Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DungGietEmPlz
Sylvanus
Level 106
God Stats
2W - 2L
1,574 SR
Queue Stats
273W - 286L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
SonPinkyLee
Zhong Kui
Level 48
God Stats
1W - 3L
1,479 SR
Queue Stats
101W - 138L
1,401 Elo+
Party 1
Cupid
Cupid
Tr3xx_33
Cupid
Level 45
God Stats
1W - 3L
1,470 SR
Queue Stats
6W - 3L
1,148 Elo+
Party 2
Arachne
Arachne
theblaster8087
Arachne
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,417 Elo+
Party 2
Team Averages
Level 82
1,505 SR
1,380 Elo+

VS

Team Averages
Level 85
1,477 SR
1,453 Elo+
Chang'e
Chang'e
EzyPzi
Chang'e
Level 33
God Stats
19W - 16L
1,574 SR
Queue Stats
98W - 85L
1,494 Elo+
Party 4
Charybdis
Charybdis
Gingermads
Charybdis
Level 100
God Stats
14W - 13L
1,289 SR
Queue Stats
258W - 324L
1,409 Elo+
Party 3
Xing Tian
Xing Tian
Ittybittydog
Xing Tian
Level 47
God Stats
2W - 5L
1,110 SR
Queue Stats
105W - 124L
1,404 Elo+
Party 3
Chaac
Chaac
Lowkey_Lo-fi
Chaac
Level 105
God Stats
8W - 1L
1,801 SR
Queue Stats
72W - 63L
1,463 Elo+
Solo
Anubis
Anubis
YoJareddo
Anubis
Level 138
God Stats
14W - 8L
1,611 SR
Queue Stats
101W - 89L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
3 / 5 / 2
11,820
537
15,301
25,740
24,738
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
DungGietEmPlz
Sylvanus
11
1 / 3 / 1
7,687
349
6,949
14,664
10,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
SonPinkyLee
Zhong Kui
9
0 / 3 / 0
7,256
330
1,652
6,656
4,058
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Tr3xx_33
Cupid
15
0 / 5 / 1
8,820
401
7,337
16,536
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 7 / 1
10,862
494
16,126
26,113
7,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EzyPzi
Chang'e
20
5 / 2 / 3
13,001
591
8,507
18,526
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Gingermads
Charybdis
19
6 / 3 / 1
12,426
565
11,218
22,086
9,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Ittybittydog
Xing Tian
15
1 / 1 / 10
11,152
507
8,178
19,662
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 4 / 5
12,282
558
14,169
20,842
17,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
YoJareddo
Anubis
20
8 / 0 / 7
13,810
628
20,176
9,310
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
10
Kills
23
23
Deaths
10
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
5
2
0.8
L
Sylvanus
DungGietEmPlz
Sylvanus
1
3
1
0.5
W
Chang'e
EzyPzi
Chang'e
5
2
3
3.25
W
Charybdis
Gingermads
Charybdis
6
3
1
2.17
W
Xing Tian
Ittybittydog
Xing Tian
1
1
10
6
W
3
4
5
1.38
L
Zhong Kui
SonPinkyLee
Zhong Kui
0
3
0
0
L
Cupid
Tr3xx_33
Cupid
0
5
1
0.1
W
Anubis
YoJareddo
Anubis
8
0
7
11.5
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,365
Damage
62,248
89,709
Taken
90,426
53,947
Mitigated
58,540
20,205
Healing
33,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
15,301
1,882
853
5,680
25,740
24,738
0
9,778
15,765
0
104,042
L
Sylvanus
DungGietEmPlz
Sylvanus
6,949
1,702
711
3,275
14,664
10,797
34
4,285
10,309
31,290
15,885
W
Chang'e
EzyPzi
Chang'e
8,507
489
337
8,742
18,526
7,891
0
350
18,176
107,939
0
W
Charybdis
Gingermads
Charybdis
11,218
6,453
0
10,680
22,086
9,232
7,852
4,346
17,740
0
114,842
W
Xing Tian
Ittybittydog
Xing Tian
8,178
1,125
0
3,097
19,662
19,042
155
2,044
17,618
37,117
0
W
14,169
2,232
0
6,120
20,842
17,267
3,604
98
20,744
0
94,080
L
Zhong Kui
SonPinkyLee
Zhong Kui
1,652
0
0
2,153
6,656
4,058
0
3,256
3,255
32,037
0
L
Cupid
Tr3xx_33
Cupid
7,337
4,601
140
5,316
16,536
6,533
101
4,725
11,696
0
67,669
W
Anubis
YoJareddo
Anubis
20,176
741
0
4,885
9,310
5,108
2,479
1,302
8,008
108,841
1,047
L
16,126
10,495
0
2,077
26,113
7,821
0
13,813
11,945
0
73,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,445
Gold Earned
62,671
509
Minions Killed
753
0
Camps Cleared
0
1,695,060
Distance Traveled
2,144,525
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,820
537
175
8
0
427,728
1
L
Sylvanus
7,687
349
61
3
0
265,739
2
W
Chang'e
13,001
591
178
8
0
446,068
3
W
Charybdis
12,426
565
178
8
0
381,678
1
W
Xing Tian
11,152
507
36
2
0
423,255
8
W
Chaac
12,282
558
163
7
0
449,456
0
L
Zhong Kui
7,256
330
61
3
0
173,120
1
L
Cupid
8,820
401
105
5
0
407,238
2
W
Anubis
13,810
628
198
9
0
444,068
6
L
Arachne
10,862
494
107
5
0
421,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role