Player Matchup

Cliodhna
Cliodhna
BigDrayk6699
Cliodhna
Level 104
God Stats
6W - 2L
1,590 SR
Queue Stats
154W - 138L
1,504 Elo+
Party 2
Chang'e
Chang'e
CrimsonJihad
Chang'e
Level 103
God Stats
2W - 1L
1,496 SR
Queue Stats
154W - 140L
1,495 Elo+
Party 2
Thoth
Thoth
Elejias
Thoth
Level 68
God Stats
6W - 6L
1,481 SR
Queue Stats
136W - 130L
1,497 Elo+
Solo
Ne Zha
Ne Zha
EvLMusHroOoM
Ne Zha
Level 160
God Stats
13W - 18L
1,364 SR
Queue Stats
411W - 422L
1,496 Elo+
Solo
Achilles
Achilles
MarshmallowMatty
Achilles
Level 107
God Stats
4W - 7L
1,341 SR
Queue Stats
273W - 281L
1,416 Elo+
Solo
Team Averages
Level 108
1,454 SR
1,482 Elo+

VS

Team Averages
Level 122
1,566 SR
1,555 Elo+
Tsukuyomi
Tsukuyomi
Cyber Mentor
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,540 Elo+
Solo
Thor
Thor
DiMajjjj
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,612 Elo+
Party 1
Ares
Ares
GDJunior13
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
LogansReign
Sylvanus
Level 147
God Stats
7W - 2L
1,832 SR
Queue Stats
635W - 636L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Los56
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigDrayk6699
Cliodhna
20
13 / 5 / 14
17,002
708
44,902
27,463
15,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
CrimsonJihad
Chang'e
20
2 / 4 / 17
13,901
579
11,767
24,133
23,008
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Elejias
Thoth
20
1 / 7 / 15
14,820
618
27,318
21,660
10,901
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
6 / 6 / 11
14,064
586
22,650
24,463
13,971
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 5 / 18
16,978
707
38,069
37,131
68,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cyber Mentor
Tsukuyomi
20
3 / 7 / 9
13,372
557
17,714
31,944
18,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
8 / 6 / 10
15,486
645
28,117
26,519
20,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 6 / 20
14,980
624
19,892
39,468
53,489
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
LogansReign
Sylvanus
20
3 / 6 / 16
13,545
564
20,218
38,536
42,679
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Los56
Cernunnos
20
8 / 5 / 14
15,502
646
24,750
32,839
22,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
96
30
Kills
27
27
Deaths
30
75
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BigDrayk6699
Cliodhna
13
5
14
4
W
Chang'e
CrimsonJihad
Chang'e
2
4
17
2.63
L
Tsukuyomi
Cyber Mentor
Tsukuyomi
3
7
9
1.07
L
Thor
8
6
10
2.17
W
Thoth
Elejias
Thoth
1
7
15
1.21
W
Ne Zha
6
6
11
1.92
L
5
6
20
2.5
L
Sylvanus
LogansReign
Sylvanus
3
6
16
1.83
L
Cernunnos
Los56
Cernunnos
8
5
14
3
W
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,706
Damage
110,691
134,850
Taken
169,306
131,506
Mitigated
158,916
58,900
Healing
72,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BigDrayk6699
Cliodhna
44,902
7,051
1,284
8,243
27,463
15,022
4,182
8,602
18,861
0
68,395
W
Chang'e
CrimsonJihad
Chang'e
11,767
1,690
19,978
9,369
24,133
23,008
2,274
5,331
18,802
31,416
0
L
Tsukuyomi
Cyber Mentor
Tsukuyomi
17,714
2,939
3,250
6,152
31,944
18,808
1,134
7,056
24,888
0
45,382
L
Thor
28,117
3,487
4,315
2,589
26,519
20,993
1,560
7,531
18,988
0
46,661
W
Thoth
Elejias
Thoth
27,318
1,327
2,725
3,353
21,660
10,901
1,992
6,925
14,735
70,332
0
W
Ne Zha
22,650
4,102
1,121
4,350
24,463
13,971
1,354
9,781
14,682
0
38,186
L
19,892
1,703
1,909
3,128
39,468
53,489
533
7,372
32,096
28,724
0
L
Sylvanus
LogansReign
Sylvanus
20,218
2,712
27,592
14,284
38,536
42,679
440
9,667
28,869
34,051
0
L
Cernunnos
Los56
Cernunnos
24,750
9,327
2,755
6,329
32,839
22,947
2,384
10,509
22,330
0
77,703
W
38,069
3,526
3,008
5,469
37,131
68,604
671
9,471
27,660
8,501
50,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,765
Gold Earned
72,885
267
Minions Killed
222
0
Camps Cleared
0
2,016,618
Distance Traveled
1,930,347
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
17,002
708
56
2
0
429,157
0
W
Chang'e
13,901
579
55
2
0
362,754
3
L
Tsukuyomi
13,372
557
37
2
0
410,842
3
L
Thor
15,486
645
37
2
0
394,024
0
W
Thoth
14,820
618
107
4
0
388,712
0
W
Ne Zha
14,064
586
27
1
0
393,693
4
L
Ares
14,980
624
20
1
0
374,969
0
L
Sylvanus
13,545
564
32
1
0
369,026
1
L
Cernunnos
15,502
646
96
4
0
381,486
1
W
Achilles
16,978
707
22
1
0
442,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role