Player Matchup

Bacchus
Bacchus
Chukcy_
Bacchus
Level 107
God Stats
68W - 42L
1,597 SR
Queue Stats
178W - 175L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Mateusz200129
Sun Wukong
Level 105
God Stats
3W - 1L
1,604 SR
Queue Stats
26W - 30L
1,389 Elo+
Solo
Poseidon
Poseidon
SKABIL-ON-GFUEL
Poseidon
Level 83
God Stats
7W - 3L
1,527 SR
Queue Stats
90W - 75L
1,363 Elo+
Solo
Ne Zha
Ne Zha
VanGop
Ne Zha
Level 87
God Stats
5W - 7L
1,409 SR
Queue Stats
287W - 293L
1,471 Elo+
Solo
Danzaburou
Danzaburou
zeesecond
Danzaburou
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 98L
1,456 Elo+
Solo
Team Averages
Level 101
1,527 SR
1,441 Elo+

VS

Team Averages
Level 110
1,385 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Black Butler908
Cernunnos
Level 59
God Stats
46W - 45L
1,510 SR
Queue Stats
55W - 55L
1,418 Elo+
Solo
Bellona
Bellona
DarkGamer146
Bellona
Level 105
God Stats
1W - 3L
1,346 SR
Queue Stats
338W - 353L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Paato_O
Zhong Kui
Level 97
God Stats
2W - 17L
1,190 SR
Queue Stats
181W - 183L
1,435 Elo+
Solo
Yemoja
Yemoja
Seleneah
Yemoja
Level 148
God Stats
4W - 8L
1,377 SR
Queue Stats
381W - 421L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chukcy_
Bacchus
19
4 / 0 / 13
14,131
523
13,291
22,418
29,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Mateusz200129
Sun Wukong
20
3 / 1 / 5
14,373
532
21,215
26,881
24,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
19
4 / 10 / 6
13,322
493
18,859
20,238
9,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
VanGop
Ne Zha
20
12 / 2 / 7
15,624
579
32,646
27,268
18,376
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
zeesecond
Danzaburou
20
10 / 0 / 2
18,133
672
21,667
18,904
9,936
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 8 / 0
10,256
380
7,415
23,692
9,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Black Butler908
Cernunnos
17
0 / 8 / 0
10,543
390
7,741
23,511
10,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
DarkGamer146
Bellona
17
0 / 7 / 3
11,430
423
19,469
31,610
37,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Paato_O
Zhong Kui
19
10 / 9 / 0
12,535
464
24,259
33,181
25,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Seleneah
Yemoja
17
1 / 1 / 6
11,962
443
5,115
24,289
27,943
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
33
Kills
13
13
Deaths
33
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
0
0.25
L
Cernunnos
Black Butler908
Cernunnos
0
8
0
0
W
Bacchus
Chukcy_
Bacchus
4
0
13
10.5
L
Bellona
DarkGamer146
Bellona
0
7
3
0.21
W
Sun Wukong
Mateusz200129
Sun Wukong
3
1
5
5.5
L
Zhong Kui
Paato_O
Zhong Kui
10
9
0
1.11
W
Poseidon
4
10
6
0.7
L
Yemoja
Seleneah
Yemoja
1
1
6
4
W
Ne Zha
VanGop
Ne Zha
12
2
7
7.75
W
Danzaburou
zeesecond
Danzaburou
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,678
Damage
63,999
115,709
Taken
136,283
91,917
Mitigated
110,965
55,172
Healing
40,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,415
1,651
0
4,184
23,692
9,676
0
2,312
21,380
0
75,187
L
Cernunnos
Black Butler908
Cernunnos
7,741
3,715
0
2,514
23,511
10,255
159
1,429
22,082
0
85,015
W
Bacchus
Chukcy_
Bacchus
13,291
1,485
1,530
7,710
22,418
29,969
78
4,306
18,112
50,574
1,951
L
Bellona
DarkGamer146
Bellona
19,469
6,269
0
6,586
31,610
37,962
0
7,832
23,778
0
94,162
W
Sun Wukong
Mateusz200129
Sun Wukong
21,215
6,474
0
13,118
26,881
24,401
1,893
5,772
21,109
49
107,453
L
Zhong Kui
Paato_O
Zhong Kui
24,259
1,204
0
8,555
33,181
25,129
0
11,662
21,519
122,189
0
W
Poseidon
18,859
2,183
680
4,925
20,238
9,235
1,156
11,139
9,099
98,134
0
L
Yemoja
Seleneah
Yemoja
5,115
1,324
10,213
8,307
24,289
27,943
0
8,655
15,634
29,307
3,449
W
Ne Zha
VanGop
Ne Zha
32,646
15,375
0
13,134
27,268
18,376
3,404
6,356
20,912
0
171,396
W
Danzaburou
zeesecond
Danzaburou
21,667
12,849
0
14,075
18,904
9,936
5,753
2,014
16,890
0
184,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,583
Gold Earned
56,726
785
Minions Killed
602
0
Camps Cleared
0
2,549,771
Distance Traveled
2,062,808
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,256
380
99
4
0
349,368
1
L
Cernunnos
10,543
390
136
5
0
393,132
0
W
Bacchus
14,131
523
51
2
0
525,961
6
L
Bellona
11,430
423
144
5
0
437,883
4
W
Sun Wukong
14,373
532
177
7
0
457,591
1
L
Zhong Kui
12,535
464
168
6
0
423,426
0
W
Poseidon
13,322
493
140
5
0
467,066
0
L
Yemoja
11,962
443
55
2
0
458,999
6
W
Ne Zha
15,624
579
162
6
0
586,050
1
W
Danzaburou
18,133
672
255
9
0
513,103
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role