Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jakett
Loki
Level 129
God Stats
4W - 6L
1,562 SR
Queue Stats
246W - 268L
1,511 Elo+
Solo
Chronos
Chronos
JmeHH
Chronos
Level 159
God Stats
6W - 24L
1,241 SR
Queue Stats
652W - 697L
1,493 Elo+
Solo
Yemoja
Yemoja
Larmos
Yemoja
Level 127
God Stats
1W - 1L
1,769 SR
Queue Stats
276W - 256L
1,524 Elo+
Solo
Discordia
Discordia
Mageda
Discordia
Level 147
God Stats
1W - 1L
1,774 SR
Queue Stats
99W - 90L
1,511 Elo+
Solo
Team Averages
Level 138
1,569 SR
1,508 Elo+

VS

Team Averages
Level 134
1,571 SR
1,579 Elo+
Hades
Hades
DG HunTeRzZ
Hades
Level 155
God Stats
3W - 3L
1,364 SR
Queue Stats
376W - 376L
1,472 Elo+
Solo
Hel
Hel
Merenwenn
Hel
Level 159
God Stats
9W - 3L
1,762 SR
Queue Stats
295W - 262L
1,582 Elo+
Solo
Fafnir
Fafnir
Saphyyr
Fafnir
Level 130
God Stats
1W - 0L
1,437 SR
Queue Stats
172W - 163L
1,585 Elo+
Solo
Hercules
Hercules
Stanway
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,721 Elo+
Solo
Chaac
Chaac
iCooree
Chaac
Level 100
God Stats
8W - 2L
1,793 SR
Queue Stats
232W - 221L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
2 / 5 / 5
10,382
611
21,331
35,593
35,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
Jakett
Loki
19
4 / 4 / 5
11,292
664
14,299
25,334
20,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
JmeHH
Chronos
18
4 / 5 / 3
10,952
644
28,573
26,734
15,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
Larmos
Yemoja
16
0 / 5 / 7
9,499
559
7,886
18,993
14,428
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Mageda
Discordia
17
0 / 4 / 9
9,997
588
20,703
18,899
13,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
12,705
747
32,191
27,233
23,684
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 2 / 11
11,728
690
11,601
16,367
18,476
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Saphyyr
Fafnir
19
4 / 2 / 12
11,975
704
11,194
22,600
35,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Stanway
Hercules
19
3 / 1 / 17
12,814
754
19,471
37,783
51,596
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
iCooree
Chaac
20
4 / 1 / 18
11,940
702
38,236
24,587
24,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
10
Kills
23
23
Deaths
10
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
5
0.9
W
8
4
10
3.25
L
Loki
Jakett
Loki
4
4
5
1.63
L
Chronos
JmeHH
Chronos
4
5
3
1.1
L
Yemoja
Larmos
Yemoja
0
5
7
0.7
L
Discordia
Mageda
Discordia
0
4
9
1.13
W
4
2
11
4.75
W
Fafnir
Saphyyr
Fafnir
4
2
12
5
W
Hercules
Stanway
Hercules
3
1
17
11.5
W
Chaac
iCooree
Chaac
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,792
Damage
112,693
125,553
Taken
128,570
99,449
Mitigated
153,569
51,157
Healing
89,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
21,331
4,632
1,550
12,746
35,593
35,520
352
12,787
22,806
0
28,354
W
32,191
2,431
4,902
9,366
27,233
23,684
3,103
11,244
15,445
60,502
0
L
Loki
Jakett
Loki
14,299
3,279
3,870
3,285
25,334
20,969
26
12,448
12,886
0
30,568
L
Chronos
JmeHH
Chronos
28,573
9,567
54
2,302
26,734
15,406
618
11,230
15,504
54,184
0
L
Yemoja
Larmos
Yemoja
7,886
3,844
17,726
3,970
18,993
14,428
131
10,566
8,427
14,458
0
L
Discordia
Mageda
Discordia
20,703
2,025
2,088
3,566
18,899
13,126
1,015
8,006
10,893
41,384
0
W
11,601
443
22,782
10,139
16,367
18,476
1,235
8,782
7,295
28,136
0
W
Fafnir
Saphyyr
Fafnir
11,194
2,001
836
6,769
22,600
35,708
1,126
11,010
11,034
18,201
0
W
Hercules
Stanway
Hercules
19,471
4,680
2,975
19,427
37,783
51,596
485
15,534
21,618
51
32,607
W
Chaac
iCooree
Chaac
38,236
3,648
1,710
10,321
24,587
24,105
1,446
10,592
13,321
0
59,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,122
Gold Earned
61,162
176
Minions Killed
190
0
Camps Cleared
0
1,558,852
Distance Traveled
1,836,564
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,382
611
27
2
0
335,030
0
W
Hades
12,705
747
86
5
0
304,161
0
L
Loki
11,292
664
26
2
0
327,492
1
L
Chronos
10,952
644
63
4
0
306,599
1
L
Yemoja
9,499
559
11
1
0
287,668
6
L
Discordia
9,997
588
49
3
0
302,063
1
W
Hel
11,728
690
40
2
0
384,562
0
W
Fafnir
11,975
704
15
1
0
328,410
3
W
Hercules
12,814
754
12
1
0
401,948
3
W
Chaac
11,940
702
37
2
0
417,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role