Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Core_TeX-_-
Ishtar
Level 83
God Stats
2W - 2L
1,387 SR
Queue Stats
102W - 133L
1,422 Elo+
Solo
Scylla
Scylla
Klumintor
Scylla
Level 133
God Stats
7W - 4L
1,407 SR
Queue Stats
448W - 436L
1,490 Elo+
Solo
Bellona
Bellona
annunaki_cat2
Bellona
Level 67
God Stats
2W - 0L
1,686 SR
Queue Stats
335W - 377L
1,402 Elo+
Solo
Poseidon
Poseidon
jovapro123
Poseidon
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,456 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,454 Elo+

VS

Team Averages
Level 70
1,589 SR
1,487 Elo+
Hun Batz
Hun Batz
EsCaNoR_Shine
Hun Batz
Level 158
God Stats
0W - 1L
1,532 SR
Queue Stats
43W - 34L
1,528 Elo+
Party 1
Scylla
Scylla
PénzésSárm
Scylla
Level 79
God Stats
0W - 1L
1,309 SR
Queue Stats
41W - 33L
1,520 Elo+
Solo
Achilles
Achilles
SannGohan
Achilles
Level 16
God Stats
0W - 1L
1,646 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
chuche_jarete
Cabrakan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,410 Elo+
Solo
Loki
Loki
filterkaffi
Loki
Level 67
God Stats
4W - 2L
1,959 SR
Queue Stats
404W - 438L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
5 / 1 / 18
11,399
760
7,492
7,466
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
17
4 / 3 / 19
10,699
713
14,752
17,203
8,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Klumintor
Scylla
20
12 / 3 / 14
12,206
814
23,395
11,272
4,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
17
2 / 2 / 20
10,736
716
6,151
18,108
19,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
jovapro123
Poseidon
20
10 / 4 / 18
12,323
822
22,619
14,112
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EsCaNoR_Shine
Hun Batz
18
4 / 5 / 3
10,098
673
13,605
14,052
8,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 7 / 8
9,198
613
9,717
13,171
6,582
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SannGohan
Achilles
18
5 / 5 / 3
10,794
720
13,406
23,018
36,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
chuche_jarete
Cabrakan
15
0 / 8 / 3
8,301
553
1,052
15,901
23,467
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 8 / 2
8,636
576
8,652
15,686
8,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
30
33
Kills
11
13
Deaths
33
89
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
18
14
W
Ishtar
4
3
19
4.5
L
Hun Batz
EsCaNoR_Shine
Hun Batz
4
5
3
1.1
W
Scylla
Klumintor
Scylla
12
3
14
6.33
L
0
7
8
0.57
L
Achilles
SannGohan
Achilles
5
5
3
1.3
W
Bellona
2
2
20
6
L
Cabrakan
chuche_jarete
Cabrakan
0
8
3
0.19
L
2
8
2
0.38
W
Poseidon
jovapro123
Poseidon
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,409
Damage
46,432
68,161
Taken
81,828
44,130
Mitigated
83,337
27,406
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,492
1,646
1,120
955
7,466
4,171
1,631
1,066
6,271
19,320
0
W
Ishtar
14,752
7,592
2,043
6,129
17,203
8,719
2,874
4,442
12,467
0
29,610
L
Hun Batz
EsCaNoR_Shine
Hun Batz
13,605
2,103
867
1,859
14,052
8,393
0
9,852
4,200
0
28,304
W
Scylla
Klumintor
Scylla
23,395
1,101
3,515
3,168
11,272
4,805
2,505
1,256
9,744
35,877
0
L
9,717
829
1,029
1,500
13,171
6,582
0
10,041
3,130
34,652
0
L
Achilles
SannGohan
Achilles
13,406
1,281
939
6,022
23,018
36,675
0
13,205
9,813
0
23,099
W
Bellona
6,151
849
1,656
4,212
18,108
19,659
144
2,100
15,558
0
11,673
L
Cabrakan
chuche_jarete
Cabrakan
1,052
150
434
1,254
15,901
23,467
0
9,058
6,843
9,564
0
L
8,652
428
794
1,635
15,686
8,220
0
11,350
4,336
0
34,750
W
Poseidon
jovapro123
Poseidon
22,619
3,210
2,093
2,515
14,112
6,776
1,710
1,905
11,999
51,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,363
Gold Earned
47,027
163
Minions Killed
142
0
Camps Cleared
0
1,329,878
Distance Traveled
1,161,558
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,399
760
20
1
0
278,783
1
W
Ishtar
10,699
713
29
2
0
268,072
0
L
Hun Batz
10,098
673
32
2
0
233,156
0
W
Scylla
12,206
814
45
3
0
263,584
0
L
Scylla
9,198
613
59
4
0
215,786
1
L
Achilles
10,794
720
16
1
0
255,314
0
W
Bellona
10,736
716
9
1
0
239,820
0
L
Cabrakan
8,301
553
12
1
0
220,351
1
L
Loki
8,636
576
23
2
0
236,951
0
W
Poseidon
12,323
822
60
4
0
279,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role