Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
HeadSwagepoel
Ratatoskr
Level 158
God Stats
2W - 1L
1,639 SR
Queue Stats
112W - 115L
1,477 Elo+
Solo
Chronos
Chronos
MaxLi69
Chronos
Level 87
God Stats
7W - 5L
1,443 SR
Queue Stats
473W - 464L
1,484 Elo+
Solo
He Bo
He Bo
abhyss
He Bo
Level 155
God Stats
3W - 3L
1,528 SR
Queue Stats
142W - 163L
1,502 Elo+
Solo
Discordia
Discordia
spetsnaz-10
Discordia
Level 116
God Stats
6W - 3L
1,677 SR
Queue Stats
460W - 466L
1,548 Elo+
Solo
Team Averages
Level 135
1,558 SR
1,502 Elo+

VS

Team Averages
Level 103
1,448 SR
1,510 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BIBIBeanca7
Apollo
Level 129
God Stats
6W - 9L
1,257 SR
Queue Stats
392W - 442L
1,504 Elo+
Solo
Chiron
Chiron
ChApO-_-GuZmAn52
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Sagenator88
Bakasura
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 116L
1,489 Elo+
Solo
Cthulhu
Cthulhu
eld3r
Cthulhu
Level 100
God Stats
1W - 2L
1,483 SR
Queue Stats
130W - 116L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
6 / 2 / 17
12,591
787
12,168
23,078
31,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
HeadSwagepoel
Ratatoskr
20
5 / 4 / 17
12,245
765
14,635
23,401
20,331
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
MaxLi69
Chronos
20
5 / 2 / 13
12,124
758
15,876
17,394
9,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
abhyss
He Bo
17
8 / 3 / 15
11,674
730
20,615
15,062
8,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
spetsnaz-10
Discordia
18
2 / 3 / 18
11,200
700
27,312
11,390
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
2 / 5 / 8
10,366
648
11,945
30,825
50,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
17
2 / 5 / 6
9,301
581
12,153
16,395
9,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 1 / 0
6,904
432
761
1,407
514
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Sagenator88
Bakasura
18
5 / 8 / 3
10,389
649
13,645
22,445
16,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
eld3r
Cthulhu
19
5 / 7 / 7
11,293
706
31,148
32,187
25,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
26
Kills
14
14
Deaths
26
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
17
7.25
L
Bacchus
 
Bacchus
2
5
8
1.2
L
Apollo
2
5
6
1
L
0
1
0
0
W
Ratatoskr
HeadSwagepoel
Ratatoskr
5
4
17
3.38
W
Chronos
MaxLi69
Chronos
5
2
13
5.75
L
Bakasura
Sagenator88
Bakasura
5
8
3
0.81
W
He Bo
abhyss
He Bo
8
3
15
5.17
L
Cthulhu
eld3r
Cthulhu
5
7
7
1.21
W
Discordia
spetsnaz-10
Discordia
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,606
Damage
69,652
90,325
Taken
103,259
76,828
Mitigated
101,787
42,282
Healing
37,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,168
556
2,653
7,344
23,078
31,474
434
8,148
13,350
0
19,620
L
Bacchus
 
Bacchus
11,945
916
1,041
7,955
30,825
50,537
154
17,350
12,909
17,505
0
L
Apollo
12,153
4,278
3,099
2,278
16,395
9,088
683
10,486
5,518
0
29,432
L
761
321
0
147
1,407
514
0
458
876
0
1,207
W
Ratatoskr
HeadSwagepoel
Ratatoskr
14,635
2,396
1,187
9,165
23,401
20,331
992
9,892
12,044
0
42,006
W
Chronos
MaxLi69
Chronos
15,876
5,765
2,905
5,703
17,394
9,943
3,283
10,165
6,409
41,020
0
L
Bakasura
Sagenator88
Bakasura
13,645
6,553
1,347
5,823
22,445
16,231
0
15,060
6,813
0
13,194
W
He Bo
abhyss
He Bo
20,615
819
4,868
4,356
15,062
8,625
1,411
8,636
6,216
33,510
0
L
Cthulhu
eld3r
Cthulhu
31,148
1,513
3,484
12,075
32,187
25,417
0
18,472
13,340
55,306
0
W
Discordia
spetsnaz-10
Discordia
27,312
2,442
2,786
1,315
11,390
6,455
1,755
6,252
4,903
44,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,834
Gold Earned
48,253
179
Minions Killed
123
0
Camps Cleared
0
1,498,036
Distance Traveled
1,094,707
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,591
787
10
1
0
341,222
3
L
Bacchus
10,366
648
14
1
0
271,641
2
L
Apollo
9,301
581
43
3
0
252,312
1
L
Chiron
6,904
432
0
0
0
28,560
1
W
Ratatoskr
12,245
765
56
4
0
301,737
0
W
Chronos
12,124
758
45
3
0
298,472
2
L
Bakasura
10,389
649
25
2
0
261,035
0
W
He Bo
11,674
730
26
2
0
277,627
0
L
Cthulhu
11,293
706
41
3
0
281,159
0
W
Discordia
11,200
700
42
3
0
278,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role