Player Matchup

Vulcan
Vulcan
Destroyerist
Vulcan
Level 120
God Stats
3W - 3L
1,212 SR
Queue Stats
129W - 152L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Geddyleet
Ah Muzen Cab
Level 99
God Stats
3W - 2L
1,501 SR
Queue Stats
88W - 121L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
I Saget I
Baron Samedi
Level 112
God Stats
4W - 2L
1,541 SR
Queue Stats
131W - 137L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
UNUSEDPEPPER
Ah Puch
Level 64
God Stats
1W - 2L
1,152 SR
Queue Stats
199W - 244L
1,353 Elo+
Party 2
Artio
Artio
unusedsalt
Artio
Level 86
God Stats
10W - 3L
1,687 SR
Queue Stats
234W - 270L
1,349 Elo+
Party 2
Team Averages
Level 96
1,419 SR
1,389 Elo+

VS

Team Averages
Level 106
1,554 SR
1,485 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Belfets
Anubis
Level 100
God Stats
1W - 5L
1,292 SR
Queue Stats
279W - 318L
1,446 Elo+
Solo
Shiva
Shiva
PumpkinGrin6861
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,524 Elo+
Solo
Sobek
Sobek
Teamvkor
Sobek
Level 77
God Stats
2W - 1L
1,717 SR
Queue Stats
142W - 155L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
TupacShakur520
Cthulhu
Level 123
God Stats
1W - 1L
1,758 SR
Queue Stats
134W - 143L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
11 / 4 / 11
11,912
916
24,120
14,198
6,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Geddyleet
Ah Muzen Cab
17
6 / 3 / 14
10,613
816
14,907
10,503
4,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
I Saget I
Baron Samedi
19
8 / 2 / 18
11,227
864
20,839
16,224
8,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
UNUSEDPEPPER
Ah Puch
16
4 / 3 / 17
9,851
758
11,136
9,839
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
15
3 / 4 / 21
9,873
759
6,747
18,682
16,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
7 / 8 / 1
9,983
768
11,120
13,396
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Belfets
Anubis
16
2 / 5 / 4
8,602
662
6,175
12,709
6,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 6 / 5
7,484
576
6,139
18,189
11,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
Teamvkor
Sobek
16
2 / 6 / 7
9,804
754
6,642
21,984
26,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 7
8,422
648
15,471
18,292
17,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
32
Kills
13
16
Deaths
32
81
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
8
1
0.94
L
Anubis
Belfets
Anubis
2
5
4
0.8
W
Vulcan
11
4
11
4.13
W
Ah Muzen Cab
Geddyleet
Ah Muzen Cab
6
3
14
4.33
W
Baron Samedi
I Saget I
Baron Samedi
8
2
18
8.5
L
0
6
5
0.42
L
Sobek
Teamvkor
Sobek
2
6
7
0.92
L
2
7
7
0.79
W
Ah Puch
UNUSEDPEPPER
Ah Puch
4
3
17
4.17
W
Artio
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,749
Damage
45,547
69,446
Taken
84,570
41,901
Mitigated
67,101
29,306
Healing
20,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,120
444
541
1,364
13,396
5,034
0
8,888
4,508
22,891
0
L
Anubis
Belfets
Anubis
6,175
420
371
3,819
12,709
6,392
0
10,013
2,696
25,705
0
W
Vulcan
24,120
10,967
1,520
3,089
14,198
6,770
1,410
6,606
7,592
47,346
0
W
Ah Muzen Cab
Geddyleet
Ah Muzen Cab
14,907
4,582
224
1,982
10,503
4,979
2,284
5,756
4,747
0
29,795
W
Baron Samedi
I Saget I
Baron Samedi
20,839
3,112
5,107
7,463
16,224
8,935
2,166
8,650
7,574
37,429
0
L
6,139
757
507
3,343
18,189
11,923
0
13,589
4,600
0
10,540
L
Sobek
Teamvkor
Sobek
6,642
248
130
5,596
21,984
26,660
0
17,076
4,908
10,534
0
L
15,471
356
1,971
2,390
18,292
17,092
0
13,276
5,016
26,889
0
W
Ah Puch
UNUSEDPEPPER
Ah Puch
11,136
654
805
2,803
9,839
4,504
1,635
5,919
3,920
22,469
0
W
Artio
6,747
505
2,417
3,896
18,682
16,713
317
12,477
6,205
12,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,476
Gold Earned
44,295
141
Minions Killed
148
0
Camps Cleared
0
1,219,225
Distance Traveled
952,648
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,983
768
53
4
0
177,276
0
L
Anubis
8,602
662
60
5
0
188,286
0
W
Vulcan
11,912
916
50
4
0
249,494
0
W
Ah Muzen Cab
10,613
816
29
2
0
234,358
0
W
Baron Samedi
11,227
864
40
3
0
238,071
4
L
Shiva
7,484
576
6
0
0
135,442
0
L
Sobek
9,804
754
9
1
0
232,406
0
L
Cthulhu
8,422
648
20
2
0
219,238
0
W
Ah Puch
9,851
758
16
1
0
237,349
0
W
Artio
9,873
759
6
0
0
259,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role