Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GoldenHammer79
King Arthur
Level 126
God Stats
3W - 3L
1,434 SR
Queue Stats
213W - 201L
1,404 Elo+
Solo
Fafnir
Fafnir
Nisver
Fafnir
Level 106
God Stats
5W - 3L
1,623 SR
Queue Stats
365W - 387L
1,511 Elo+
Solo
Anubis
Anubis
Versatile71
Anubis
Level 88
God Stats
3W - 6L
1,397 SR
Queue Stats
344W - 357L
1,469 Elo+
Solo
Team Averages
Level 118
1,491 SR
1,477 Elo+

VS

Team Averages
Level 82
1,338 SR
1,478 Elo+
Freya
Freya
BIBIBeanca7
Freya
Level 129
God Stats
3W - 8L
1,256 SR
Queue Stats
392W - 442L
1,495 Elo+
Solo
Izanami
Izanami
Badjamesass
Izanami
Level 28
God Stats
4W - 5L
1,097 SR
Queue Stats
206W - 221L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Komejant
Cthulhu
Level 121
God Stats
2W - 2L
1,329 SR
Queue Stats
114W - 101L
1,528 Elo+
Solo
Skadi
Skadi
Niso_Hood
Skadi
Level 103
God Stats
6W - 4L
1,507 SR
Queue Stats
207W - 215L
1,393 Elo+
Solo
Guan Yu
Guan Yu
pupuray
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 4 / 3
8,859
738
13,374
16,765
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
 
Anhur
15
5 / 2 / 3
8,375
698
13,721
12,853
6,809
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
GoldenHammer79
King Arthur
14
2 / 9 / 7
8,511
709
12,012
22,342
23,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
Nisver
Fafnir
13
1 / 5 / 10
8,428
702
7,595
20,746
28,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
16
0 / 3 / 10
8,256
688
16,791
14,178
8,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 16
10,258
855
17,078
11,184
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Badjamesass
Izanami
18
7 / 2 / 14
10,730
894
20,300
10,667
4,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Komejant
Cthulhu
17
7 / 3 / 14
10,928
911
17,150
17,656
23,215
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Niso_Hood
Skadi
13
2 / 5 / 11
8,740
728
14,487
13,227
4,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
pupuray
Guan Yu
15
1 / 3 / 18
9,106
759
7,523
23,640
15,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
12
Kills
23
23
Deaths
15
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
4
3
1.38
L
Anhur
 
Anhur
5
2
3
3.25
W
6
2
16
7
W
Izanami
Badjamesass
Izanami
7
2
14
7
L
King Arthur
GoldenHammer79
King Arthur
2
9
7
0.61
W
Cthulhu
Komejant
Cthulhu
7
3
14
4.67
W
Skadi
Niso_Hood
Skadi
2
5
11
1.5
L
Fafnir
Nisver
Fafnir
1
5
10
1.2
L
Anubis
0
3
10
1.67
W
Guan Yu
pupuray
Guan Yu
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,493
Damage
76,538
86,884
Taken
76,374
76,078
Mitigated
53,953
27,633
Healing
37,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,374
2,648
6,907
5,045
16,765
8,364
94
5,754
11,011
23,817
0
L
Anhur
 
Anhur
13,721
9,779
1,807
1,067
12,853
6,809
400
5,330
7,523
0
22,790
W
17,078
6,262
723
2,280
11,184
6,105
2,322
5,154
6,030
26,213
0
W
Izanami
Badjamesass
Izanami
20,300
8,335
1,600
2,884
10,667
4,987
3,671
5,992
4,675
0
41,184
L
King Arthur
GoldenHammer79
King Arthur
12,012
1,323
362
933
22,342
23,837
50
9,369
12,973
0
16,923
W
Cthulhu
Komejant
Cthulhu
17,150
818
2,231
2,811
17,656
23,215
236
8,312
9,344
32,693
0
W
Skadi
Niso_Hood
Skadi
14,487
6,360
2,037
3,602
13,227
4,276
950
4,935
8,292
0
21,900
L
Fafnir
Nisver
Fafnir
7,595
2,673
1,835
3,498
20,746
28,454
133
7,677
13,069
10,773
0
L
Anubis
16,791
942
1,916
4,263
14,178
8,614
326
6,098
8,080
33,007
0
W
Guan Yu
pupuray
Guan Yu
7,523
817
6,354
12,714
23,640
15,370
899
13,367
10,273
0
11,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
49,762
92
Minions Killed
129
0
Camps Cleared
0
1,043,080
Distance Traveled
1,060,854
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,859
738
26
2
0
213,383
1
L
Anhur
8,375
698
18
2
0
212,954
0
W
Freya
10,258
855
29
2
0
202,155
1
W
Izanami
10,730
894
57
5
0
198,794
4
L
King Arthur
8,511
709
9
1
0
211,169
0
W
Cthulhu
10,928
911
13
1
0
222,931
1
W
Skadi
8,740
728
21
2
0
180,990
3
L
Fafnir
8,428
702
5
0
0
207,836
1
L
Anubis
8,256
688
34
3
0
197,738
0
W
Guan Yu
9,106
759
9
1
0
255,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role