Player Matchup

Zhong Kui
Zhong Kui
Aliensaber
Zhong Kui
Level 129
God Stats
21W - 11L
1,703 SR
Queue Stats
152W - 158L
1,495 Elo+
Solo
Amaterasu
Amaterasu
DarKCriss
Amaterasu
Level 129
God Stats
5W - 6L
1,586 SR
Queue Stats
21W - 19L
1,577 Elo+
Party 1
Odin
Odin
Slendy64
Odin
Level 128
God Stats
3W - 4L
1,394 SR
Queue Stats
21W - 19L
1,576 Elo+
Party 1
Team Averages
Level 129
1,561 SR
1,549 Elo+

VS

Team Averages
Level 122
1,588 SR
1,456 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rennite
Nu Wa
Level 160
God Stats
12W - 9L
1,765 SR
Queue Stats
726W - 546L
1,729 Elo+
Solo
Sobek
Sobek
SaltyEggRoll33
Sobek
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aliensaber
Zhong Kui
15
2 / 5 / 2
10,126
675
13,538
15,783
13,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
DarKCriss
Amaterasu
15
1 / 3 / 4
9,747
650
11,964
20,878
19,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
2 / 5 / 2
10,012
667
5,892
11,919
12,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
6 / 0 / 7
11,991
799
22,455
13,705
6,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Rennite
Nu Wa
16
2 / 4 / 9
10,357
690
11,542
12,833
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 1 / 8
11,062
737
7,194
12,288
12,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
13
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
7
9.5
L
Zhong Kui
Aliensaber
Zhong Kui
2
5
2
0.6
L
Amaterasu
DarKCriss
Amaterasu
1
3
4
1
W
Nu Wa
Rennite
Nu Wa
2
4
9
1.63
W
5
1
8
9
L
Odin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,394
Damage
41,191
48,580
Taken
38,826
44,531
Mitigated
25,073
10,643
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
22,455
13,100
0
7,633
13,705
6,644
1,676
5,486
7,894
0
81,097
L
Zhong Kui
Aliensaber
Zhong Kui
13,538
631
0
4,278
15,783
13,086
0
3,917
11,662
52,150
0
L
Amaterasu
DarKCriss
Amaterasu
11,964
5,052
0
5,965
20,878
19,435
0
8,273
12,213
0
40,575
W
Nu Wa
Rennite
Nu Wa
11,542
4,992
0
2,359
12,833
6,263
1,006
2,528
10,110
37,255
6,731
W
7,194
992
0
3,459
12,288
12,166
0
4,908
7,179
15,077
0
L
Odin
5,892
1,182
0
400
11,919
12,010
0
4,284
7,375
0
33,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
33,410
190
Minions Killed
191
0
Camps Cleared
0
902,378
Distance Traveled
776,752
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,991
799
111
7
0
260,951
0
L
Zhong Kui
10,126
675
93
6
0
264,609
4
L
Amaterasu
9,747
650
44
3
0
331,086
4
W
Nu Wa
10,357
690
51
3
0
244,332
1
W
Sobek
11,062
737
29
2
0
271,469
5
L
Odin
10,012
667
53
4
0
306,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role