Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Mis3ry21
Thor
Level 104
God Stats
26W - 30L
1,572 SR
Queue Stats
168W - 183L
1,532 Elo+
Solo
Sylvanus
Sylvanus
sergiocarran
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,496 Elo+
Solo
Team Averages
Level 131
1,524 SR
1,509 Elo+

VS

Team Averages
Level 134
1,595 SR
1,642 Elo+
Tyr
Tyr
CitadeI
Tyr
Level 129
God Stats
26W - 17L
1,638 SR
Queue Stats
320W - 152L
1,750 Elo+
Party 1
Hades
Hades
Matayes
Hades
Level 114
God Stats
0W - 1L
1,583 SR
Queue Stats
8W - 17L
1,360 Elo+
Solo
Cthulhu
Cthulhu
RFN smith
Cthulhu
Level 160
God Stats
9W - 4L
1,564 SR
Queue Stats
737W - 316L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 2 / 2
9,601
739
11,443
5,725
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
14
2 / 2 / 2
9,028
694
6,743
8,499
4,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
sergiocarran
Sylvanus
14
0 / 1 / 4
9,115
701
4,129
11,651
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
2 / 1 / 3
9,545
734
10,003
11,855
13,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Matayes
Hades
5
0 / 1 / 1
6,686
514
243
2,057
1,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
RFN smith
Cthulhu
16
2 / 2 / 2
9,568
736
8,287
11,136
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
4
Kills
4
5
Deaths
4
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
2
1.5
L
Tyr
2
1
3
3.5
L
Hades
Matayes
Hades
0
1
1
0.5
W
Thor
2
2
2
1.5
L
Cthulhu
RFN smith
Cthulhu
2
2
2
1.5
W
Sylvanus
sergiocarran
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
18,533
25,875
Taken
25,048
19,724
Mitigated
20,298
7,983
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,443
3,783
0
10
5,725
2,836
710
1,167
4,558
56,594
0
L
Tyr
10,003
1,175
0
2,254
11,855
13,067
0
8,006
3,849
0
28,313
L
Hades
Matayes
Hades
243
29
100
782
2,057
1,014
0
1,166
891
2,636
0
W
Thor
6,743
599
0
1,065
8,499
4,078
165
2,038
6,461
0
31,534
L
Cthulhu
RFN smith
Cthulhu
8,287
104
546
2,105
11,136
6,217
0
6,495
4,641
70,680
0
W
Sylvanus
sergiocarran
Sylvanus
4,129
317
1,868
5,040
11,651
12,810
390
5,394
6,257
8,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
25,799
155
Minions Killed
189
0
Camps Cleared
0
716,801
Distance Traveled
552,804
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,601
739
87
7
0
252,566
5
L
Tyr
9,545
734
59
5
0
258,470
3
L
Hades
6,686
514
13
1
0
49,378
0
W
Thor
9,028
694
56
4
0
234,955
5
L
Cthulhu
9,568
736
117
9
0
244,956
4
W
Sylvanus
9,115
701
12
1
0
229,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role