Player Matchup

Danzaburou
Danzaburou
Ewilshockabruh
Danzaburou
Level 65
God Stats
11W - 5L
1,605 SR
Queue Stats
161W - 137L
1,551 Elo+
Party 3
Thanatos
Thanatos
Reaper412
Thanatos
Level 144
God Stats
4W - 3L
1,613 SR
Queue Stats
146W - 108L
1,567 Elo+
Party 1
Hera
Hera
Reesfro
Hera
Level 76
God Stats
5W - 1L
1,916 SR
Queue Stats
159W - 131L
1,576 Elo+
Party 3
Yemoja
Yemoja
lXl Huffy lXl
Yemoja
Level 124
God Stats
2W - 4L
1,516 SR
Queue Stats
183W - 161L
1,562 Elo+
Party 3
Ullr
Ullr
whytel3oi
Ullr
Level 122
God Stats
2W - 2L
1,827 SR
Queue Stats
223W - 206L
1,481 Elo+
Party 1
Team Averages
Level 106
1,696 SR
1,547 Elo+

VS

Team Averages
Level 119
1,467 SR
1,537 Elo+
Xing Tian
Xing Tian
RadiationKIng34
Xing Tian
Level 147
God Stats
1W - 0L
1,555 SR
Queue Stats
36W - 35L
1,499 Elo+
Solo
Discordia
Discordia
TheEskimoKing
Discordia
Level 106
God Stats
5W - 1L
1,832 SR
Queue Stats
47W - 56L
1,467 Elo+
Party 2
Rama
Rama
TonkaSlice
Rama
Level 97
God Stats
1W - 0L
1,271 SR
Queue Stats
36W - 30L
1,591 Elo+
Solo
Aphrodite
Aphrodite
Zaphro
Aphrodite
Level 139
God Stats
3W - 3L
1,498 SR
Queue Stats
296W - 328L
1,556 Elo+
Solo
Cerberus
Cerberus
iRainwater
Cerberus
Level 108
God Stats
1W - 2L
1,180 SR
Queue Stats
160W - 135L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ewilshockabruh
Danzaburou
18
1 / 4 / 5
11,081
652
13,837
17,199
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Reaper412
Thanatos
20
8 / 4 / 1
11,878
699
25,955
20,907
11,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Reesfro
Hera
17
0 / 3 / 6
10,461
615
36,762
13,037
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 5
9,667
569
4,628
18,022
16,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
16
0 / 7 / 6
9,992
588
12,372
20,875
9,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RadiationKIng34
Xing Tian
18
4 / 2 / 12
12,242
720
12,936
39,642
45,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
TheEskimoKing
Discordia
20
7 / 2 / 12
12,098
712
33,157
11,924
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 9
12,647
744
16,271
19,630
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Zaphro
Aphrodite
19
1 / 1 / 20
11,402
671
7,403
17,383
9,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
iRainwater
Cerberus
17
1 / 3 / 15
10,592
623
8,563
30,025
29,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
9
Kills
21
21
Deaths
10
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ewilshockabruh
Danzaburou
1
4
5
0.88
W
Xing Tian
RadiationKIng34
Xing Tian
4
2
12
5
L
Thanatos
Reaper412
Thanatos
8
4
1
2.13
L
Hera
Reesfro
Hera
0
3
6
1
W
Discordia
TheEskimoKing
Discordia
7
2
12
6.5
W
8
2
9
6.25
W
Aphrodite
Zaphro
Aphrodite
1
1
20
11
W
Cerberus
iRainwater
Cerberus
1
3
15
2.83
L
0
3
5
0.83
L
Ullr
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,554
Damage
78,330
90,040
Taken
118,604
51,423
Mitigated
99,463
46,416
Healing
62,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ewilshockabruh
Danzaburou
13,837
4,205
816
3,186
17,199
8,060
2,797
13,746
3,453
0
34,153
W
Xing Tian
RadiationKIng34
Xing Tian
12,936
892
1,631
14,007
39,642
45,112
771
14,255
25,387
22,647
0
L
Thanatos
Reaper412
Thanatos
25,955
2,518
3,120
13,621
20,907
11,153
81
11,517
9,390
0
35,944
L
Hera
Reesfro
Hera
36,762
9,355
1,039
647
13,037
6,280
2,642
10,589
2,448
59,603
0
W
Discordia
TheEskimoKing
Discordia
33,157
617
3,765
1,888
11,924
5,495
1,111
2,183
9,741
61,232
0
W
16,271
10,140
0
4,870
19,630
9,347
4,639
5,334
14,296
0
47,857
W
Aphrodite
Zaphro
Aphrodite
7,403
1,141
17,889
8,909
17,383
9,689
1,649
7,636
9,747
34,102
0
W
Cerberus
iRainwater
Cerberus
8,563
304
2,897
6,368
30,025
29,820
253
11,982
18,043
14,665
0
L
4,628
1,645
16,180
6,092
18,022
16,007
517
12,011
6,011
8,632
0
L
Ullr
12,372
5,706
111
1,604
20,875
9,923
691
14,196
6,679
0
28,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
58,981
163
Minions Killed
195
0
Camps Cleared
0
1,455,642
Distance Traveled
1,667,047
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,081
652
55
3
0
287,308
0
W
Xing Tian
12,242
720
11
1
0
355,748
1
L
Thanatos
11,878
699
15
1
0
335,157
2
L
Hera
10,461
615
55
3
0
300,624
1
W
Discordia
12,098
712
52
3
0
339,018
5
W
Rama
12,647
744
64
4
0
284,532
3
W
Aphrodite
11,402
671
54
3
0
356,996
6
W
Cerberus
10,592
623
14
1
0
330,753
0
L
Yemoja
9,667
569
5
0
0
269,169
2
L
Ullr
9,992
588
33
2
0
263,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role