Player Matchup

Ao Kuang
Ao Kuang
Baewi
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
IScorpionTragic
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 171L
1,409 Elo+
Party 1
Shiva
Shiva
Scooby Doo4935
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,460 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,413 Elo+

VS

Team Averages
Level 87
1,355 SR
1,330 Elo+
Tiamat
Tiamat
B2Shinob
Tiamat
Level 43
God Stats
2W - 5L
1,229 SR
Queue Stats
21W - 43L
1,132 Elo+
Party 2
Cthulhu
Cthulhu
BigDJ14
Cthulhu
Level 58
God Stats
2W - 7L
1,178 SR
Queue Stats
30W - 63L
1,180 Elo+
Party 2
Ishtar
Ishtar
highsmyname
Ishtar
Level 160
God Stats
51W - 28L
1,659 SR
Queue Stats
550W - 382L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Baewi
Ao Kuang
17
4 / 7 / 4
13,446
708
3,841
24,583
15,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
IScorpionTragic
Heimdallr
17
1 / 6 / 7
12,035
633
12,314
21,093
10,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 3 / 3
13,816
727
16,167
31,922
41,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B2Shinob
Tiamat
19
6 / 2 / 8
13,312
701
19,914
13,513
11,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
BigDJ14
Cthulhu
18
1 / 4 / 12
12,619
664
13,720
16,106
13,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
20
9 / 2 / 7
14,416
759
27,167
16,821
7,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
16
16
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
B2Shinob
Tiamat
6
2
8
5
L
Ao Kuang
Baewi
Ao Kuang
4
7
4
0.86
W
Cthulhu
BigDJ14
Cthulhu
1
4
12
1.75
L
Heimdallr
IScorpionTragic
Heimdallr
1
6
7
0.75
L
3
3
3
1.5
W
Ishtar
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
60,801
77,598
Taken
46,440
68,101
Mitigated
33,174
13,512
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
B2Shinob
Tiamat
19,914
1,636
0
5,251
13,513
11,578
510
592
12,921
56,880
0
L
Ao Kuang
Baewi
Ao Kuang
3,841
2,046
2,224
3,349
24,583
15,971
849
9,441
14,820
24,938
0
W
Cthulhu
BigDJ14
Cthulhu
13,720
549
1,276
2,334
16,106
13,682
0
2,913
13,193
45,591
0
L
Heimdallr
IScorpionTragic
Heimdallr
12,314
5,466
0
3,554
21,093
10,518
2,254
9,667
11,090
0
55,002
L
16,167
2,089
1,166
3,219
31,922
41,612
685
13,380
17,996
173
57,318
W
Ishtar
27,167
14,614
0
6,766
16,821
7,914
2,515
1,556
15,265
0
97,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
40,347
188
Minions Killed
215
0
Camps Cleared
0
922,051
Distance Traveled
1,006,357
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,312
701
82
4
0
342,817
1
L
Ao Kuang
13,446
708
30
2
0
282,832
2
W
Cthulhu
12,619
664
58
3
0
305,482
4
L
Heimdallr
12,035
633
90
5
0
311,245
1
L
Shiva
13,816
727
68
4
0
327,974
0
W
Ishtar
14,416
759
75
4
0
358,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role