Player Matchup

Baron Samedi
Baron Samedi
PlatinumStriz
Baron Samedi
Level 64
God Stats
13W - 5L
1,910 SR
Queue Stats
89W - 102L
1,435 Elo+
Party 1
Neith
Neith
Thoj_Boi_01
Neith
Level 20
God Stats
17W - 20L
1,505 SR
Queue Stats
32W - 31L
1,426 Elo+
Party 1
Tyr
Tyr
UNDEAD_SAMURAI_0
Tyr
Level 108
God Stats
6W - 8L
1,403 SR
Queue Stats
178W - 195L
1,501 Elo+
Party 1
Team Averages
Level 64
1,606 SR
1,454 Elo+

VS

Team Averages
Level 76
1,467 SR
1,624 Elo+
Ra
Ra
EZBakeOven533
Ra
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,686 Elo+
Party 2
Shiva
Shiva
PLEX57
Shiva
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,592 Elo+
Party 2
Cupid
Cupid
Shocky_Boi
Cupid
Level 6
God Stats
2W - 2L
1,401 SR
Queue Stats
14W - 13L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PlatinumStriz
Baron Samedi
20
5 / 3 / 10
15,073
685
22,561
21,579
12,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
4 / 0 / 9
15,767
717
22,454
19,403
10,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 0 / 8
15,717
714
24,306
31,937
39,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 0
14,593
663
20,912
20,984
11,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
PLEX57
Shiva
18
0 / 4 / 3
12,956
589
17,485
33,958
44,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
18
0 / 5 / 1
12,947
589
14,772
20,433
9,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
Shiva
PLEX57
Shiva
0
4
3
0.38
W
Baron Samedi
PlatinumStriz
Baron Samedi
5
3
10
3.33
L
Cupid
0
5
1
0.1
W
4
0
9
8.5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,321
Damage
53,169
72,919
Taken
75,375
62,251
Mitigated
64,950
28,951
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,912
474
3,236
4,786
20,984
11,331
0
3,303
17,681
86,078
0
L
Shiva
PLEX57
Shiva
17,485
4,197
1,208
3,185
33,958
44,156
0
11,120
22,838
213
45,200
W
Baron Samedi
PlatinumStriz
Baron Samedi
22,561
1,475
2,857
7,895
21,579
12,764
1,153
6,543
15,036
95,216
0
L
Cupid
14,772
5,712
409
1,160
20,433
9,463
0
8,203
12,230
0
71,524
W
22,454
8,579
0
6,023
19,403
10,239
1,990
6,151
13,252
0
80,017
W
24,306
3,780
0
12,176
31,937
39,248
827
8,481
23,456
0
65,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,557
Gold Earned
40,496
273
Minions Killed
238
0
Camps Cleared
0
1,277,641
Distance Traveled
1,158,470
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,593
663
107
5
0
409,987
2
L
Shiva
12,956
589
33
2
0
381,871
4
W
Baron Samedi
15,073
685
114
5
0
364,915
0
L
Cupid
12,947
589
98
4
0
366,612
2
W
Neith
15,767
717
103
5
0
427,236
0
W
Tyr
15,717
714
56
3
0
485,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role