Player Matchup

Cliodhna
Cliodhna
Bronze III
Big_brik2
Cliodhna
Bronze III
Level 95
God Stats
0W - 3L
1,461 SR
Queue Stats
2W - 3L
1,557 MMR
Party 2
Scylla
Scylla
Gold III
Kâmui
Scylla
Gold III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 231L
1,523 MMR
Solo
Jormungandr
Jormungandr
Gold I
ShadowCzar
Jormungandr
Gold I
Level 160
God Stats
11W - 16L
1,549 SR
Queue Stats
419W - 437L
1,709 MMR
Solo
Geb
Geb
Silver II
YmirIsAlwaysHere
Geb
Silver II
Level 68
God Stats
2W - 4L
1,494 SR
Queue Stats
4W - 8L
1,478 MMR
Party 2
Hachiman
Hachiman
Platinum II
xCloudstar
Hachiman
Platinum II
Level 122
God Stats
57W - 49L
1,582 SR
Queue Stats
327W - 329L
1,801 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,517 SR
1,614 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,677 SR
1,613 MMR
Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
CIVDC
Sylvanus
Bronze III
Level 128
God Stats
1W - 0L
1,897 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
LuisSrGato
Merlin
Gold III
Level 134
God Stats
2W - 4L
1,556 SR
Queue Stats
65W - 61L
1,559 MMR
Party 3
Xbalanque
Xbalanque
Gold IV
Morquecho65
Xbalanque
Gold IV
Level 156
God Stats
17W - 8L
1,722 SR
Queue Stats
189W - 197L
1,280 MMR
Party 3
Guan Yu
Guan Yu
Diamond IV
kourvaa
Guan Yu
Diamond IV
Level 110
God Stats
7W - 5L
1,712 SR
Queue Stats
150W - 143L
2,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Big_brik2
Cliodhna
17
1 / 6 / 1
11,906
425
6,673
23,945
9,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Kâmui
Scylla
20
3 / 1 / 0
13,399
479
19,715
14,357
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ShadowCzar
Jormungandr
19
0 / 5 / 2
13,527
483
19,926
35,635
26,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
0 / 2 / 1
10,941
391
10,236
23,901
30,531
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
xCloudstar
Hachiman
20
1 / 2 / 2
13,646
487
22,385
26,290
11,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LancelotApolloAresVulcan

VS

Bans
NikeThorAtlasIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
4 / 2 / 2
13,680
489
11,721
15,129
10,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
CIVDC
Sylvanus
17
2 / 0 / 7
12,723
454
8,208
23,390
30,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
LuisSrGato
Merlin
20
2 / 2 / 5
14,164
506
24,620
14,062
7,449
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Morquecho65
Xbalanque
20
5 / 1 / 3
15,439
551
23,820
31,873
15,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
kourvaa
Guan Yu
20
3 / 0 / 6
14,923
533
23,166
33,414
45,072
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
16
16
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
2
2
2.5
L
Cliodhna
Big_brik2
Cliodhna
1
6
1
0.25
W
Sylvanus
CIVDC
Sylvanus
2
0
7
5.5
L
Scylla
Kâmui
Scylla
3
1
0
3
W
Merlin
LuisSrGato
Merlin
2
2
5
2.25
W
Xbalanque
Morquecho65
Xbalanque
5
1
3
6.5
L
Jormungandr
ShadowCzar
Jormungandr
0
5
2
0.2
L
0
2
1
0.25
W
Guan Yu
kourvaa
Guan Yu
3
0
6
6
L
Hachiman
xCloudstar
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,935
Damage
91,535
124,128
Taken
117,868
84,264
Mitigated
108,620
41,209
Healing
69,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,721
2,667
0
2,597
15,129
10,287
0
7,926
6,970
0
158,341
L
Cliodhna
Big_brik2
Cliodhna
6,673
344
0
3,974
23,945
9,726
0
3,811
19,966
0
118,711
W
Sylvanus
CIVDC
Sylvanus
8,208
2,274
4,511
8,186
23,390
30,554
356
12,113
10,937
26,542
802
L
Scylla
Kâmui
Scylla
19,715
2,502
0
7,133
14,357
5,736
141
6,628
7,677
117,139
0
W
Merlin
LuisSrGato
Merlin
24,620
664
1,719
4,436
14,062
7,449
932
7,364
6,546
153,999
0
W
Xbalanque
Morquecho65
Xbalanque
23,820
15,561
0
19,900
31,873
15,258
11,348
8,074
23,681
0
190,531
L
Jormungandr
ShadowCzar
Jormungandr
19,926
4,883
2,502
7,109
35,635
26,985
0
8,150
26,314
120,974
765
L
10,236
720
0
5,769
23,901
30,531
0
8,664
14,973
36,254
0
W
Guan Yu
kourvaa
Guan Yu
23,166
4,270
8,759
19,739
33,414
45,072
226
14,282
19,000
0
140,891
L
Hachiman
xCloudstar
Hachiman
22,385
9,759
0
14,722
26,290
11,286
895
7,896
18,348
0
149,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,419
Gold Earned
70,929
820
Minions Killed
867
0
Camps Cleared
0
2,597,883
Distance Traveled
2,882,453
44
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,680
489
170
6
0
655,161
8
L
Cliodhna
11,906
425
155
6
0
495,523
7
W
Sylvanus
12,723
454
19
1
0
570,342
9
L
Scylla
13,399
479
216
8
0
569,333
10
W
Merlin
14,164
506
234
8
0
541,247
9
W
Xbalanque
15,439
551
230
8
0
513,934
2
L
Jormungandr
13,527
483
195
7
0
447,439
5
L
Geb
10,941
391
21
1
0
581,229
10
W
Guan Yu
14,923
533
214
8
0
601,769
8
L
Hachiman
13,646
487
233
8
0
504,359
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role