Player Matchup

Guan Yu
Guan Yu
DENZO_714
Guan Yu
Level 50
God Stats
74W - 52L
1,640 SR
Queue Stats
189W - 180L
1,539 Elo+
Solo
Kukulkan
Kukulkan
MadTitan0714
Kukulkan
Level 79
God Stats
1W - 0L
1,722 SR
Queue Stats
98W - 102L
1,443 Elo+
Party 1
Susano
Susano
Maria Loved
Susano
Level 157
God Stats
4W - 6L
1,464 SR
Queue Stats
345W - 349L
1,571 Elo+
Solo
Cerberus
Cerberus
RogerT2301
Cerberus
Level 67
God Stats
9W - 2L
1,687 SR
Queue Stats
21W - 23L
1,441 Elo+
Solo
Izanami
Izanami
theundead123885
Izanami
Level 122
God Stats
2W - 0L
1,657 SR
Queue Stats
72W - 68L
1,489 Elo+
Party 1
Team Averages
Level 95
1,634 SR
1,497 Elo+

VS

Team Averages
Level 109
1,441 SR
1,469 Elo+
Set
Set
PTONxTripp1n
Set
Level 138
God Stats
131W - 130L
1,535 SR
Queue Stats
436W - 392L
1,515 Elo+
Solo
Merlin
Merlin
TheBoiWonder570
Merlin
Level 85
God Stats
2W - 3L
1,398 SR
Queue Stats
93W - 98L
1,473 Elo+
Solo
Zeus
Zeus
Thorag4636
Zeus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
XCrimsonFangxX
Kuzenbo
Level 160
God Stats
12W - 27L
1,356 SR
Queue Stats
952W - 955L
1,422 Elo+
Solo
Jing Wei
Jing Wei
jokey-oates9_CoD
Jing Wei
Level 62
God Stats
3W - 5L
1,417 SR
Queue Stats
212W - 347L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DENZO_714
Guan Yu
16
4 / 2 / 11
10,212
1,135
8,896
13,092
14,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
MadTitan0714
Kukulkan
15
4 / 1 / 5
10,436
1,160
8,030
9,131
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
16
8 / 2 / 11
11,281
1,253
18,728
11,379
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
RogerT2301
Cerberus
17
6 / 0 / 15
11,938
1,326
10,294
10,700
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 10
9,693
1,077
11,951
7,612
2,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

317

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,398
1,044
15,600
15,843
7,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 2
9,710
1,079
16,945
7,798
2,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 5 / 2
8,441
938
1,866
5,369
1,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 1
8,906
990
5,831
16,338
21,858
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 3
9,761
1,085
5,765
15,528
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
23
Kills
6
6
Deaths
23
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DENZO_714
Guan Yu
4
2
11
4.75
W
Kukulkan
MadTitan0714
Kukulkan
4
1
5
6.5
W
Susano
8
2
11
6.75
L
2
6
2
0.5
W
Cerberus
RogerT2301
Cerberus
6
0
15
13.5
L
2
3
2
1
L
0
5
2
0.2
L
1
3
1
0.5
L
1
6
3
0.42
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,899
Damage
46,007
51,914
Taken
60,876
37,007
Mitigated
37,931
9,690
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DENZO_714
Guan Yu
8,896
759
2,740
3,256
13,092
14,453
0
7,354
4,598
0
14,909
W
Kukulkan
MadTitan0714
Kukulkan
8,030
925
40
648
9,131
4,032
0
1,779
7,352
29,469
0
W
Susano
18,728
5,939
0
324
11,379
4,984
0
5,681
5,698
0
29,801
L
15,600
6,505
0
1,491
15,843
7,073
0
5,115
10,728
0
23,676
W
Cerberus
RogerT2301
Cerberus
10,294
781
0
2,142
10,700
10,545
0
6,817
3,883
24,121
0
L
16,945
581
0
0
7,798
2,528
0
552
7,246
34,724
0
L
1,866
609
0
0
5,369
1,435
0
1,264
4,105
11,461
0
L
5,831
1,198
0
0
16,338
21,858
0
4,892
11,446
13,344
0
L
5,765
5,437
0
1,427
15,528
5,037
0
6,501
9,027
0
26,121
W
11,951
8,690
0
540
7,612
2,993
0
3,011
4,601
0
33,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,560
Gold Earned
46,216
186
Minions Killed
134
6
Camps Cleared
4
953,344
Distance Traveled
753,747
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,212
1,135
16
2
1
207,332
3
W
Kukulkan
10,436
1,160
52
6
1
191,334
0
W
Susano
11,281
1,253
25
3
3
198,804
1
L
Set
9,398
1,044
14
2
3
188,773
0
W
Cerberus
11,938
1,326
39
4
0
200,370
0
L
Merlin
9,710
1,079
45
5
0
174,432
3
L
Zeus
8,441
938
20
2
1
78,994
0
L
Kuzenbo
8,906
990
5
1
0
163,537
0
L
Jing Wei
9,761
1,085
50
6
0
148,011
0
W
Izanami
9,693
1,077
54
6
1
155,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role