Player Matchup

Bastet
Bastet
Gold IV
FNxQ3w
Bastet
Gold IV
Level 148
God Stats
14W - 7L
1,639 SR
Queue Stats
752W - 746L
1,357 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Its flatlinehj
Gilgamesh
Silver I
Level 129
God Stats
6W - 6L
1,633 SR
Queue Stats
221W - 233L
1,081 MMR
Solo
Apollo
Apollo
Silver II
JuS1E1R0Ck
Apollo
Silver II
Level 160
God Stats
46W - 42L
1,542 SR
Queue Stats
486W - 500L
912 MMR
Solo
Sylvanus
Sylvanus
Silver II
UGGI BEAR 3
Sylvanus
Silver II
Level 160
God Stats
51W - 59L
1,496 SR
Queue Stats
116W - 123L
1,089 MMR
Solo
Vulcan
Vulcan
Silver IV
deepnes65
Vulcan
Silver IV
Level 45
God Stats
1W - 2L
1,474 SR
Queue Stats
15W - 16L
1,397 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,557 SR
1,167 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,510 SR
1,165 MMR
Artio
Artio
Silver III
AK 47 ABYSS
Artio
Silver III
Level 109
God Stats
1W - 3L
1,478 SR
Queue Stats
153W - 165L
950 MMR
Solo
Shiva
Shiva
Silver IV
Miguel_Kuro
Shiva
Silver IV
Level 133
God Stats
1W - 4L
1,425 SR
Queue Stats
194W - 218L
808 MMR
Solo
Xbalanque
Xbalanque
Gold V
SBG-_NewCreation
Xbalanque
Gold V
Level 145
God Stats
0W - 1L
1,687 SR
Queue Stats
30W - 33L
1,386 MMR
Solo
Anubis
Anubis
Gold V
TitanKillerMike
Anubis
Gold V
Level 160
God Stats
1W - 1L
1,677 SR
Queue Stats
117W - 109L
1,378 MMR
Solo
Lancelot
Lancelot
Bronze III
wJokerwx
Lancelot
Bronze III
Level 36
God Stats
0W - 2L
1,283 SR
Queue Stats
62W - 70L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FNxQ3w
Bastet
20
9 / 1 / 14
16,722
577
26,733
26,716
12,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Its flatlinehj
Gilgamesh
20
6 / 5 / 14
15,824
546
22,199
39,515
46,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
JuS1E1R0Ck
Apollo
20
12 / 0 / 6
18,531
639
33,982
32,292
17,261
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
UGGI BEAR 3
Sylvanus
20
4 / 2 / 9
15,590
538
20,044
24,543
17,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
deepnes65
Vulcan
19
2 / 2 / 15
14,729
508
30,288
15,338
10,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThorCernunnosAtlasNemesis

VS

Bans
ArachneDa JiHadesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
10,575
365
4,728
27,729
31,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 8 / 0
13,503
466
17,614
38,585
39,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
20
3 / 11 / 2
13,002
448
20,850
31,905
13,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 4 / 3
12,918
445
16,319
33,980
18,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
wJokerwx
Lancelot
16
2 / 6 / 1
11,522
397
9,132
32,274
15,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
33
Kills
10
10
Deaths
33
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Bastet
FNxQ3w
Bastet
9
1
14
16
W
Gilgamesh
Its flatlinehj
Gilgamesh
6
5
14
2.6
W
Apollo
JuS1E1R0Ck
Apollo
12
0
6
15
L
4
8
0
0.5
L
Xbalanque
3
11
2
0.36
L
1
4
3
0.63
W
Sylvanus
UGGI BEAR 3
Sylvanus
4
2
9
4.25
W
Vulcan
deepnes65
Vulcan
2
2
15
4.75
L
Lancelot
wJokerwx
Lancelot
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,246
Damage
68,643
138,404
Taken
164,473
103,708
Mitigated
117,941
65,498
Healing
37,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,728
769
504
6,019
27,729
31,218
0
11,444
16,285
29,905
0
W
Bastet
FNxQ3w
Bastet
26,733
6,506
0
7,818
26,716
12,301
1,915
4,869
21,847
0
169,481
W
Gilgamesh
Its flatlinehj
Gilgamesh
22,199
4,630
4,079
7,985
39,515
46,687
1,402
7,292
31,711
5,538
77,707
W
Apollo
JuS1E1R0Ck
Apollo
33,982
23,571
0
22,528
32,292
17,261
6,830
4,133
28,159
0
218,036
L
17,614
2,303
335
8,666
38,585
39,673
576
15,035
23,550
103
105,762
L
Xbalanque
20,850
7,131
0
5,327
31,905
13,858
2,357
3,750
28,155
0
123,558
L
16,319
248
0
10,234
33,980
18,168
0
13,109
20,871
131,786
0
W
Sylvanus
UGGI BEAR 3
Sylvanus
20,044
2,816
6,396
12,688
24,543
17,195
1,325
5,726
18,817
91,064
16,218
W
Vulcan
deepnes65
Vulcan
30,288
10,047
0
4,004
15,338
10,264
3,270
4,156
11,182
133,591
0
L
Lancelot
wJokerwx
Lancelot
9,132
1,642
0
5,950
32,274
15,024
0
6,289
25,985
0
90,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,396
Gold Earned
61,520
778
Minions Killed
735
0
Camps Cleared
0
2,920,150
Distance Traveled
2,533,443
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,575
365
41
1
0
518,809
3
W
Bastet
16,722
577
158
5
0
697,422
1
W
Gilgamesh
15,824
546
65
2
0
573,495
3
W
Apollo
18,531
639
241
8
0
568,048
8
L
Shiva
13,503
466
158
5
0
475,396
7
L
Xbalanque
13,002
448
171
6
0
460,277
4
L
Anubis
12,918
445
236
8
0
458,214
8
W
Sylvanus
15,590
538
155
5
0
523,002
6
W
Vulcan
14,729
508
159
5
0
558,183
8
L
Lancelot
11,522
397
129
4
0
620,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role