Player Matchup

Anhur
Anhur
Icy Potato1130
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
IronTalbain
Cthulhu
Level 137
God Stats
7W - 1L
1,833 SR
Queue Stats
308W - 332L
1,536 Elo+
Solo
Chang'e
Chang'e
Morphioso
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 134L
1,388 Elo+
Solo
Cernunnos
Cernunnos
Zxyah
Cernunnos
Level 109
God Stats
5W - 3L
1,598 SR
Queue Stats
364W - 352L
1,626 Elo+
Party 1
Sol
Sol
guncel-fisek
Sol
Level 125
God Stats
26W - 36L
1,382 SR
Queue Stats
2,163W - 2,555L
1,370 Elo+
Solo
Team Averages
Level 103
1,562 SR
1,431 Elo+

VS

Team Averages
Level 114
1,446 SR
1,457 Elo+
Hera
Hera
Dolila
Hera
Level 144
God Stats
5W - 4L
1,644 SR
Queue Stats
209W - 234L
1,463 Elo+
Solo
Awilix
Awilix
IllWeeWoo2
Awilix
Level 108
God Stats
3W - 5L
1,388 SR
Queue Stats
363W - 390L
1,486 Elo+
Solo
He Bo
He Bo
KBYEEEESCOTTY
He Bo
Level 157
God Stats
2W - 4L
1,406 SR
Queue Stats
130W - 166L
1,422 Elo+
Solo
Horus
Horus
Kutschka93
Horus
Level 100
God Stats
0W - 3L
1,169 SR
Queue Stats
70W - 76L
1,430 Elo+
Solo
Bastet
Bastet
backd00rb0bby
Bastet
Level 63
God Stats
5W - 7L
1,622 SR
Queue Stats
204W - 225L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 12
9,855
657
5,809
15,318
6,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
IronTalbain
Cthulhu
20
8 / 5 / 18
14,461
964
15,940
24,587
36,167
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Morphioso
Chang'e
17
4 / 6 / 10
11,119
741
2,945
15,833
7,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Zxyah
Cernunnos
20
12 / 5 / 8
14,436
962
25,227
17,237
7,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
3 / 5 / 8
11,389
759
10,405
14,873
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dolila
Hera
20
3 / 8 / 12
11,682
779
20,080
15,240
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
IllWeeWoo2
Awilix
20
9 / 7 / 8
11,780
785
18,607
17,495
9,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 7 / 11
10,626
708
13,611
15,298
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
8
0 / 0 / 3
7,228
482
288
2,722
1,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 7 / 12
11,261
751
18,629
15,696
8,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
72
29
Kills
26
28
Deaths
29
56
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hera
Dolila
Hera
3
8
12
1.13
W
2
7
12
1.14
L
Awilix
IllWeeWoo2
Awilix
9
7
8
1.86
W
Cthulhu
IronTalbain
Cthulhu
8
5
18
3.4
L
7
7
11
1.79
L
Horus
0
0
3
1.5
W
Chang'e
Morphioso
Chang'e
4
6
10
1.5
W
Cernunnos
Zxyah
Cernunnos
12
5
8
3.2
L
7
7
12
1.86
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,326
Damage
71,215
87,848
Taken
66,451
63,968
Mitigated
34,547
24,734
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Dolila
Hera
20,080
4,264
350
1,470
15,240
8,171
0
5,907
9,333
46,413
0
W
5,809
2,406
54
644
15,318
6,458
192
6,811
8,507
0
11,598
L
Awilix
IllWeeWoo2
Awilix
18,607
6,864
788
1,554
17,495
9,462
0
8,934
8,561
0
34,581
W
Cthulhu
IronTalbain
Cthulhu
15,940
517
2,256
4,189
24,587
36,167
286
11,637
12,950
35,468
0
L
13,611
1,040
404
2,914
15,298
7,341
0
6,481
8,817
18,033
0
L
Horus
288
214
72
1,340
2,722
1,115
0
1,022
1,700
0
2,250
W
Chang'e
Morphioso
Chang'e
2,945
482
2,924
2,873
15,833
7,448
537
5,005
10,828
10,349
0
W
Cernunnos
Zxyah
Cernunnos
25,227
12,712
727
5,274
17,237
7,782
4,594
6,988
10,154
0
63,232
L
18,629
3,771
734
1,792
15,696
8,458
32
6,946
8,750
0
29,869
W
10,405
1,403
1,278
4,515
14,873
6,113
1,725
3,155
11,718
28,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,260
Gold Earned
52,577
208
Minions Killed
124
0
Camps Cleared
0
1,291,983
Distance Traveled
1,062,571
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,682
779
56
4
0
216,516
0
W
Anhur
9,855
657
13
1
0
254,668
0
L
Awilix
11,780
785
30
2
0
265,089
2
W
Cthulhu
14,461
964
61
4
0
268,279
3
L
He Bo
10,626
708
13
1
0
238,287
0
L
Horus
7,228
482
4
0
0
44,312
0
W
Chang'e
11,119
741
19
1
0
233,552
1
W
Cernunnos
14,436
962
75
5
0
254,858
1
L
Bastet
11,261
751
21
1
0
298,367
4
W
Sol
11,389
759
40
3
0
280,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role