Player Matchup

Xbalanque
Xbalanque
TACxDeath
Xbalanque
Level 127
God Stats
0W - 1L
1,303 SR
Queue Stats
49W - 25L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
TACxLilith
Kukulkan
Level 5
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 3L
989 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TACxWar
Cu Chulainn
Level 145
God Stats
1W - 10L
1,349 SR
Queue Stats
57W - 55L
1,419 Elo+
Party 2
Team Averages
Level 92
1,350 SR
1,329 Elo+

VS

Team Averages
Level 89
1,429 SR
1,345 Elo+
Sol
Sol
FatTerry88
Sol
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,269 Elo+
Party 1
Neith
Neith
LDBx MyStIcAl
Neith
Level 10
God Stats
5W - 3L
1,471 SR
Queue Stats
8W - 8L
1,336 Elo+
Party 1
Thor
Thor
NoireBestWaifu-
Thor
Level 104
God Stats
8W - 4L
1,316 SR
Queue Stats
402W - 434L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
TACxDeath
Xbalanque
13
0 / 9 / 1
8,452
604
10,710
14,493
6,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
TACxLilith
Kukulkan
13
0 / 6 / 0
7,984
570
3,411
9,871
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TACxWar
Cu Chulainn
13
1 / 4 / 0
8,592
614
9,060
17,546
14,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 11
11,435
817
11,687
8,373
3,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
8 / 0 / 8
11,787
842
14,316
10,368
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 9
9,974
712
10,300
12,230
5,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
19
19
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
8
0
8
12
W
4
1
9
8.5
L
Xbalanque
TACxDeath
Xbalanque
0
9
1
0.06
L
Kukulkan
TACxLilith
Kukulkan
0
6
0
0
L
Cu Chulainn
TACxWar
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,181
Damage
36,303
41,910
Taken
30,971
24,963
Mitigated
14,318
3,450
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,687
4,303
179
3,763
8,373
3,673
907
2,157
6,216
58,519
0
W
14,316
5,765
0
3,345
10,368
5,211
1,627
1,619
8,749
0
54,867
W
10,300
1,896
0
847
12,230
5,434
1,001
1,095
10,480
0
40,016
L
Xbalanque
TACxDeath
Xbalanque
10,710
3,759
296
1,668
14,493
6,097
0
2,566
11,927
0
36,959
L
Kukulkan
TACxLilith
Kukulkan
3,411
315
0
0
9,871
4,368
0
2,915
6,956
17,316
0
L
Cu Chulainn
TACxWar
Cu Chulainn
9,060
2,615
186
1,300
17,546
14,498
0
6,238
11,308
5,722
22,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
33,196
128
Minions Killed
205
0
Camps Cleared
0
600,288
Distance Traveled
795,334
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,435
817
76
5
0
257,052
2
W
Neith
11,787
842
89
6
0
267,552
0
W
Thor
9,974
712
40
3
0
270,730
3
L
Xbalanque
8,452
604
61
4
0
211,417
3
L
Kukulkan
7,984
570
32
2
0
144,806
0
L
Cu Chulainn
8,592
614
35
3
0
244,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role