Player Matchup

Kukulkan
Kukulkan
Jrlabonte1
Kukulkan
Level 104
God Stats
33W - 32L
1,453 SR
Queue Stats
391W - 397L
1,365 Elo+
Solo
Mulan
Mulan
Mlle_Clo48
Mulan
Level 69
God Stats
66W - 66L
1,459 SR
Queue Stats
97W - 108L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
Rushifa-Akuma
Ao Kuang
Level 29
God Stats
16W - 11L
1,556 SR
Queue Stats
74W - 71L
1,426 Elo+
Party 1
Ishtar
Ishtar
daredevilrules66
Ishtar
Level 34
God Stats
2W - 4L
1,463 SR
Queue Stats
2W - 9L
1,252 Elo+
Solo
Horus
Horus
mrsvinpepe
Horus
Level 62
God Stats
6W - 7L
1,454 SR
Queue Stats
66W - 83L
1,315 Elo+
Solo
Team Averages
Level 60
1,477 SR
1,351 Elo+

VS

Team Averages
Level 89
1,530 SR
1,349 Elo+
Poseidon
Poseidon
Andrio_Duco_85
Poseidon
Level 88
God Stats
98W - 95L
1,446 SR
Queue Stats
361W - 377L
1,314 Elo+
Solo
Hou Yi
Hou Yi
iCantAffordLag
Hou Yi
Level 28
God Stats
1W - 2L
1,662 SR
Queue Stats
61W - 61L
1,408 Elo+
Party 2
Geb
Geb
iCantAffordRice
Geb
Level 135
God Stats
1W - 0L
1,681 SR
Queue Stats
19W - 18L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
linkon_rgda1
Baron Samedi
Level 71
God Stats
157W - 139L
1,529 SR
Queue Stats
278W - 285L
1,385 Elo+
Solo
Awilix
Awilix
mixedelements
Awilix
Level 124
God Stats
7W - 10L
1,331 SR
Queue Stats
130W - 150L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jrlabonte1
Kukulkan
17
1 / 3 / 1
10,384
519
2,423
9,265
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
14
0 / 3 / 0
9,092
455
6,275
21,510
14,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
Rushifa-Akuma
Ao Kuang
15
1 / 3 / 1
9,143
457
7,149
19,113
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 0
8,040
402
4,853
13,719
5,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
9
0 / 5 / 1
7,644
382
3,078
11,064
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
0 / 1 / 3
9,786
489
3,835
4,201
1,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 0 / 4
11,296
565
13,400
13,731
6,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 10
10,248
512
9,432
16,682
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
linkon_rgda1
Baron Samedi
16
0 / 2 / 5
9,658
483
6,570
11,051
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 1 / 4
10,975
549
13,580
13,949
6,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
20
20
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
0
1
3
1.5
L
Kukulkan
Jrlabonte1
Kukulkan
1
3
1
0.5
L
Mulan
0
3
0
0
L
Ao Kuang
Rushifa-Akuma
Ao Kuang
1
3
1
0.5
L
0
6
0
0
W
9
0
4
11
W
4
0
10
9
W
Baron Samedi
linkon_rgda1
Baron Samedi
0
2
5
1.25
W
7
1
4
9
L
Horus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,778
Damage
46,817
74,671
Taken
59,614
41,162
Mitigated
39,507
20,549
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
3,835
501
168
957
4,201
1,517
1,466
1,190
3,011
65,087
0
L
Kukulkan
Jrlabonte1
Kukulkan
2,423
54
0
1,038
9,265
4,418
1,082
2,231
7,034
69,283
0
L
Mulan
6,275
321
0
6,817
21,510
14,169
0
5,994
15,516
0
68,915
L
Ao Kuang
Rushifa-Akuma
Ao Kuang
7,149
2,248
155
8,155
19,113
8,005
662
4,751
14,362
59,163
0
L
4,853
2,118
0
850
13,719
5,919
574
3,282
10,437
0
44,858
W
13,400
7,418
0
7,335
13,731
6,346
3,348
1,402
12,329
0
91,862
W
9,432
1,355
0
4,017
16,682
19,403
498
2,209
14,393
33,533
0
W
Baron Samedi
linkon_rgda1
Baron Samedi
6,570
367
637
1,618
11,051
5,560
984
3,444
7,589
75,460
0
W
13,580
4,929
0
250
13,949
6,681
0
2,804
11,079
0
103,764
L
Horus
3,078
1,383
1,258
2,276
11,064
8,651
0
3,579
7,485
5,537
17,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
51,963
520
Minions Killed
549
0
Camps Cleared
0
1,704,878
Distance Traveled
1,985,960
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,786
489
131
7
0
342,282
12
L
Kukulkan
10,384
519
164
8
0
330,202
4
L
Mulan
9,092
455
127
6
0
378,915
7
L
Ao Kuang
9,143
457
118
6
0
395,699
3
L
Ishtar
8,040
402
77
4
0
318,829
0
W
Hou Yi
11,296
565
145
7
0
373,782
2
W
Geb
10,248
512
19
1
0
416,472
1
W
Baron Samedi
9,658
483
117
6
0
384,543
2
W
Awilix
10,975
549
137
7
0
468,881
0
L
Horus
7,644
382
34
2
0
281,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role