Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ThundercaT3HD
Ne Zha
Level 119
God Stats
38W - 46L
1,485 SR
Queue Stats
396W - 455L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
prof plum1301
Zhong Kui
Level 107
God Stats
26W - 16L
1,616 SR
Queue Stats
128W - 149L
1,444 Elo+
Party 1
Team Averages
Level 111
1,534 SR
1,460 Elo+

VS

Team Averages
Level 87
1,422 SR
1,279 Elo+
Scylla
Scylla
King Sonkei
Scylla
Level 124
God Stats
1W - 3L
1,504 SR
Queue Stats
158W - 146L
1,358 Elo+
Party 2
Artio
Artio
XxTwistedxX3218
Artio
Level 49
God Stats
1W - 3L
1,410 SR
Queue Stats
21W - 34L
1,272 Elo+
Party 2
Set
Set
YMC__Hugz
Set
Level 89
God Stats
8W - 14L
1,353 SR
Queue Stats
70W - 129L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 0 / 3
7,434
743
4,113
5,081
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 1 / 5
7,546
755
5,722
7,098
2,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
prof plum1301
Zhong Kui
13
1 / 1 / 5
7,456
746
4,811
5,213
3,703
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 1 / 2
6,676
668
4,861
4,655
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 1
7,224
722
1,741
4,979
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 0
6,122
612
2,937
8,605
4,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
3
5.5
L
Scylla
0
1
2
1
W
2
1
5
4.5
L
1
0
1
1.5
L
1
6
0
0.17
W
Zhong Kui
prof plum1301
Zhong Kui
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
9,539
17,392
Taken
18,239
10,502
Mitigated
9,473
3,676
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,113
715
0
90
5,081
3,840
388
2,401
2,680
12,651
0
L
Scylla
4,861
515
0
520
4,655
1,673
0
2,261
2,278
34,414
0
W
5,722
332
0
2,376
7,098
2,959
63
2,417
4,681
0
38,217
L
1,741
88
803
1,845
4,979
3,665
0
2,045
2,822
6,994
0
L
2,937
1,080
42
460
8,605
4,135
0
4,135
4,182
0
9,694
W
Zhong Kui
prof plum1301
Zhong Kui
4,811
483
0
1,210
5,213
3,703
490
1,874
3,339
34,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,436
Gold Earned
20,022
157
Minions Killed
100
0
Camps Cleared
0
547,710
Distance Traveled
487,249
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,434
743
30
3
0
180,926
3
L
Scylla
6,676
668
66
7
0
148,356
1
W
Ne Zha
7,546
755
64
6
0
202,576
3
L
Artio
7,224
722
16
2
0
173,037
0
L
Set
6,122
612
18
2
0
165,856
3
W
Zhong Kui
7,456
746
63
6
0
164,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role