Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Killastrophic
Ao Kuang
Level 33
God Stats
13W - 6L
1,701 SR
Queue Stats
162W - 129L
1,666 Elo+
Party 2
Artemis
Artemis
KrustyKoomer
Artemis
Level 87
God Stats
4W - 7L
1,363 SR
Queue Stats
385W - 382L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
mangothc9
Cthulhu
Level 17
God Stats
1W - 2L
1,720 SR
Queue Stats
25W - 34L
1,501 Elo+
Party 2
Cliodhna
Cliodhna
namechanged9506
Cliodhna
Level 24
God Stats
5W - 2L
1,790 SR
Queue Stats
67W - 26L
1,801 Elo+
Party 2
Team Averages
Level 37
1,615 SR
1,624 Elo+

VS

Team Averages
Level 91
1,540 SR
1,564 Elo+
Ne Zha
Ne Zha
Buff Shiesty
Ne Zha
Level 100
God Stats
4W - 9L
1,961 SR
Queue Stats
350W - 328L
1,562 Elo+
Party 1
Xing Tian
Xing Tian
CaptianHobby
Xing Tian
Level 42
God Stats
4W - 3L
1,501 SR
Queue Stats
147W - 154L
1,537 Elo+
Solo
Apollo
Apollo
Permax
Apollo
Level 126
God Stats
1W - 1L
1,215 SR
Queue Stats
84W - 96L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
cDule
Baron Samedi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 197L
1,544 Elo+
Party 1
Chaac
Chaac
zCyno
Chaac
Level 143
God Stats
1W - 1L
1,522 SR
Queue Stats
136W - 106L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 6 / 7
9,281
488
13,110
19,828
11,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
Killastrophic
Ao Kuang
15
7 / 5 / 3
9,981
525
14,239
23,156
9,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
KrustyKoomer
Artemis
15
2 / 6 / 0
9,324
491
9,297
17,706
8,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
mangothc9
Cthulhu
13
1 / 5 / 5
8,771
462
11,818
18,392
10,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
17
4 / 6 / 5
10,278
541
13,609
20,729
9,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 3 / 6
10,429
549
9,460
14,553
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
CaptianHobby
Xing Tian
15
4 / 3 / 8
9,933
523
9,117
17,630
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Permax
Apollo
16
4 / 7 / 0
9,761
514
13,416
20,690
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
cDule
Baron Samedi
15
4 / 3 / 6
9,727
512
9,724
10,525
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
zCyno
Chaac
19
12 / 0 / 7
12,090
636
27,429
23,583
15,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
16
Kills
26
28
Deaths
16
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
7
0.92
W
Ne Zha
2
3
6
1.67
W
Xing Tian
CaptianHobby
Xing Tian
4
3
8
2.67
L
Ao Kuang
Killastrophic
Ao Kuang
7
5
3
1.7
L
Artemis
KrustyKoomer
Artemis
2
6
0
0.33
W
Apollo
Permax
Apollo
4
7
0
0.57
W
Baron Samedi
cDule
Baron Samedi
4
3
6
2.33
L
Cthulhu
mangothc9
Cthulhu
1
5
5
0.7
L
Cliodhna
4
6
5
1.08
W
Chaac
zCyno
Chaac
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,073
Damage
69,146
99,811
Taken
86,981
48,588
Mitigated
54,489
33,468
Healing
38,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
13,110
3,903
757
6,411
19,828
11,147
38
6,542
13,286
51,027
16,289
W
Ne Zha
9,460
1,352
0
6,425
14,553
8,491
0
1,381
13,034
0
73,264
W
Xing Tian
CaptianHobby
Xing Tian
9,117
1,252
0
6,273
17,630
17,049
90
9,754
7,633
28,167
2,554
L
Ao Kuang
Killastrophic
Ao Kuang
14,239
4,910
0
10,711
23,156
9,710
312
2,489
20,618
66,261
3,386
L
Artemis
KrustyKoomer
Artemis
9,297
4,294
0
6,207
17,706
8,008
644
981
15,899
0
58,638
W
Apollo
Permax
Apollo
13,416
9,343
0
8,493
20,690
8,069
760
13,400
7,202
0
89,821
W
Baron Samedi
cDule
Baron Samedi
9,724
968
1,274
1,926
10,525
5,238
0
4,187
5,980
68,540
0
L
Cthulhu
mangothc9
Cthulhu
11,818
920
0
190
18,392
10,373
720
5,697
12,598
46,667
0
L
Cliodhna
13,609
3,244
0
9,192
20,729
9,350
0
2,774
17,823
0
86,406
W
Chaac
zCyno
Chaac
27,429
9,575
0
13,644
23,583
15,642
0
7,316
16,137
0
111,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,635
Gold Earned
51,940
527
Minions Killed
551
0
Camps Cleared
0
1,721,660
Distance Traveled
1,869,056
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,281
488
89
5
0
321,486
4
W
Ne Zha
10,429
549
121
6
0
370,164
1
W
Xing Tian
9,933
523
42
2
0
390,663
5
L
Ao Kuang
9,981
525
93
5
0
344,368
3
L
Artemis
9,324
491
118
6
0
291,349
6
W
Apollo
9,761
514
138
7
0
320,398
3
W
Baron Samedi
9,727
512
103
5
0
350,130
0
L
Cthulhu
8,771
462
91
5
0
368,612
5
L
Cliodhna
10,278
541
136
7
0
395,845
1
W
Chaac
12,090
636
147
8
0
437,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role