Player Matchup

Jing Wei
Jing Wei
Boldpresence333
Jing Wei
Level 104
God Stats
16W - 34L
1,308 SR
Queue Stats
182W - 216L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChosenSeeker
Morgan Le Fay
Level 98
God Stats
3W - 1L
1,421 SR
Queue Stats
105W - 127L
1,390 Elo+
Party 3
Chaac
Chaac
IISSORAII
Chaac
Level 94
God Stats
3W - 5L
1,452 SR
Queue Stats
455W - 496L
1,368 Elo+
Party 1
Athena
Athena
XGodzilla7X
Athena
Level 126
God Stats
2W - 7L
1,225 SR
Queue Stats
464W - 537L
1,425 Elo+
Party 3
Vamana
Vamana
ll-Ludwig-ll
Vamana
Level 142
God Stats
1W - 2L
1,535 SR
Queue Stats
608W - 609L
1,392 Elo+
Party 1
Team Averages
Level 113
1,388 SR
1,401 Elo+

VS

Team Averages
Level 70
1,583 SR
1,462 Elo+
Ganesha
Ganesha
Estarosa92
Ganesha
Level 153
God Stats
2W - 0L
1,607 SR
Queue Stats
43W - 29L
1,494 Elo+
Party 2
Ne Zha
Ne Zha
MrKitten00
Ne Zha
Level 38
God Stats
14W - 5L
1,617 SR
Queue Stats
46W - 40L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
Primordial3
Cernunnos
Level 43
God Stats
10W - 6L
1,554 SR
Queue Stats
32W - 30L
1,449 Elo+
Party 2
Chang'e
Chang'e
ShadowsXHunter
Chang'e
Level 62
God Stats
10W - 4L
1,650 SR
Queue Stats
19W - 12L
1,465 Elo+
Party 2
Mulan
Mulan
chinses
Mulan
Level 52
God Stats
13W - 14L
1,488 SR
Queue Stats
69W - 90L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 4 / 0
10,599
379
3,824
14,280
6,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ChosenSeeker
Morgan Le Fay
15
2 / 9 / 1
10,560
377
25,088
24,805
11,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
IISSORAII
Chaac
18
2 / 5 / 2
12,473
445
21,442
28,288
47,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
17
1 / 8 / 2
10,641
380
9,797
33,152
34,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
20
4 / 5 / 3
13,701
489
13,790
30,598
20,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Estarosa92
Ganesha
18
0 / 2 / 26
14,249
509
13,069
28,607
39,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
MrKitten00
Ne Zha
20
8 / 0 / 11
15,296
546
19,196
28,222
17,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cernunnos
Primordial3
Cernunnos
20
12 / 4 / 9
15,693
560
30,639
23,156
13,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 3 / 14
14,389
514
22,717
26,066
14,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
chinses
Mulan
19
2 / 1 / 14
12,559
449
16,138
21,856
22,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
9
Kills
31
31
Deaths
10
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
4
0
0
L
Morgan Le Fay
ChosenSeeker
Morgan Le Fay
2
9
1
0.28
W
Ganesha
Estarosa92
Ganesha
0
2
26
6.5
L
Chaac
IISSORAII
Chaac
2
5
2
0.6
W
Ne Zha
MrKitten00
Ne Zha
8
0
11
13.5
W
Cernunnos
Primordial3
Cernunnos
12
4
9
4.13
W
9
3
14
5.33
L
Athena
1
8
2
0.25
W
Mulan
chinses
Mulan
2
1
14
9
L
Vamana
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,941
Damage
101,759
131,123
Taken
127,907
119,789
Mitigated
107,262
27,891
Healing
53,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,824
3,225
0
2,624
14,280
6,120
1,362
2,004
12,276
0
67,614
L
Morgan Le Fay
ChosenSeeker
Morgan Le Fay
25,088
2,739
85
5,075
24,805
11,890
333
8,486
16,319
81,822
0
W
Ganesha
Estarosa92
Ganesha
13,069
1,045
980
4,888
28,607
39,492
891
8,827
19,411
44,952
0
L
Chaac
IISSORAII
Chaac
21,442
1,710
0
7,678
28,288
47,558
535
7,705
20,583
0
107,046
W
Ne Zha
MrKitten00
Ne Zha
19,196
9,759
0
16,065
28,222
17,292
5,846
4,628
23,582
0
146,109
W
Cernunnos
Primordial3
Cernunnos
30,639
19,098
0
6,730
23,156
13,691
13,084
4,714
18,442
0
153,423
W
22,717
3,149
9,849
11,286
26,066
14,618
2,926
10,646
15,420
102,297
969
L
Athena
9,797
1,587
36
4,735
33,152
34,061
0
10,187
22,965
62,789
0
W
Mulan
chinses
Mulan
16,138
1,828
0
3,649
21,856
22,169
419
6,284
15,572
0
67,056
L
Vamana
13,790
7,793
0
7,658
30,598
20,160
0
7,016
23,582
0
118,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,974
Gold Earned
72,186
637
Minions Killed
697
0
Camps Cleared
0
2,191,595
Distance Traveled
2,705,566
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,599
379
115
4
0
323,585
0
L
Morgan Le Fay
10,560
377
85
3
0
469,053
5
W
Ganesha
14,249
509
1
0
0
509,583
2
L
Chaac
12,473
445
170
6
0
426,534
9
W
Ne Zha
15,296
546
211
8
0
625,624
0
W
Cernunnos
15,693
560
230
8
0
488,631
0
W
Chang'e
14,389
514
151
5
0
523,053
1
L
Athena
10,641
380
105
4
0
460,318
4
W
Mulan
12,559
449
104
4
0
558,675
0
L
Vamana
13,701
489
162
6
0
512,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role