Player Matchup

Chang'e
Chang'e
CrizzyBoi
Chang'e
Level 87
God Stats
7W - 7L
1,482 SR
Queue Stats
14W - 22L
1,336 Elo+
Party 2
Xbalanque
Xbalanque
DominosRolex
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Jumos4
Sobek
Level 28
God Stats
2W - 1L
1,490 SR
Queue Stats
3W - 1L
1,374 Elo+
Party 2
Team Averages
Level 47
1,490 SR
1,403 Elo+

VS

Team Averages
Level 82
1,565 SR
1,179 Elo+
Cabrakan
Cabrakan
AdrianSchipp94
Cabrakan
Level 96
God Stats
0W - 1L
1,674 SR
Queue Stats
4W - 27L
1,133 Elo+
Party 1
Sylvanus
Sylvanus
CaptainRambo97
Sylvanus
Level 82
God Stats
0W - 2L
1,293 SR
Queue Stats
7W - 37L
1,152 Elo+
Party 1
Atlas
Atlas
PullingBackHard9
Atlas
Level 67
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 9L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrizzyBoi
Chang'e
12
3 / 0 / 10
8,043
804
9,611
6,176
2,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
DominosRolex
Xbalanque
14
8 / 0 / 5
8,668
867
17,418
8,094
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Jumos4
Sobek
13
2 / 0 / 11
8,578
858
5,203
10,241
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 5 / 0
6,173
617
7,186
13,048
8,615
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
11
0 / 6 / 0
6,916
692
4,932
14,942
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 2 / 0
6,334
633
6,163
10,317
10,397
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
5
0
0
L
Sylvanus
0
6
0
0
W
Chang'e
CrizzyBoi
Chang'e
3
0
10
8
W
Xbalanque
DominosRolex
Xbalanque
8
0
5
10.5
W
Sobek
Jumos4
Sobek
2
0
11
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
18,281
24,511
Taken
38,307
19,831
Mitigated
31,512
9,827
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
7,186
640
401
462
13,048
8,615
0
4,571
8,477
16,440
0
L
Sylvanus
4,932
1,335
1,237
2,876
14,942
12,500
0
6,749
8,193
16,309
0
W
Chang'e
CrizzyBoi
Chang'e
9,611
1,468
2,479
2,313
6,176
2,962
759
5,030
1,146
30,780
0
W
Xbalanque
DominosRolex
Xbalanque
17,418
10,509
0
2,383
8,094
4,130
2,245
6,647
1,447
0
37,891
W
Sobek
Jumos4
Sobek
5,203
1,211
0
2,652
10,241
12,739
26
6,640
3,601
9,988
0
L
6,163
2,075
576
258
10,317
10,397
0
3,650
6,667
22,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
19,423
100
Minions Killed
69
0
Camps Cleared
0
544,108
Distance Traveled
505,607
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,173
617
30
3
0
164,203
1
L
Sylvanus
6,916
692
12
1
0
156,719
0
W
Chang'e
8,043
804
32
3
0
172,417
0
W
Xbalanque
8,668
867
54
5
0
171,572
0
W
Sobek
8,578
858
14
1
0
200,119
0
L
Atlas
6,334
633
27
3
0
184,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role