Player Matchup

Sobek
Sobek
DaSk77punisher
Sobek
Level 110
God Stats
1W - 1L
1,523 SR
Queue Stats
83W - 85L
1,460 Elo+
Solo
Lancelot
Lancelot
EinRatHat3
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,678 Elo+
Solo
Khepri
Khepri
Moiraine23
Khepri
Level 158
God Stats
22W - 7L
1,797 SR
Queue Stats
807W - 855L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
egualiarith
Ao Kuang
Level 88
God Stats
0W - 4L
1,089 SR
Queue Stats
258W - 289L
1,375 Elo+
Solo
Loki
Loki
twitchPiruGamer
Loki
Level 119
God Stats
1W - 2L
1,309 SR
Queue Stats
155W - 174L
1,357 Elo+
Solo
Team Averages
Level 100
1,444 SR
1,454 Elo+

VS

Team Averages
Level 122
1,478 SR
1,454 Elo+
Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daywalker_563
Morgan Le Fay
Level 122
God Stats
9W - 12L
1,235 SR
Queue Stats
439W - 456L
1,449 Elo+
Solo
Lancelot
Lancelot
Smoku-Jin
Lancelot
Level 80
God Stats
2W - 1L
1,724 SR
Queue Stats
194W - 221L
1,479 Elo+
Solo
Eset
Eset
admMama
Eset
Level 136
God Stats
9W - 5L
1,572 SR
Queue Stats
218W - 237L
1,432 Elo+
Solo
Anhur
Anhur
Ódauðlegur
Anhur
Level 123
God Stats
4W - 6L
1,358 SR
Queue Stats
419W - 434L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,818
831
1,360
12,193
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
EinRatHat3
Lancelot
5
0 / 1 / 0
4,960
709
641
1,397
723
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Moiraine23
Khepri
11
0 / 3 / 1
5,653
808
3,370
7,483
7,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
egualiarith
Ao Kuang
12
1 / 2 / 1
5,972
853
2,043
8,171
8,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 1
6,442
920
5,519
4,749
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 1 / 9
6,337
905
2,767
5,124
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Daywalker_563
Morgan Le Fay
13
1 / 0 / 11
6,911
987
6,458
2,881
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Smoku-Jin
Lancelot
13
3 / 1 / 5
7,053
1,008
3,694
5,838
4,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
admMama
Eset
13
2 / 0 / 11
7,072
1,010
7,345
4,339
1,896
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
7 / 1 / 5
7,804
1,115
10,019
7,400
3,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
13
13
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
9
4.5
L
0
5
1
0.1
W
Morgan Le Fay
Daywalker_563
Morgan Le Fay
1
0
11
6.5
L
Lancelot
EinRatHat3
Lancelot
0
1
0
0
L
Khepri
Moiraine23
Khepri
0
3
1
0.17
W
Lancelot
Smoku-Jin
Lancelot
3
1
5
5.5
W
Eset
admMama
Eset
2
0
11
7.5
L
Ao Kuang
egualiarith
Ao Kuang
1
2
1
0.75
L
2
2
1
1.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,933
Damage
30,283
33,993
Taken
25,582
31,856
Mitigated
12,626
7,370
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,767
1,140
209
1,249
5,124
2,002
1,212
1,050
4,074
12,243
0
L
1,360
35
452
2,258
12,193
11,966
0
5,620
6,573
5,050
0
W
Morgan Le Fay
Daywalker_563
Morgan Le Fay
6,458
942
1,006
303
2,881
1,346
81
773
2,108
15,338
0
L
Lancelot
EinRatHat3
Lancelot
641
106
0
85
1,397
723
0
848
549
0
1,374
L
Khepri
Moiraine23
Khepri
3,370
24
369
520
7,483
7,978
0
4,202
3,281
10,075
0
W
Lancelot
Smoku-Jin
Lancelot
3,694
353
368
518
5,838
4,113
60
2,174
3,664
0
5,785
W
Eset
admMama
Eset
7,345
734
1,292
1,760
4,339
1,896
49
1,098
3,241
15,360
0
L
Ao Kuang
egualiarith
Ao Kuang
2,043
460
708
2,057
8,171
8,527
0
2,982
5,189
4,553
0
L
5,519
225
386
535
4,749
2,662
0
2,918
1,831
0
16,798
W
10,019
6,791
1,548
2,154
7,400
3,269
1,977
1,678
5,722
0
16,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
35,177
39
Minions Killed
79
0
Camps Cleared
0
608,175
Distance Traveled
739,550
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,337
905
11
2
0
142,368
0
L
Sobek
5,818
831
2
0
0
119,825
1
W
Morgan Le Fay
6,911
987
21
3
0
141,877
2
L
Lancelot
4,960
709
1
0
0
37,499
0
L
Khepri
5,653
808
16
2
0
138,096
0
W
Lancelot
7,053
1,008
5
1
0
162,417
0
W
Eset
7,072
1,010
21
3
0
161,452
1
L
Ao Kuang
5,972
853
4
1
0
151,420
1
L
Loki
6,442
920
16
2
0
161,335
1
W
Anhur
7,804
1,115
21
3
0
131,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role