Player Matchup

Ares
Ares
HVenDetAH
Ares
Level 15
God Stats
1W - 3L
1,696 SR
Queue Stats
6W - 19L
1,238 Elo+
Party 1
Persephone
Persephone
IintU
Persephone
Level 63
God Stats
24W - 32L
1,410 SR
Queue Stats
143W - 168L
1,402 Elo+
Party 1
Horus
Horus
Mutta97
Horus
Level 138
God Stats
2W - 1L
1,686 SR
Queue Stats
176W - 196L
1,386 Elo+
Party 1
Mercury
Mercury
Sha63
Mercury
Level 87
God Stats
31W - 28L
1,492 SR
Queue Stats
117W - 148L
1,377 Elo+
Party 1
Cernunnos
Cernunnos
amz228375
Cernunnos
Level 46
God Stats
4W - 4L
1,372 SR
Queue Stats
100W - 127L
1,367 Elo+
Party 1
Team Averages
Level 70
1,531 SR
1,354 Elo+

VS

Team Averages
Level 85
1,446 SR
1,415 Elo+
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
clScorpion
Hera
Level 107
God Stats
1W - 1L
1,264 SR
Queue Stats
123W - 134L
1,319 Elo+
Party 2
Charybdis
Charybdis
idg1914
Charybdis
Level 81
God Stats
21W - 24L
1,408 SR
Queue Stats
317W - 355L
1,383 Elo+
Solo
Cthulhu
Cthulhu
legenzo121
Cthulhu
Level 101
God Stats
2W - 2L
1,560 SR
Queue Stats
68W - 73L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 3 / 3
6,911
407
3,028
14,250
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
IintU
Persephone
15
5 / 1 / 1
9,934
584
10,585
9,887
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Mutta97
Horus
14
2 / 2 / 3
7,938
467
6,548
11,978
11,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Sha63
Mercury
14
6 / 6 / 5
9,074
534
14,227
17,667
8,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
amz228375
Cernunnos
12
1 / 3 / 0
7,321
431
6,111
14,140
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 3 / 3
9,882
581
10,173
12,716
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
 
Bastet
13
1 / 5 / 4
8,083
475
7,504
14,494
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 4 / 5
8,586
505
7,874
11,196
4,310
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
idg1914
Charybdis
15
7 / 2 / 0
9,563
563
15,116
11,832
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
legenzo121
Cthulhu
13
1 / 0 / 6
8,845
520
8,415
14,060
14,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
14
Kills
14
15
Deaths
14
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
3
1.83
W
Bastet
 
Bastet
1
5
4
0.6
L
Ares
0
3
3
0.5
L
Persephone
IintU
Persephone
5
1
1
5.5
L
Horus
Mutta97
Horus
2
2
3
1.75
L
Mercury
Sha63
Mercury
6
6
5
1.42
L
Cernunnos
amz228375
Cernunnos
1
3
0
0.33
W
1
4
5
0.88
W
Charybdis
idg1914
Charybdis
7
2
0
3.5
W
Cthulhu
legenzo121
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,499
Damage
49,082
67,922
Taken
64,298
43,331
Mitigated
37,826
13,748
Healing
26,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,173
3,103
0
9,859
12,716
8,209
678
1,027
11,173
0
73,186
W
Bastet
 
Bastet
7,504
2,418
0
6,194
14,494
5,522
0
1,713
12,696
0
50,872
L
Ares
3,028
162
0
1,147
14,250
12,857
0
3,719
10,531
18,542
0
L
Persephone
IintU
Persephone
10,585
829
0
2,752
9,887
4,453
594
4,448
5,438
78,739
0
L
Horus
Mutta97
Horus
6,548
2,780
1,175
3,255
11,978
11,058
221
1,858
10,120
0
41,607
L
Mercury
Sha63
Mercury
14,227
8,541
0
500
17,667
8,411
0
1,472
16,195
0
69,676
L
Cernunnos
amz228375
Cernunnos
6,111
1,795
0
4,919
14,140
6,552
0
4,411
9,729
0
57,966
W
7,874
2,263
0
1,940
11,196
4,310
295
6,336
4,851
58,454
0
W
Charybdis
idg1914
Charybdis
15,116
7,791
610
5,032
11,832
5,169
580
1,374
10,364
0
72,830
W
Cthulhu
legenzo121
Cthulhu
8,415
593
602
2,377
14,060
14,616
15
3,163
10,163
38,951
4,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
44,959
425
Minions Killed
440
0
Camps Cleared
0
1,580,710
Distance Traveled
1,672,604
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,882
581
105
6
0
314,681
6
W
Bastet
8,083
475
79
5
0
363,427
3
L
Ares
6,911
407
21
1
0
279,096
3
L
Persephone
9,934
584
138
8
0
336,224
3
L
Horus
7,938
467
63
4
0
326,278
3
L
Mercury
9,074
534
107
6
0
342,690
0
L
Cernunnos
7,321
431
96
6
0
296,422
0
W
Hera
8,586
505
84
5
0
312,660
2
W
Charybdis
9,563
563
106
6
0
315,293
1
W
Cthulhu
8,845
520
66
4
0
366,543
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role