Player Matchup

Lancelot
Lancelot
ATL-OZ
Lancelot
Level 88
God Stats
56W - 65L
1,461 SR
Queue Stats
146W - 184L
1,376 Elo+
Party 1
Terra
Terra
IDiedOfDysentery
Terra
Level 155
God Stats
0W - 1L
1,658 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 2
Shiva
Shiva
KingXacier
Shiva
Level 95
God Stats
7W - 13L
1,701 SR
Queue Stats
158W - 193L
1,357 Elo+
Party 1
Cernunnos
Cernunnos
ONEBADMEP
Cernunnos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 78L
1,437 Elo+
Party 2
Scylla
Scylla
TonyPolony
Scylla
Level 86
God Stats
0W - 4L
1,137 SR
Queue Stats
476W - 599L
1,463 Elo+
Solo
Team Averages
Level 116
1,491 SR
1,413 Elo+

VS

Team Averages
Level 101
1,476 SR
1,388 Elo+
Hachiman
Hachiman
Amodeus69
Hachiman
Level 28
God Stats
1W - 2L
1,143 SR
Queue Stats
2W - 5L
1,103 Elo+
Party 3
Chaac
Chaac
BlastedMonkey64
Chaac
Level 75
God Stats
3W - 2L
1,410 SR
Queue Stats
76W - 87L
1,379 Elo+
Party 3
Arachne
Arachne
Ryus Path
Arachne
Level 105
God Stats
5W - 2L
1,545 SR
Queue Stats
148W - 152L
1,435 Elo+
Party 3
Geb
Geb
ThePapiSenpai
Geb
Level 160
God Stats
3W - 0L
1,699 SR
Queue Stats
66W - 67L
1,457 Elo+
Party 3
Ishtar
Ishtar
his pyt
Ishtar
Level 138
God Stats
6W - 8L
1,580 SR
Queue Stats
146W - 130L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ATL-OZ
Lancelot
16
4 / 6 / 4
11,030
409
19,205
23,274
12,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 8
10,145
376
11,699
23,536
36,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
19
5 / 6 / 3
11,726
434
18,238
26,828
17,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
ONEBADMEP
Cernunnos
19
5 / 8 / 3
12,316
456
20,074
29,395
16,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
TonyPolony
Scylla
15
3 / 7 / 1
10,735
398
6,938
13,920
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Amodeus69
Hachiman
20
2 / 4 / 3
13,797
511
7,778
20,403
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

20
2 / 4 / 7
15,226
564
17,041
25,919
27,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Ryus Path
Arachne
20
4 / 2 / 10
14,949
554
13,615
33,533
16,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 7 / 9
13,492
500
8,159
28,197
29,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
his pyt
Ishtar
20
21 / 1 / 5
18,614
689
43,244
31,209
17,413
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
18
Kills
30
30
Deaths
18
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ATL-OZ
Lancelot
4
6
4
1
W
Hachiman
Amodeus69
Hachiman
2
4
3
0.88
W
2
4
7
1.38
L
1
3
8
1.67
L
Shiva
5
6
3
1.08
L
Cernunnos
ONEBADMEP
Cernunnos
5
8
3
0.81
W
Arachne
Ryus Path
Arachne
4
2
10
4.5
W
1
7
9
0.79
L
Scylla
TonyPolony
Scylla
3
7
1
0.5
W
Ishtar
his pyt
Ishtar
21
1
5
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,154
Damage
89,837
116,953
Taken
139,261
87,517
Mitigated
99,049
22,653
Healing
51,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ATL-OZ
Lancelot
19,205
2,139
0
300
23,274
12,260
0
1,363
21,911
0
81,982
W
Hachiman
Amodeus69
Hachiman
7,778
3,485
0
7,206
20,403
7,993
6,200
2,928
17,076
0
94,486
W
17,041
2,771
110
9,667
25,919
27,664
1,994
2,349
23,406
55
109,878
L
11,699
312
1,822
3,358
23,536
36,411
0
2,689
20,847
35,605
1,188
L
Shiva
18,238
5,418
92
9,082
26,828
17,157
0
721
26,107
0
70,044
L
Cernunnos
ONEBADMEP
Cernunnos
20,074
8,576
0
7,049
29,395
16,260
969
2,634
26,761
0
114,075
W
Arachne
Ryus Path
Arachne
13,615
7,704
0
9,383
33,533
16,197
2,694
3,156
30,228
0
149,852
W
8,159
651
0
5,180
28,197
29,782
910
3,201
23,421
43,673
4,525
L
Scylla
TonyPolony
Scylla
6,938
692
0
950
13,920
5,429
0
1,102
12,818
75,518
0
W
Ishtar
his pyt
Ishtar
43,244
33,359
0
19,569
31,209
17,413
7,822
6,981
23,713
0
203,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,952
Gold Earned
76,078
587
Minions Killed
732
0
Camps Cleared
0
2,362,903
Distance Traveled
2,635,359
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,030
409
113
4
0
566,839
0
W
Hachiman
13,797
511
134
5
0
478,482
0
W
Chaac
15,226
564
164
6
0
563,005
1
L
Terra
10,145
376
43
2
0
552,469
1
L
Shiva
11,726
434
107
4
0
464,019
1
L
Cernunnos
12,316
456
169
6
0
438,473
5
W
Arachne
14,949
554
145
5
0
605,326
2
W
Geb
13,492
500
50
2
0
484,496
1
L
Scylla
10,735
398
155
6
0
341,103
4
W
Ishtar
18,614
689
239
9
0
504,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role