Player Matchup

Awilix
Awilix
DrTurtleMD
Awilix
Level 101
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 1L
1,676 Elo+
Party 2
Izanami
Izanami
I WreK You
Izanami
Level 147
God Stats
4W - 10L
1,380 SR
Queue Stats
408W - 443L
1,400 Elo+
Solo
Tyr
Tyr
JoshA21212
Tyr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 242L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
PECTABPATOPA
Kumbhakarna
Level 154
God Stats
8W - 14L
1,418 SR
Queue Stats
550W - 579L
1,444 Elo+
Solo
He Bo
He Bo
Player112422
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 115
1,418 SR
1,488 Elo+

VS

Team Averages
Level 74
1,491 SR
1,452 Elo+
Vamana
Vamana
MathMatix
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 80L
1,355 Elo+
Solo
Nu Wa
Nu Wa
Mogo2go
Nu Wa
Level 160
God Stats
1W - 1L
1,380 SR
Queue Stats
16W - 14L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
ThoughtRobot
Heimdallr
Level 65
God Stats
4W - 2L
1,422 SR
Queue Stats
90W - 109L
1,452 Elo+
Solo
Neith
Neith
TophatMonocle
Neith
Level 29
God Stats
1W - 0L
1,651 SR
Queue Stats
6W - 4L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
ViperPiper94
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrTurtleMD
Awilix
13
1 / 5 / 6
6,894
689
6,187
9,337
4,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
I WreK You
Izanami
10
0 / 4 / 4
6,343
634
7,954
7,225
2,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 7
6,868
687
2,995
9,602
10,012
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
PECTABPATOPA
Kumbhakarna
16
4 / 3 / 5
8,788
879
3,700
13,977
16,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 5 / 0
7,951
795
11,662
9,459
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MathMatix
Vamana
13
0 / 2 / 7
7,684
768
4,407
11,042
7,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Mogo2go
Nu Wa
17
8 / 3 / 10
9,380
938
13,215
9,032
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
ThoughtRobot
Heimdallr
14
3 / 1 / 9
8,201
820
9,309
7,773
3,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 1 / 8
8,552
855
9,144
8,474
4,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kuzenbo
ViperPiper94
Kuzenbo
14
4 / 4 / 8
8,621
862
5,336
13,822
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
10
Kills
19
20
Deaths
11
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Awilix
DrTurtleMD
Awilix
1
5
6
0.8
L
Izanami
I WreK You
Izanami
0
4
4
0.5
L
0
3
7
1.17
W
Vamana
MathMatix
Vamana
0
2
7
1.75
W
Nu Wa
Mogo2go
Nu Wa
8
3
10
4.33
L
Kumbhakarna
PECTABPATOPA
Kumbhakarna
4
3
5
2.17
L
5
5
0
1
W
Heimdallr
ThoughtRobot
Heimdallr
3
1
9
7.5
W
4
1
8
8
W
Kuzenbo
ViperPiper94
Kuzenbo
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
41,411
49,600
Taken
50,143
38,074
Mitigated
37,689
11,922
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
DrTurtleMD
Awilix
6,187
1,465
683
493
9,337
4,130
695
4,180
5,157
21
15,434
L
Izanami
I WreK You
Izanami
7,954
4,232
0
726
7,225
2,806
0
3,247
3,978
0
17,338
L
2,995
274
786
1,849
9,602
10,012
123
3,157
6,445
145
9,608
W
Vamana
MathMatix
Vamana
4,407
691
1,878
3,260
11,042
7,326
54
2,914
8,128
0
8,821
W
Nu Wa
Mogo2go
Nu Wa
13,215
4,161
416
840
9,032
4,423
850
2,333
6,699
29,939
0
L
Kumbhakarna
PECTABPATOPA
Kumbhakarna
3,700
217
1,635
4,001
13,977
16,959
0
5,264
8,713
16,333
0
L
11,662
344
752
997
9,459
4,167
550
2,703
6,756
20,292
0
W
Heimdallr
ThoughtRobot
Heimdallr
9,309
3,791
2,408
3,225
7,773
3,859
88
3,782
3,991
0
18,979
W
9,144
3,194
255
1,825
8,474
4,417
1,144
1,943
6,531
0
22,866
W
Kuzenbo
ViperPiper94
Kuzenbo
5,336
1,942
1,132
1,964
13,822
17,664
580
4,556
9,266
7,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
42,438
99
Minions Killed
96
0
Camps Cleared
0
910,087
Distance Traveled
862,051
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,894
689
15
2
0
194,500
0
L
Izanami
6,343
634
20
2
0
99,852
0
L
Tyr
6,868
687
12
1
0
203,514
0
W
Vamana
7,684
768
11
1
0
213,202
1
W
Nu Wa
9,380
938
32
3
0
172,067
1
L
Kumbhakarna
8,788
879
16
2
0
217,368
2
L
He Bo
7,951
795
36
4
0
194,853
0
W
Heimdallr
8,201
820
19
2
0
114,618
0
W
Neith
8,552
855
32
3
0
176,006
0
W
Kuzenbo
8,621
862
2
0
0
186,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role