Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Dormias
Hachiman
Level 144
God Stats
7W - 4L
1,581 SR
Queue Stats
455W - 292L
1,674 Elo+
Party 1
Poseidon
Poseidon
juujubee
Poseidon
Level 155
God Stats
5W - 0L
1,727 SR
Queue Stats
499W - 270L
1,704 Elo+
Party 1
Team Averages
Level 145
1,562 SR
1,576 Elo+

VS

Team Averages
Level 85
1,542 SR
1,551 Elo+
Chang'e
Chang'e
Anutri
Chang'e
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
69W - 43L
1,563 Elo+
Solo
Merlin
Merlin
ItMorbinTime331
Merlin
Level 147
God Stats
1W - 1L
1,699 SR
Queue Stats
68W - 57L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
MockTiger
Kukulkan
Level 89
God Stats
0W - 2L
1,312 SR
Queue Stats
65W - 41L
1,530 Elo+
Party 2
Hachiman
Hachiman
ProbablyReformed
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 34L
1,520 Elo+
Party 2
Xing Tian
Xing Tian
Spooky979
Xing Tian
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
8 / 6 / 13
11,404
713
12,093
13,870
12,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
 
Sylvanus
20
4 / 2 / 17
11,176
699
9,888
20,869
27,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
 
Cerberus
18
3 / 2 / 18
10,755
672
17,109
20,849
22,629
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Dormias
Hachiman
20
6 / 0 / 11
11,175
698
16,807
12,110
7,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
juujubee
Poseidon
18
3 / 4 / 14
11,186
699
17,779
11,122
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anutri
Chang'e
14
1 / 4 / 10
9,027
564
5,160
8,435
2,956
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 5 / 9
10,135
633
13,689
13,330
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MockTiger
Kukulkan
19
3 / 5 / 11
10,736
671
15,526
14,575
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 6 / 6
10,071
629
21,498
15,162
6,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Spooky979
Xing Tian
19
2 / 4 / 12
10,177
636
10,027
27,734
31,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
24
Kills
14
14
Deaths
24
73
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
6
13
2.42
W
Sylvanus
 
Sylvanus
4
2
17
6.25
W
Cerberus
 
Cerberus
3
2
18
6
L
Chang'e
Anutri
Chang'e
1
4
10
1.5
W
Hachiman
Dormias
Hachiman
6
0
11
11.5
L
3
5
9
1.5
L
Kukulkan
MockTiger
Kukulkan
3
5
11
1.7
L
5
6
6
1.33
L
Xing Tian
Spooky979
Xing Tian
2
4
12
2
W
Poseidon
juujubee
Poseidon
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,676
Damage
65,900
78,820
Taken
79,236
76,035
Mitigated
52,436
44,382
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,093
2,878
0
939
13,870
12,025
741
7,771
6,099
0
15,323
W
Sylvanus
 
Sylvanus
9,888
2,061
13,121
8,681
20,869
27,942
217
10,628
10,241
19,502
0
W
Cerberus
 
Cerberus
17,109
348
6,086
7,491
20,849
22,629
466
11,590
9,259
27,164
0
L
Chang'e
Anutri
Chang'e
5,160
478
9,465
1,982
8,435
2,956
0
4,619
3,205
9,181
0
W
Hachiman
Dormias
Hachiman
16,807
6,715
3,580
1,981
12,110
7,326
1,362
6,619
5,491
0
36,083
L
13,689
119
0
447
13,330
5,718
0
9,066
3,912
37,795
0
L
Kukulkan
MockTiger
Kukulkan
15,526
1,310
705
681
14,575
5,635
0
10,295
3,544
41,521
0
L
21,498
10,937
0
750
15,162
6,263
0
7,452
6,745
0
26,006
L
Xing Tian
Spooky979
Xing Tian
10,027
1,039
1,168
7,517
27,734
31,864
0
11,908
14,782
20,241
0
W
Poseidon
juujubee
Poseidon
17,779
2,788
1,175
1,328
11,122
6,113
1,370
7,794
3,328
44,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,696
Gold Earned
50,146
169
Minions Killed
173
0
Camps Cleared
0
1,397,218
Distance Traveled
1,285,996
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,404
713
13
1
0
250,116
0
W
Sylvanus
11,176
699
20
1
0
271,497
2
W
Cerberus
10,755
672
23
1
0
323,936
0
L
Chang'e
9,027
564
18
1
0
249,915
5
W
Hachiman
11,175
698
25
2
0
301,201
0
L
Merlin
10,135
633
48
3
0
242,157
1
L
Kukulkan
10,736
671
70
4
0
253,799
6
L
Hachiman
10,071
629
15
1
0
239,559
1
L
Xing Tian
10,177
636
22
1
0
300,566
4
W
Poseidon
11,186
699
88
6
0
250,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role