Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ImBusyLosing
Horus
Level 109
God Stats
1W - 0L
1,708 SR
Queue Stats
43W - 26L
1,642 Elo+
Party 1
Ullr
Ullr
Scιzzy
Ullr
Level 155
God Stats
4W - 2L
1,707 SR
Queue Stats
121W - 82L
1,683 Elo+
Party 1
Charybdis
Charybdis
bunnieos
Charybdis
Level 92
God Stats
6W - 6L
1,547 SR
Queue Stats
186W - 123L
1,564 Elo+
Party 1
Agni
Agni
Аrjay
Agni
Level 160
God Stats
1W - 0L
1,609 SR
Queue Stats
230W - 76L
1,710 Elo+
Party 1
Team Averages
Level 132
1,614 SR
1,620 Elo+

VS

Team Averages
Level 122
1,631 SR
1,552 Elo+
Aphrodite
Aphrodite
ChumChumJ
Aphrodite
Level 145
God Stats
7W - 3L
1,859 SR
Queue Stats
206W - 212L
1,542 Elo+
Party 2
Chang'e
Chang'e
Raven_Azurath
Chang'e
Level 138
God Stats
23W - 15L
1,491 SR
Queue Stats
278W - 269L
1,538 Elo+
Party 2
Bellona
Bellona
SadLocs
Bellona
Level 129
God Stats
6W - 5L
1,667 SR
Queue Stats
515W - 490L
1,630 Elo+
Solo
Fenrir
Fenrir
TOOKIEgotSHOT
Fenrir
Level 77
God Stats
1W - 2L
1,536 SR
Queue Stats
132W - 162L
1,455 Elo+
Solo
Danzaburou
Danzaburou
iceman573
Danzaburou
Level 120
God Stats
16W - 14L
1,603 SR
Queue Stats
360W - 332L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 2 / 11
7,601
447
9,690
12,661
9,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 5
10,130
596
12,167
18,079
16,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
Scιzzy
Ullr
17
7 / 3 / 7
10,265
604
8,311
14,211
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
bunnieos
Charybdis
16
4 / 2 / 0
10,224
601
7,552
15,290
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Аrjay
Agni
15
3 / 2 / 6
9,384
552
14,317
11,269
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChumChumJ
Aphrodite
13
2 / 6 / 4
7,591
447
5,595
17,423
12,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
14
2 / 2 / 2
8,529
502
12,303
19,507
10,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SadLocs
Bellona
13
1 / 4 / 1
8,200
482
5,525
13,110
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 7 / 1
9,015
530
6,581
17,762
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
iceman573
Danzaburou
16
1 / 0 / 2
9,258
545
9,084
10,521
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
10
10
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
11
2.75
L
Aphrodite
ChumChumJ
Aphrodite
2
6
4
0.67
W
5
1
5
7.5
L
Chang'e
2
2
2
1.5
L
Bellona
SadLocs
Bellona
1
4
1
0.38
W
Ullr
Scιzzy
Ullr
7
3
7
3.5
L
4
7
1
0.64
W
Charybdis
bunnieos
Charybdis
4
2
0
2
L
Danzaburou
iceman573
Danzaburou
1
0
2
2
W
Agni
Аrjay
Agni
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,037
Damage
39,088
71,510
Taken
78,323
43,924
Mitigated
44,188
29,721
Healing
37,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,690
927
2,011
6,126
12,661
9,693
47
6,723
5,938
38,432
0
L
Aphrodite
ChumChumJ
Aphrodite
5,595
797
4,089
6,213
17,423
12,488
0
8,248
9,071
28,743
995
W
12,167
4,129
1,218
5,189
18,079
16,793
84
926
17,153
119
75,462
L
Chang'e
12,303
426
1,571
7,965
19,507
10,959
96
10,001
9,454
83,286
0
L
Bellona
SadLocs
Bellona
5,525
2,024
0
4,336
13,110
8,744
0
154
12,167
0
53,350
W
Ullr
Scιzzy
Ullr
8,311
3,648
0
3,544
14,211
6,115
729
1,881
12,330
68
80,643
L
6,581
1,700
0
5,118
17,762
7,745
71
4,753
12,835
0
58,626
W
Charybdis
bunnieos
Charybdis
7,552
4,554
0
8,482
15,290
6,037
0
1,057
14,233
0
96,383
L
Danzaburou
iceman573
Danzaburou
9,084
3,401
0
7,773
10,521
4,252
1,429
1,038
9,483
0
88,320
W
Agni
Аrjay
Agni
14,317
1,098
0
3,151
11,269
5,286
166
7,144
4,125
94,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
42,593
619
Minions Killed
529
0
Camps Cleared
0
1,640,419
Distance Traveled
1,574,816
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,601
447
49
3
0
318,725
0
L
Aphrodite
7,591
447
50
3
0
305,435
4
W
Horus
10,130
596
128
8
0
350,204
4
L
Chang'e
8,529
502
125
7
0
319,494
1
L
Bellona
8,200
482
105
6
0
300,895
4
W
Ullr
10,265
604
118
7
0
333,558
1
L
Fenrir
9,015
530
94
6
0
328,528
6
W
Charybdis
10,224
601
175
10
0
311,317
8
L
Danzaburou
9,258
545
155
9
0
320,464
6
W
Agni
9,384
552
149
9
0
326,615
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role