Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KOKYTHEGRIMM1998
Nemesis
Level 157
God Stats
80W - 41L
1,725 SR
Queue Stats
312W - 245L
1,644 Elo+
Party 2
Guan Yu
Guan Yu
OnexGrimxDemise
Guan Yu
Level 122
God Stats
1W - 1L
1,602 SR
Queue Stats
142W - 96L
1,524 Elo+
Party 2
Ishtar
Ishtar
blazedyconfused
Ishtar
Level 160
God Stats
5W - 1L
1,708 SR
Queue Stats
137W - 81L
1,657 Elo+
Party 2
Nu Wa
Nu Wa
imherothethird
Nu Wa
Level 156
God Stats
8W - 7L
1,531 SR
Queue Stats
31W - 26L
1,620 Elo+
Party 2
Team Averages
Level 127
1,613 SR
1,589 Elo+

VS

Team Averages
Level 48
1,281 SR
1,300 Elo+
Ymir
Ymir
BOOTY_BANDIT_365
Ymir
Level 3
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Discordia
Discordia
Senpai-Cam
Discordia
Level 18
God Stats
0W - 5L
1,069 SR
Queue Stats
3W - 9L
1,250 Elo+
Party 1
Cernunnos
Cernunnos
Shackley12
Cernunnos
Level 38
God Stats
5W - 7L
1,289 SR
Queue Stats
7W - 29L
1,094 Elo+
Party 1
Chaac
Chaac
StrategicStroke
Chaac
Level 95
God Stats
2W - 3L
1,560 SR
Queue Stats
124W - 122L
1,477 Elo+
Party 1
Thanatos
Thanatos
TheSickness-_-
Thanatos
Level 85
God Stats
4W - 7L
1,243 SR
Queue Stats
132W - 124L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 1 / 3
6,669
606
4,762
8,327
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 2 / 2
8,343
758
13,510
11,648
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 1
6,342
577
2,622
7,745
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
6,446
586
9,004
5,743
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 0 / 4
6,235
567
3,603
4,938
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,821
438
1,176
6,943
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Senpai-Cam
Discordia
9
1 / 4 / 0
5,520
502
4,494
5,394
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Shackley12
Cernunnos
7
0 / 3 / 0
4,295
390
1,829
8,798
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 5 / 1
5,790
526
7,388
12,371
6,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
7
0 / 6 / 1
4,789
435
3,341
9,507
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
20
Kills
3
3
Deaths
20
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
3
5.5
L
0
2
0
0
W
9
2
2
5
W
2
0
1
2.5
L
Discordia
Senpai-Cam
Discordia
1
4
0
0.25
L
Cernunnos
Shackley12
Cernunnos
0
3
0
0
L
2
5
1
0.5
L
Thanatos
0
6
1
0.08
W
2
0
1
2.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
18,228
38,401
Taken
43,013
16,993
Mitigated
18,147
16,334
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,762
460
377
2,313
8,327
2,709
880
1,002
7,325
43,313
0
L
1,176
32
0
597
6,943
4,184
0
1,502
5,441
12,484
0
W
13,510
7,013
0
5,636
11,648
4,679
852
708
10,940
0
58,165
W
2,622
72
100
2,888
7,745
5,076
212
2,252
5,493
0
35,771
L
Discordia
Senpai-Cam
Discordia
4,494
327
0
491
5,394
1,309
0
1,298
3,909
29,539
0
L
Cernunnos
Shackley12
Cernunnos
1,829
668
0
3,351
8,798
2,423
0
2,221
6,577
0
20,550
L
7,388
2,578
0
2,791
12,371
6,489
0
1,074
11,297
0
32,146
L
Thanatos
3,341
957
0
4,304
9,507
3,742
0
2,270
7,160
0
26,532
W
9,004
5,042
0
3,346
5,743
1,953
292
664
4,589
0
54,768
W
3,603
1,872
0
1,674
4,938
2,576
2,183
1,044
3,894
25,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
25,215
399
Minions Killed
228
0
Camps Cleared
0
1,059,121
Distance Traveled
988,434
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,669
606
75
7
0
228,926
3
L
Ymir
4,821
438
24
2
0
189,120
0
W
Nemesis
8,343
758
113
10
0
214,360
1
W
Guan Yu
6,342
577
68
6
0
202,141
4
L
Discordia
5,520
502
61
6
0
212,603
3
L
Cernunnos
4,295
390
32
3
0
145,213
1
L
Chaac
5,790
526
65
6
0
209,285
0
L
Thanatos
4,789
435
46
4
0
232,213
4
W
Ishtar
6,446
586
101
9
0
202,904
2
W
Nu Wa
6,235
567
42
4
0
210,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role