Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
JaguarXC
Thanatos
Level 160
God Stats
30W - 9L
1,698 SR
Queue Stats
487W - 209L
1,779 Elo+
Party 1
Hel
Hel
Kjallur
Hel
Level 95
God Stats
1W - 0L
1,464 SR
Queue Stats
114W - 92L
1,738 Elo+
Party 1
Maui
Maui
MinkStinkus
Maui
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 12L
2,033 Elo+
Party 1
Zeus
Zeus
VladdyD
Zeus
Level 160
God Stats
37W - 15L
1,715 SR
Queue Stats
120W - 62L
1,720 Elo+
Party 1
Team Averages
Level 119
1,575 SR
1,754 Elo+

VS

Team Averages
Level 112
1,531 SR
1,505 Elo+
Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jelly Diamondz
Poseidon
Level 89
God Stats
2W - 3L
1,325 SR
Queue Stats
422W - 417L
1,533 Elo+
Solo
Chaac
Chaac
SpatialLlama513
Chaac
Level 123
God Stats
40W - 31L
1,586 SR
Queue Stats
693W - 717L
1,515 Elo+
Solo
Cernunnos
Cernunnos
VBMoneyy
Cernunnos
Level 119
God Stats
32W - 37L
1,419 SR
Queue Stats
154W - 207L
1,407 Elo+
Solo
Thanatos
Thanatos
bombaclott68
Thanatos
Level 122
God Stats
11W - 6L
1,827 SR
Queue Stats
54W - 40L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
2 / 1 / 2
5,450
545
5,926
8,898
2,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
JaguarXC
Thanatos
12
12 / 0 / 1
7,221
722
9,508
9,606
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
8
0 / 2 / 4
5,224
522
1,659
6,538
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 1 / 5
6,315
632
4,613
6,335
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
VladdyD
Zeus
11
5 / 0 / 3
6,980
698
6,990
3,766
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
1 / 2 / 0
4,742
474
4,101
8,394
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
9
0 / 5 / 2
5,270
527
1,409
7,055
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,365
537
2,590
11,741
5,208
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
VBMoneyy
Cernunnos
7
1 / 3 / 0
4,564
456
5,176
7,798
2,648
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
bombaclott68
Thanatos
8
2 / 5 / 0
5,198
520
4,163
8,415
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
4
4
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
2
3
L
Maui
 
Maui
1
2
0
0.5
W
Thanatos
JaguarXC
Thanatos
12
0
1
12.5
L
Poseidon
0
5
2
0.2
W
Hel
0
2
4
1
W
0
1
5
2.5
L
0
4
0
0
L
Cernunnos
VBMoneyy
Cernunnos
1
3
0
0.33
W
Zeus
VladdyD
Zeus
5
0
3
6.5
L
Thanatos
bombaclott68
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,696
Damage
17,439
35,143
Taken
43,403
14,775
Mitigated
19,246
19,030
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,926
2,659
0
1,494
8,898
2,805
0
2,403
6,495
0
35,386
L
Maui
 
Maui
4,101
1,412
165
2,200
8,394
5,836
0
1,948
6,446
18,627
0
W
Thanatos
JaguarXC
Thanatos
9,508
3,188
0
10,862
9,606
4,136
0
871
8,735
0
48,654
L
Poseidon
1,409
345
0
730
7,055
2,319
0
3,652
3,403
32,999
0
W
Hel
1,659
153
1,468
2,895
6,538
2,461
0
1,263
5,080
10,776
0
W
4,613
1,786
0
959
6,335
4,254
0
0
6,335
36,442
8,977
L
2,590
741
0
3,916
11,741
5,208
0
3,151
8,590
0
39,798
L
Cernunnos
VBMoneyy
Cernunnos
5,176
2,134
0
1,657
7,798
2,648
0
1,956
5,842
0
28,369
W
Zeus
VladdyD
Zeus
6,990
865
0
1,352
3,766
1,119
684
973
2,793
46,245
519
L
Thanatos
bombaclott68
Thanatos
4,163
1,397
0
4,422
8,415
3,235
0
1,666
6,749
0
25,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
25,139
327
Minions Killed
257
0
Camps Cleared
0
1,043,809
Distance Traveled
949,284
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,450
545
63
6
0
194,482
2
L
Maui
4,742
474
29
3
0
200,599
3
W
Thanatos
7,221
722
76
8
0
254,404
3
L
Poseidon
5,270
527
65
7
0
182,743
1
W
Hel
5,224
522
19
2
0
205,435
3
W
Maui
6,315
632
84
8
0
176,359
1
L
Chaac
5,365
537
82
8
0
185,521
2
L
Cernunnos
4,564
456
30
3
0
178,712
3
W
Zeus
6,980
698
85
9
0
213,129
3
L
Thanatos
5,198
520
51
5
0
201,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role