Player Matchup

Camazotz
Camazotz
BRKFST2GO
Camazotz
Level 144
God Stats
2W - 4L
1,505 SR
Queue Stats
104W - 126L
1,382 Elo+
Solo
Jormungandr
Jormungandr
KushKong
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,420 Elo+
Party 1
Medusa
Medusa
PwrflCherry
Medusa
Level 104
God Stats
7W - 10L
1,498 SR
Queue Stats
160W - 227L
1,359 Elo+
Party 1
Neith
Neith
bussin5000
Neith
Level 160
God Stats
6W - 12L
1,386 SR
Queue Stats
379W - 409L
1,457 Elo+
Solo
Ne Zha
Ne Zha
daema82
Ne Zha
Level 129
God Stats
2W - 4L
1,515 SR
Queue Stats
486W - 519L
1,354 Elo+
Solo
Team Averages
Level 112
1,481 SR
1,395 Elo+

VS

Team Averages
Level 97
1,519 SR
1,558 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
CrimsonKeeper
Chernobog
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,682 Elo+
Party 2
Bacchus
Bacchus
SethPhalange
Bacchus
Level 157
God Stats
4W - 1L
1,594 SR
Queue Stats
344W - 106L
1,633 Elo+
Party 2
Hera
Hera
bulocent62
Hera
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 121L
1,378 Elo+
Solo
Ah Puch
Ah Puch
stovejoke
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BRKFST2GO
Camazotz
13
2 / 9 / 6
8,318
640
5,331
22,403
12,792
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
KushKong
Jormungandr
17
1 / 6 / 9
9,796
754
8,429
19,323
23,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
16
5 / 8 / 4
9,710
747
12,766
14,798
6,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
16
4 / 8 / 2
9,320
717
10,192
15,665
5,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
daema82
Ne Zha
13
1 / 9 / 5
8,038
618
8,814
17,272
8,533
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
18 / 4 / 20
12,791
984
30,114
21,078
19,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
CrimsonKeeper
Chernobog
18
13 / 3 / 23
11,426
879
20,241
13,144
7,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
SethPhalange
Bacchus
18
4 / 3 / 25
11,235
864
11,334
21,298
37,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 4 / 20
9,558
735
8,480
9,527
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
stovejoke
Ah Puch
14
2 / 2 / 19
9,288
714
11,291
9,103
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
146
13
Kills
39
40
Deaths
16
26
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
18
4
20
7
L
Camazotz
BRKFST2GO
Camazotz
2
9
6
0.56
W
Chernobog
CrimsonKeeper
Chernobog
13
3
23
8.17
L
Jormungandr
KushKong
Jormungandr
1
6
9
0.92
L
Medusa
5
8
4
0.88
W
Bacchus
SethPhalange
Bacchus
4
3
25
5.5
W
2
4
20
3
L
Neith
4
8
2
0.63
L
Ne Zha
daema82
Ne Zha
1
9
5
0.39
W
Ah Puch
stovejoke
Ah Puch
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,532
Damage
81,460
89,461
Taken
74,150
57,139
Mitigated
72,962
15,755
Healing
22,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
30,114
11,747
803
5,542
21,078
19,302
1,494
1,508
18,772
0
48,192
L
Camazotz
BRKFST2GO
Camazotz
5,331
893
383
3,842
22,403
12,792
0
8,800
13,603
0
9,538
W
Chernobog
CrimsonKeeper
Chernobog
20,241
12,054
461
2,366
13,144
7,294
4,055
1,047
12,097
0
31,538
L
Jormungandr
KushKong
Jormungandr
8,429
1,798
1,597
2,235
19,323
23,759
275
7,134
12,189
28,357
0
L
Medusa
12,766
4,103
256
1,295
14,798
6,304
795
3,954
10,844
0
25,596
W
Bacchus
SethPhalange
Bacchus
11,334
1,194
2,328
5,232
21,298
37,447
683
3,374
17,924
26,108
0
W
8,480
2,622
1,476
1,504
9,527
4,384
2,094
850
8,677
18,871
0
L
Neith
10,192
1,993
0
2,973
15,665
5,751
88
4,415
11,250
0
20,487
L
Ne Zha
daema82
Ne Zha
8,814
2,980
496
2,678
17,272
8,533
100
6,802
10,470
0
17,195
W
Ah Puch
stovejoke
Ah Puch
11,291
276
1,048
1,776
9,103
4,535
471
1,650
7,453
19,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,182
Gold Earned
54,298
154
Minions Killed
135
0
Camps Cleared
0
924,285
Distance Traveled
1,237,576
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,791
984
35
3
0
274,646
2
L
Camazotz
8,318
640
9
1
0
168,411
5
W
Chernobog
11,426
879
28
2
0
215,710
1
L
Jormungandr
9,796
754
71
5
0
197,112
0
L
Medusa
9,710
747
30
2
0
190,480
0
W
Bacchus
11,235
864
27
2
0
260,785
0
W
Hera
9,558
735
26
2
0
234,717
1
L
Neith
9,320
717
29
2
0
212,169
0
L
Ne Zha
8,038
618
15
1
0
156,113
0
W
Ah Puch
9,288
714
19
1
0
251,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role