Player Matchup

Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
Aberranttiara46
Thanatos
Platinum V
Level 145
God Stats
9W - 5L
1,682 SR
Queue Stats
386W - 378L
1,833 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
HeadshotShaman
Kuzenbo
Gold I
Level 123
God Stats
1W - 9L
1,270 SR
Queue Stats
633W - 650L
1,691 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Jewcough
Nu Wa
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 12L
1,989 MMR
Solo
Apollo
Apollo
Platinum IV
KOKENDO
Apollo
Platinum IV
Level 147
God Stats
0W - 2L
1,459 SR
Queue Stats
59W - 62L
1,900 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,482 SR
1,783 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,655 SR
1,809 MMR
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
BabyRed517
Scylla
Platinum III
Level 148
God Stats
98W - 89L
1,585 SR
Queue Stats
366W - 341L
1,733 MMR
Solo
Rama
Rama
Platinum II
Blltchz
Rama
Platinum II
Level 158
God Stats
17W - 10L
1,674 SR
Queue Stats
113W - 111L
1,876 MMR
Solo
Guan Yu
Guan Yu
Platinum I
hidoken
Guan Yu
Platinum I
Level 139
God Stats
6W - 3L
1,865 SR
Queue Stats
81W - 64L
1,993 MMR
Solo
Set
Set
Platinum II
xMajorGlory
Set
Platinum II
Level 160
God Stats
25W - 16L
1,650 SR
Queue Stats
499W - 504L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
0 / 2 / 0
2,790
558
1,354
3,367
1,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
6
3 / 1 / 0
3,683
737
2,301
3,482
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
3,155
631
1,028
3,709
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Jewcough
Nu Wa
6
0 / 1 / 0
3,320
664
771
1,659
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
KOKENDO
Apollo
4
0 / 0 / 1
3,043
609
3,107
3,005
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
IshtarMulanLancelotTyr

VS

Bans
GebCernunnosThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 0 / 1
3,331
666
1,752
4,386
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
BabyRed517
Scylla
6
0 / 0 / 0
3,405
681
696
808
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
Blltchz
Rama
5
1 / 1 / 0
3,090
618
2,946
3,578
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
hidoken
Guan Yu
6
2 / 0 / 1
4,103
821
2,918
2,696
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 2 / 1
3,848
770
1,936
4,474
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Xing Tian
 
Xing Tian
0
0
1
0.5
L
Thanatos
3
1
0
3
W
Scylla
BabyRed517
Scylla
0
0
0
0
W
Rama
Blltchz
Rama
1
1
0
1
L
0
1
0
0
L
Nu Wa
Jewcough
Nu Wa
0
1
0
0
L
Apollo
KOKENDO
Apollo
0
0
1
0.5
W
Guan Yu
hidoken
Guan Yu
2
0
1
2.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,561
Damage
10,248
15,222
Taken
15,942
5,767
Mitigated
5,954
7,598
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,354
665
0
1,551
3,367
1,075
0
0
3,091
0
8,454
W
Xing Tian
 
Xing Tian
1,752
158
0
1,735
4,386
1,823
0
644
3,742
7,444
2,384
L
Thanatos
2,301
1,159
0
2,411
3,482
1,254
0
379
3,034
0
13,343
W
Scylla
BabyRed517
Scylla
696
0
0
173
808
206
0
111
697
18,850
0
W
Rama
Blltchz
Rama
2,946
2,698
0
2,148
3,578
704
0
561
3,017
0
13,757
L
1,028
537
0
1,555
3,709
2,235
0
782
2,927
6,587
0
L
Nu Wa
Jewcough
Nu Wa
771
70
0
270
1,659
481
0
0
1,659
19,085
0
L
Apollo
KOKENDO
Apollo
3,107
1,972
0
1,811
3,005
722
0
858
2,147
0
15,124
W
Guan Yu
hidoken
Guan Yu
2,918
952
85
1,461
2,696
1,787
0
78
2,618
0
17,016
W
1,936
1,079
0
2,099
4,474
1,434
0
405
4,069
0
13,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,991
Gold Earned
17,777
115
Minions Killed
146
0
Camps Cleared
0
446,374
Distance Traveled
490,812
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,790
558
12
2
0
62,752
1
W
Xing Tian
3,331
666
25
5
0
95,729
1
L
Thanatos
3,683
737
28
6
0
114,237
2
W
Scylla
3,405
681
34
7
0
101,292
1
W
Rama
3,090
618
17
3
0
79,717
1
L
Kuzenbo
3,155
631
9
2
0
98,541
0
L
Nu Wa
3,320
664
39
8
0
89,329
1
L
Apollo
3,043
609
27
5
0
81,515
1
W
Guan Yu
4,103
821
30
6
0
105,964
1
W
Set
3,848
770
40
8
0
108,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role