Player Matchup

Tiamat
Tiamat
Lt Bungles
Tiamat
Level 94
God Stats
1W - 2L
1,271 SR
Queue Stats
51W - 90L
1,376 Elo+
Party 2
Maui
Maui
Mr MasterFlex
Maui
Level 54
God Stats
19W - 22L
1,512 SR
Queue Stats
46W - 77L
1,353 Elo+
Party 2
Mercury
Mercury
lui88x
Mercury
Level 106
God Stats
0W - 2L
1,236 SR
Queue Stats
170W - 196L
1,405 Elo+
Solo
Team Averages
Level 85
1,339 SR
1,378 Elo+

VS

Team Averages
Level 100
1,762 SR
1,452 Elo+
Ullr
Ullr
ArkAngelOfKhaos
Ullr
Level 151
God Stats
4W - 3L
1,726 SR
Queue Stats
181W - 185L
1,521 Elo+
Party 1
Bacchus
Bacchus
Chaf163
Bacchus
Level 48
God Stats
9W - 8L
1,868 SR
Queue Stats
29W - 42L
1,354 Elo+
Solo
Horus
Horus
LiteAngelOfKhaos
Horus
Level 101
God Stats
40W - 19L
1,694 SR
Queue Stats
138W - 178L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lt Bungles
Tiamat
12
0 / 0 / 1
6,954
632
5,273
4,691
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
7,289
663
1,935
9,673
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
lui88x
Mercury
12
1 / 2 / 0
7,292
663
4,068
8,468
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
7,899
718
7,575
3,610
1,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Chaf163
Bacchus
12
1 / 0 / 3
7,940
722
5,627
8,246
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 1 / 1
7,676
698
4,617
6,052
5,586
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Bacchus
Chaf163
Bacchus
1
0
3
2.5
W
2
1
1
2.5
L
Tiamat
Lt Bungles
Tiamat
0
0
1
0.5
L
0
2
1
0.25
L
Mercury
lui88x
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,276
Damage
17,819
22,832
Taken
17,908
15,846
Mitigated
17,689
3,943
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,575
2,387
0
156
3,610
1,762
1,166
968
2,642
0
54,523
W
Bacchus
Chaf163
Bacchus
5,627
459
236
1,821
8,246
10,341
150
3,544
4,702
18,433
0
W
4,617
1,597
791
1,302
6,052
5,586
224
2,778
3,274
0
7,778
L
Tiamat
Lt Bungles
Tiamat
5,273
520
71
1,561
4,691
2,547
0
1,842
2,849
19,365
0
L
1,935
669
193
1,410
9,673
9,051
0
2,339
7,334
13,422
0
L
Mercury
lui88x
Mercury
4,068
1,435
0
708
8,468
4,248
0
1,491
6,977
0
29,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,535
Gold Earned
23,515
121
Minions Killed
132
0
Camps Cleared
0
603,337
Distance Traveled
663,346
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,899
718
98
9
0
211,451
1
W
Bacchus
7,940
722
20
2
0
246,662
4
W
Horus
7,676
698
14
1
0
205,233
0
L
Tiamat
6,954
632
55
5
0
191,922
1
L
Maui
7,289
663
20
2
0
186,093
0
L
Mercury
7,292
663
46
4
0
225,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role