Player Matchup

Sylvanus
Sylvanus
HeyJoe65
Sylvanus
Level 128
God Stats
0W - 2L
1,146 SR
Queue Stats
20W - 37L
1,274 Elo+
Party 2
Izanami
Izanami
HopDevil73
Izanami
Level 107
God Stats
10W - 13L
1,322 SR
Queue Stats
11W - 15L
1,343 Elo+
Party 2
Anubis
Anubis
Jeff The Tomato
Anubis
Level 145
God Stats
1W - 2L
1,344 SR
Queue Stats
17W - 30L
1,288 Elo+
Party 2
Team Averages
Level 127
1,271 SR
1,302 Elo+

VS

Team Averages
Level 76
1,434 SR
1,357 Elo+
Thanatos
Thanatos
BeLikeMarii
Thanatos
Level 127
God Stats
3W - 0L
1,572 SR
Queue Stats
127W - 167L
1,353 Elo+
Party 1
Arachne
Arachne
Chrispyyx7375
Arachne
Level 36
God Stats
1W - 2L
1,248 SR
Queue Stats
143W - 187L
1,331 Elo+
Party 1
Chang'e
Chang'e
thtslori
Chang'e
Level 64
God Stats
125W - 130L
1,481 SR
Queue Stats
273W - 322L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeyJoe65
Sylvanus
14
0 / 7 / 2
9,878
617
7,132
21,434
21,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
HopDevil73
Izanami
17
2 / 5 / 2
10,793
675
9,795
15,657
6,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 2
9,814
613
16,298
10,354
4,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeLikeMarii
Thanatos
20
12 / 1 / 4
12,748
797
24,761
22,378
9,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
12
0 / 2 / 7
9,754
610
4,328
9,325
5,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
thtslori
Chang'e
20
4 / 1 / 11
12,533
783
14,415
14,715
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
16
16
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BeLikeMarii
Thanatos
12
1
4
14
W
Arachne
0
2
7
1.75
L
Sylvanus
HeyJoe65
Sylvanus
0
7
2
0.14
L
Izanami
HopDevil73
Izanami
2
5
2
0.6
L
1
4
2
0.5
W
Chang'e
thtslori
Chang'e
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,225
Damage
43,504
47,445
Taken
46,418
32,910
Mitigated
21,001
13,713
Healing
36,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BeLikeMarii
Thanatos
24,761
7,046
0
18,017
22,378
9,802
68
12,361
10,017
0
77,644
W
Arachne
4,328
3,601
1,584
1,825
9,325
5,616
37
4,768
4,557
0
12,152
L
Sylvanus
HeyJoe65
Sylvanus
7,132
993
2,952
4,125
21,434
21,975
0
6,796
14,638
13,567
0
L
Izanami
HopDevil73
Izanami
9,795
7,411
0
4,420
15,657
6,024
0
4,281
11,376
0
57,694
L
16,298
1,293
0
2,216
10,354
4,911
0
3,344
7,010
43,195
0
W
Chang'e
thtslori
Chang'e
14,415
838
5,946
8,886
14,715
5,583
0
6,427
8,288
64,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
35,035
162
Minions Killed
227
0
Camps Cleared
0
719,785
Distance Traveled
761,349
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,748
797
87
5
0
285,209
0
W
Arachne
9,754
610
21
1
0
176,172
1
L
Sylvanus
9,878
617
9
1
0
239,591
2
L
Izanami
10,793
675
82
5
0
264,705
2
L
Anubis
9,814
613
71
4
0
215,489
4
W
Chang'e
12,533
783
119
7
0
299,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role