Player Matchup

Thor
Thor
JaguarXC
Thor
Level 160
God Stats
18W - 7L
1,860 SR
Queue Stats
487W - 209L
1,761 Elo+
Party 1
Cabrakan
Cabrakan
Kjallur
Cabrakan
Level 95
God Stats
8W - 2L
1,715 SR
Queue Stats
114W - 92L
1,718 Elo+
Party 1
Bellona
Bellona
MinkStinkus
Bellona
Level 25
God Stats
1W - 0L
1,759 SR
Queue Stats
115W - 12L
2,014 Elo+
Party 1
Skadi
Skadi
onebaddawg88
Skadi
Level 88
God Stats
103W - 101L
1,472 SR
Queue Stats
286W - 323L
1,304 Elo+
Solo
Vulcan
Vulcan
scorpio0111
Vulcan
Level 64
God Stats
1W - 1L
1,111 SR
Queue Stats
196W - 203L
1,329 Elo+
Solo
Team Averages
Level 86
1,583 SR
1,625 Elo+

VS

Team Averages
Level 115
1,370 SR
1,471 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
C0mpassi0n
Amaterasu
Level 112
God Stats
3W - 8L
1,392 SR
Queue Stats
1,029W - 852L
1,646 Elo+
Solo
Ymir
Ymir
FpsBeastly
Ymir
Level 61
God Stats
3W - 2L
1,469 SR
Queue Stats
90W - 99L
1,379 Elo+
Solo
Ra
Ra
ReddReaper
Ra
Level 105
God Stats
0W - 3L
1,069 SR
Queue Stats
172W - 169L
1,411 Elo+
Solo
Izanami
Izanami
WlCKeD Dreams
Izanami
Level 141
God Stats
10W - 13L
1,419 SR
Queue Stats
124W - 143L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
11 / 0 / 2
7,458
746
12,574
8,001
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Kjallur
Cabrakan
7
0 / 0 / 0
4,727
473
2,027
4,569
2,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
MinkStinkus
Bellona
12
3 / 1 / 3
6,833
683
7,464
10,393
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 1 / 1
3,741
374
866
1,915
379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
10
0 / 1 / 5
5,588
559
3,243
4,647
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 8 / 1
5,059
506
3,642
10,267
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
C0mpassi0n
Amaterasu
9
1 / 3 / 0
5,492
549
3,983
10,381
11,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 2
4,841
484
1,341
9,358
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 3 / 0
5,052
505
2,082
5,829
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
1 / 0 / 0
5,655
566
3,533
5,803
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
8
1
0.19
L
Amaterasu
C0mpassi0n
Amaterasu
1
3
0
0.33
L
0
2
2
0.5
W
Thor
11
0
2
12
W
Cabrakan
Kjallur
Cabrakan
0
0
0
0
W
Bellona
MinkStinkus
Bellona
3
1
3
4.5
L
0
3
0
0
L
Izanami
1
0
0
1
W
0
1
1
0.5
W
Vulcan
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
14,581
29,525
Taken
41,638
15,541
Mitigated
22,796
8,490
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,642
1,531
0
1,800
10,267
2,893
0
186
10,071
0
22,589
L
Amaterasu
C0mpassi0n
Amaterasu
3,983
1,677
0
3,816
10,381
11,378
0
0
10,381
0
32,473
L
1,341
505
0
1,836
9,358
4,763
24
1,914
7,318
10,134
0
W
Thor
12,574
4,363
0
537
8,001
3,143
0
378
7,623
0
53,604
W
Cabrakan
Kjallur
Cabrakan
2,027
221
481
1,122
4,569
2,717
0
1,034
3,278
17,935
0
W
Bellona
MinkStinkus
Bellona
7,464
4,028
0
4,780
10,393
7,562
250
0
10,393
0
52,632
L
2,082
125
295
1,061
5,829
1,898
176
876
4,883
34,661
0
L
Izanami
3,533
2,952
0
1,953
5,803
1,864
1,365
1,996
3,715
0
44,889
W
866
251
138
665
1,915
379
0
363
1,552
0
4,863
W
Vulcan
3,243
630
18
749
4,647
1,740
240
1,648
2,999
31,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
26,099
285
Minions Killed
270
0
Camps Cleared
0
813,535
Distance Traveled
906,186
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,059
506
43
4
0
180,148
3
L
Amaterasu
5,492
549
58
6
0
186,821
2
L
Ymir
4,841
484
22
2
0
200,813
1
W
Thor
7,458
746
83
8
0
235,500
1
W
Cabrakan
4,727
473
30
3
0
150,566
3
W
Bellona
6,833
683
102
10
0
207,799
2
L
Ra
5,052
505
63
6
0
185,783
3
L
Izanami
5,655
566
84
8
0
152,621
2
W
Skadi
3,741
374
9
1
0
34,852
1
W
Vulcan
5,588
559
61
6
0
184,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role