Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Lil AOD RIP
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,548 Elo+
Party 3
Serqet
Serqet
SoughtPlains645
Serqet
Level 66
God Stats
10W - 8L
1,484 SR
Queue Stats
90W - 98L
1,467 Elo+
Party 3
Achilles
Achilles
TeChniCalGameR6
Achilles
Level 85
God Stats
11W - 8L
1,606 SR
Queue Stats
178W - 170L
1,465 Elo+
Party 3
Thoth
Thoth
xALIxZOMBIEx
Thoth
Level 127
God Stats
1W - 3L
1,367 SR
Queue Stats
307W - 266L
1,511 Elo+
Solo
Team Averages
Level 90
1,491 SR
1,498 Elo+

VS

Team Averages
Level 133
1,576 SR
1,515 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Leo_wolfxx
Discordia
Level 139
God Stats
31W - 22L
1,579 SR
Queue Stats
838W - 789L
1,522 Elo+
Party 1
Bakasura
Bakasura
NightwingRising
Bakasura
Level 141
God Stats
10W - 3L
1,723 SR
Queue Stats
269W - 254L
1,541 Elo+
Party 2
Ymir
Ymir
SilentSnipes_YT
Ymir
Level 107
God Stats
8W - 10L
1,520 SR
Queue Stats
456W - 428L
1,514 Elo+
Party 1
Amaterasu
Amaterasu
Sparton220
Amaterasu
Level 121
God Stats
11W - 8L
1,557 SR
Queue Stats
320W - 309L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 2 / 0
5,071
507
2,374
7,487
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 0
4,815
482
3,709
8,052
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
4,972
497
2,760
7,224
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
10
1 / 2 / 1
5,561
556
5,750
10,081
6,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 1
5,249
525
2,163
6,246
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 0 / 0
6,328
633
7,198
5,840
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Leo_wolfxx
Discordia
10
0 / 0 / 5
5,545
555
3,856
3,148
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
11
6 / 1 / 2
6,266
627
6,732
8,611
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 6
6,365
637
3,059
4,698
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Sparton220
Amaterasu
10
2 / 2 / 2
6,073
607
7,561
12,274
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Danzaburou
 
Danzaburou
2
0
0
2
W
Discordia
Leo_wolfxx
Discordia
0
0
5
2.5
L
0
3
0
0
W
Bakasura
6
1
2
7
W
3
0
6
6
L
0
2
2
0.5
W
Amaterasu
Sparton220
Amaterasu
2
2
2
1.5
L
Achilles
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,756
Damage
28,406
39,090
Taken
34,571
18,183
Mitigated
13,966
7,746
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,374
914
423
2,038
7,487
4,269
0
2,035
5,172
14,075
0
W
Danzaburou
 
Danzaburou
7,198
3,692
0
2,165
5,840
2,015
1,062
368
5,472
0
41,166
W
Discordia
Leo_wolfxx
Discordia
3,856
135
0
631
3,148
1,009
0
1,516
1,484
34,969
0
L
3,709
3,175
0
1,956
8,052
2,273
0
368
7,601
0
32,651
W
Bakasura
6,732
4,636
0
2,433
8,611
3,009
0
1,220
7,159
0
34,041
W
3,059
496
71
2,953
4,698
2,388
0
1,227
3,471
16,560
3,285
L
2,760
922
0
250
7,224
2,453
0
843
6,351
0
30,840
W
Amaterasu
Sparton220
Amaterasu
7,561
4,748
0
7,655
12,274
5,545
0
0
12,247
0
42,443
L
Achilles
5,750
2,447
0
2,378
10,081
6,863
0
532
9,189
0
35,940
L
2,163
196
0
701
6,246
2,325
0
2,841
3,140
29,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
30,577
265
Minions Killed
309
0
Camps Cleared
0
957,808
Distance Traveled
1,034,600
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,071
507
27
3
0
149,258
0
W
Danzaburou
6,328
633
68
7
0
202,221
1
W
Discordia
5,545
555
67
7
0
208,422
3
L
Rama
4,815
482
59
6
0
175,171
0
W
Bakasura
6,266
627
71
7
0
235,224
5
W
Ymir
6,365
637
23
2
0
202,039
4
L
Serqet
4,972
497
58
6
0
234,695
0
W
Amaterasu
6,073
607
80
8
0
186,694
5
L
Achilles
5,561
556
53
5
0
201,569
0
L
Thoth
5,249
525
68
7
0
197,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role