Player Matchup

Baron Samedi
Baron Samedi
Autumn__Fox
Baron Samedi
Level 109
God Stats
147W - 42L
1,650 SR
Queue Stats
277W - 143L
1,684 Elo+
Party 1
Cabrakan
Cabrakan
Cryo_Surge
Cabrakan
Level 147
God Stats
6W - 3L
1,675 SR
Queue Stats
322W - 190L
1,624 Elo+
Party 1
King Arthur
King Arthur
ruskibl4t
King Arthur
Level 131
God Stats
2W - 2L
1,407 SR
Queue Stats
279W - 180L
1,685 Elo+
Party 1
Team Averages
Level 129
1,577 SR
1,664 Elo+

VS

Team Averages
Level 82
1,546 SR
1,496 Elo+
Nox
Nox
PandaRoux369
Nox
Level 118
God Stats
3W - 3L
1,518 SR
Queue Stats
160W - 147L
1,583 Elo+
Party 2
Horus
Horus
RedfouSkyblue
Horus
Level 82
God Stats
21W - 9L
1,662 SR
Queue Stats
108W - 95L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
luigi_bang_bang
Danzaburou
Level 45
God Stats
30W - 39L
1,458 SR
Queue Stats
97W - 112L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Autumn__Fox
Baron Samedi
14
4 / 0 / 10
8,015
802
8,834
3,313
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Cryo_Surge
Cabrakan
13
4 / 2 / 10
7,692
769
9,551
7,801
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ruskibl4t
King Arthur
13
6 / 0 / 8
8,155
816
8,021
9,637
7,678
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,038
704
3,592
8,581
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 5 / 0
6,543
654
3,033
13,194
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
luigi_bang_bang
Danzaburou
10
0 / 5 / 1
6,291
629
3,600
8,363
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
14
Kills
2
2
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Autumn__Fox
Baron Samedi
4
0
10
9
W
Cabrakan
Cryo_Surge
Cabrakan
4
2
10
4.5
L
1
4
1
0.38
L
1
5
0
0.2
L
Danzaburou
luigi_bang_bang
Danzaburou
0
5
1
0.1
W
King Arthur
ruskibl4t
King Arthur
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
10,225
20,751
Taken
30,138
15,214
Mitigated
16,630
8,250
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Autumn__Fox
Baron Samedi
8,834
905
2,682
2,253
3,313
2,007
1,211
722
2,547
37,763
0
W
Cabrakan
Cryo_Surge
Cabrakan
9,551
1,174
0
2,195
7,801
5,529
0
1,129
6,330
15,469
0
L
3,592
187
0
550
8,581
3,890
0
4,639
3,591
26,618
0
L
3,033
1,367
1,050
2,900
13,194
9,633
0
6,652
6,043
0
6,858
L
Danzaburou
luigi_bang_bang
Danzaburou
3,600
322
69
498
8,363
3,107
0
5,900
2,068
0
19,404
W
King Arthur
ruskibl4t
King Arthur
8,021
941
0
1,120
9,637
7,678
0
1,798
7,772
0
26,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
19,872
122
Minions Killed
108
0
Camps Cleared
0
541,335
Distance Traveled
443,115
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,015
802
71
7
0
180,039
2
W
Cabrakan
7,692
769
19
2
0
174,781
2
L
Nox
7,038
704
60
6
0
162,877
3
L
Horus
6,543
654
7
1
0
150,637
1
L
Danzaburou
6,291
629
41
4
0
129,601
0
W
King Arthur
8,155
816
32
3
0
186,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role