Player Matchup

Medusa
Medusa
AngyScoob
Medusa
Level 80
God Stats
21W - 24L
1,480 SR
Queue Stats
408W - 390L
1,491 Elo+
Party 2
Ymir
Ymir
Nmyuu
Ymir
Level 103
God Stats
31W - 28L
1,583 SR
Queue Stats
171W - 152L
1,536 Elo+
Party 2
Arachne
Arachne
VillisSwine
Arachne
Level 125
God Stats
24W - 20L
1,616 SR
Queue Stats
172W - 162L
1,572 Elo+
Party 1
Mulan
Mulan
aWildFloridaMan
Mulan
Level 51
God Stats
1W - 3L
1,471 SR
Queue Stats
103W - 120L
1,515 Elo+
Party 1
Chronos
Chronos
basaarbovo
Chronos
Level 108
God Stats
35W - 24L
1,631 SR
Queue Stats
441W - 411L
1,495 Elo+
Party 2
Team Averages
Level 93
1,556 SR
1,522 Elo+

VS

Team Averages
Level 92
1,628 SR
1,552 Elo+
Xbalanque
Xbalanque
GotGotGot
Xbalanque
Level 67
God Stats
20W - 19L
1,644 SR
Queue Stats
49W - 31L
1,572 Elo+
Party 3
Hercules
Hercules
NeonNinja53
Hercules
Level 55
God Stats
13W - 9L
1,749 SR
Queue Stats
104W - 93L
1,545 Elo+
Party 3
Sol
Sol
ThisQueen
Sol
Level 88
God Stats
2W - 0L
1,689 SR
Queue Stats
85W - 92L
1,514 Elo+
Solo
Fenrir
Fenrir
jaybone214
Fenrir
Level 105
God Stats
5W - 4L
1,565 SR
Queue Stats
79W - 83L
1,558 Elo+
Solo
Cthulhu
Cthulhu
klennety28
Cthulhu
Level 147
God Stats
7W - 7L
1,494 SR
Queue Stats
382W - 381L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngyScoob
Medusa
8
0 / 3 / 0
4,637
464
2,312
6,888
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Nmyuu
Ymir
8
0 / 3 / 1
4,565
457
1,972
10,142
7,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
VillisSwine
Arachne
10
2 / 1 / 1
5,859
586
2,490
7,544
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 1
5,298
530
1,960
8,813
5,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
basaarbovo
Chronos
10
1 / 4 / 1
5,660
566
7,308
7,803
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GotGotGot
Xbalanque
11
6 / 0 / 1
6,569
657
6,683
4,179
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
NeonNinja53
Hercules
10
1 / 0 / 7
5,609
561
3,620
7,479
4,170
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 5
5,969
597
3,063
6,450
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jaybone214
Fenrir
11
5 / 3 / 1
6,291
629
5,000
8,310
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
klennety28
Cthulhu
11
2 / 1 / 1
6,432
643
5,539
7,561
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
AngyScoob
Medusa
0
3
0
0
W
Xbalanque
GotGotGot
Xbalanque
6
0
1
6.5
W
Hercules
NeonNinja53
Hercules
1
0
7
4.5
L
Ymir
Nmyuu
Ymir
0
3
1
0.17
W
0
1
5
2.5
L
Arachne
VillisSwine
Arachne
2
1
1
2.5
L
1
3
1
0.5
L
Chronos
basaarbovo
Chronos
1
4
1
0.38
W
Fenrir
jaybone214
Fenrir
5
3
1
1.83
W
Cthulhu
klennety28
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
23,905
41,190
Taken
33,979
20,239
Mitigated
16,102
11,878
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AngyScoob
Medusa
2,312
1,308
0
1,805
6,888
1,671
17
206
6,682
0
26,581
W
Xbalanque
GotGotGot
Xbalanque
6,683
2,755
0
1,605
4,179
1,410
277
1,308
2,871
0
38,478
W
Hercules
NeonNinja53
Hercules
3,620
1,247
0
1,807
7,479
4,170
0
1,707
5,772
0
29,897
L
Ymir
Nmyuu
Ymir
1,972
791
375
2,426
10,142
7,396
0
1,279
8,863
13,717
0
W
3,063
767
0
2,844
6,450
2,656
0
4,875
1,575
37,720
0
L
Arachne
VillisSwine
Arachne
2,490
1,590
0
3,416
7,544
3,347
0
1,162
6,181
0
37,314
L
1,960
459
0
2,983
8,813
5,124
0
3,665
4,435
0
22,767
L
Chronos
basaarbovo
Chronos
7,308
2,724
0
873
7,803
2,701
309
1,572
6,231
40,671
0
W
Fenrir
jaybone214
Fenrir
5,000
1,354
0
578
8,310
3,226
0
1,440
6,870
0
38,376
W
Cthulhu
klennety28
Cthulhu
5,539
568
0
3,750
7,561
4,640
0
0
7,561
34,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
30,870
246
Minions Killed
368
0
Camps Cleared
0
935,464
Distance Traveled
1,004,664
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,637
464
38
4
0
182,279
1
W
Xbalanque
6,569
657
79
8
0
199,196
0
W
Hercules
5,609
561
49
5
0
205,832
1
L
Ymir
4,565
457
17
2
0
182,458
2
W
Sol
5,969
597
74
7
0
188,089
2
L
Arachne
5,859
586
75
8
0
239,051
1
L
Mulan
5,298
530
39
4
0
148,923
0
L
Chronos
5,660
566
77
8
0
182,753
6
W
Fenrir
6,291
629
75
8
0
200,962
1
W
Cthulhu
6,432
643
91
9
0
210,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role