Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
SnaKeEsey
Ullr
Level 105
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 3
Hun Batz
Hun Batz
TheMeech
Hun Batz
Level 87
God Stats
0W - 1L
1,395 SR
Queue Stats
7W - 7L
1,712 Elo+
Party 4
Cthulhu
Cthulhu
TheNamesPre
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,488 Elo+
Party 4
Freya
Freya
geoman9
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,367 Elo+
Solo
Team Averages
Level 55
1,439 SR
1,467 Elo+

VS

Team Averages
Level 114
1,492 SR
1,499 Elo+
Skadi
Skadi
Aros Sros
Skadi
Level 160
God Stats
5W - 3L
1,632 SR
Queue Stats
767W - 745L
1,609 Elo+
Party 1
Ishtar
Ishtar
ISK Hughey
Ishtar
Level 149
God Stats
1W - 0L
1,465 SR
Queue Stats
68W - 64L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
Krylliah
Kukulkan
Level 68
God Stats
8W - 5L
1,453 SR
Queue Stats
274W - 263L
1,394 Elo+
Party 2
Eset
Eset
ThiqqWaifu
Eset
Level 119
God Stats
1W - 2L
1,543 SR
Queue Stats
77W - 60L
1,526 Elo+
Party 1
Ares
Ares
Voltromm
Ares
Level 72
God Stats
5W - 0L
1,366 SR
Queue Stats
301W - 292L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 7 / 4
6,660
666
4,733
11,624
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
2 / 6 / 5
7,385
739
4,046
11,241
5,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
TheMeech
Hun Batz
14
2 / 7 / 5
7,391
739
6,895
11,829
5,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TheNamesPre
Cthulhu
15
3 / 7 / 3
8,057
806
10,772
17,659
13,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
geoman9
Freya
15
1 / 5 / 6
8,041
804
5,098
12,260
5,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aros Sros
Skadi
16
8 / 3 / 20
9,954
995
18,097
10,342
5,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
ISK Hughey
Ishtar
17
11 / 2 / 13
10,206
1,021
16,760
9,124
5,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Krylliah
Kukulkan
16
7 / 0 / 14
9,735
974
10,997
3,442
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 5 / 17
9,292
929
9,965
12,468
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
15
1 / 1 / 22
9,319
932
5,278
14,685
14,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
9
Kills
32
32
Deaths
11
23
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
4
0.43
W
Skadi
Aros Sros
Skadi
8
3
20
6
W
Ishtar
ISK Hughey
Ishtar
11
2
13
8.75
W
Kukulkan
Krylliah
Kukulkan
7
0
14
14
L
Ullr
2
6
5
0.75
L
Hun Batz
TheMeech
Hun Batz
2
7
5
0.64
L
Cthulhu
TheNamesPre
Cthulhu
3
7
3
0.64
W
5
5
17
2.7
W
Ares
1
1
22
12
L
Freya
geoman9
Freya
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
61,097
64,613
Taken
50,061
36,140
Mitigated
33,277
10,911
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,733
510
161
1,228
11,624
6,770
0
5,324
6,136
9,167
0
W
Skadi
Aros Sros
Skadi
18,097
6,466
0
1,041
10,342
5,368
1,415
4,393
5,949
0
35,151
W
Ishtar
ISK Hughey
Ishtar
16,760
10,866
376
2,021
9,124
5,528
3,383
3,353
5,771
0
31,731
W
Kukulkan
Krylliah
Kukulkan
10,997
842
22
296
3,442
1,848
2,024
1,713
1,729
22,189
0
L
Ullr
4,046
1,861
0
973
11,241
5,092
0
5,424
5,637
0
7,174
L
Hun Batz
TheMeech
Hun Batz
6,895
349
721
689
11,829
5,204
0
4,447
7,216
0
14,806
L
Cthulhu
TheNamesPre
Cthulhu
10,772
430
1,070
1,405
17,659
13,540
0
5,499
11,834
22,533
0
W
9,965
282
1,169
3,127
12,468
6,237
440
4,540
7,928
13,605
0
W
Ares
5,278
113
808
4,700
14,685
14,296
525
6,604
8,081
6,777
0
L
Freya
geoman9
Freya
5,098
961
1,462
3,202
12,260
5,534
0
4,610
7,550
12,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
48,506
82
Minions Killed
115
0
Camps Cleared
0
889,764
Distance Traveled
1,016,794
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,660
666
19
2
0
166,623
2
W
Skadi
9,954
995
38
4
0
163,603
1
W
Ishtar
10,206
1,021
28
3
0
195,021
0
W
Kukulkan
9,735
974
33
3
0
227,356
0
L
Ullr
7,385
739
12
1
0
172,570
0
L
Hun Batz
7,391
739
15
2
0
172,044
0
L
Cthulhu
8,057
806
18
2
0
187,845
1
W
Eset
9,292
929
12
1
0
204,785
0
W
Ares
9,319
932
4
0
0
226,029
2
L
Freya
8,041
804
18
2
0
190,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role