role