Player Matchup

Jing Wei
Jing Wei
Icy Potato1130
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Eset
Eset
Shaykie1
Eset
Level 149
God Stats
1W - 1L
1,755 SR
Queue Stats
51W - 55L
1,435 Elo+
Solo
Poseidon
Poseidon
Yun3108
Poseidon
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,466 Elo+
Solo
Ra
Ra
mirpandabear
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 36L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
ymirsack
Cthulhu
Level 123
God Stats
2W - 2L
1,629 SR
Queue Stats
30W - 42L
1,402 Elo+
Party 1
Team Averages
Level 93
1,577 SR
1,435 Elo+

VS

Team Averages
Level 119
1,407 SR
1,436 Elo+
Chang'e
Chang'e
CainMarko
Chang'e
Level 136
God Stats
1W - 0L
1,225 SR
Queue Stats
27W - 30L
1,394 Elo+
Solo
Nox
Nox
DuckssOnQuack
Nox
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 63L
1,598 Elo+
Solo
Lancelot
Lancelot
HarryZidler
Lancelot
Level 160
God Stats
4W - 5L
1,489 SR
Queue Stats
462W - 465L
1,442 Elo+
Party 2
Medusa
Medusa
Whachutokinbout
Medusa
Level 158
God Stats
23W - 15L
1,529 SR
Queue Stats
599W - 655L
1,311 Elo+
Party 2
Merlin
Merlin
tapedupnein
Merlin
Level 111
God Stats
2W - 1L
1,292 SR
Queue Stats
70W - 79L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 8 / 5
7,714
771
3,098
11,850
4,955
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
14
3 / 5 / 4
7,714
771
7,924
9,874
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Yun3108
Poseidon
10
0 / 6 / 4
6,317
632
2,181
8,224
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 3
8,233
823
5,228
10,237
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ymirsack
Cthulhu
15
1 / 4 / 6
8,320
832
10,794
16,782
23,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CainMarko
Chang'e
14
2 / 1 / 9
8,180
818
3,135
9,510
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 1 / 18
9,084
908
16,034
6,670
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
HarryZidler
Lancelot
13
4 / 6 / 12
8,710
871
6,286
11,405
6,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 2 / 11
9,992
999
14,981
10,882
5,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
4 / 0 / 17
9,331
933
13,506
6,077
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
9
Kills
26
26
Deaths
10
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CainMarko
Chang'e
2
1
9
6.5
W
5
1
18
14
W
Lancelot
HarryZidler
Lancelot
4
6
12
1.67
L
Jing Wei
2
8
5
0.56
L
Eset
3
5
4
1
W
11
2
11
8.25
L
Poseidon
Yun3108
Poseidon
0
6
4
0.33
L
3
3
3
1.5
W
Merlin
4
0
17
12.5
L
Cthulhu
ymirsack
Cthulhu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,225
Damage
53,942
56,967
Taken
44,544
41,467
Mitigated
22,209
12,214
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CainMarko
Chang'e
3,135
616
4,733
5,249
9,510
4,172
1,210
6,646
2,864
12,554
0
W
16,034
1,340
2,678
1,713
6,670
3,268
1,028
4,143
2,527
23,143
0
W
Lancelot
HarryZidler
Lancelot
6,286
674
534
1,129
11,405
6,355
0
5,316
6,089
0
9,466
L
Jing Wei
3,098
2,372
0
0
11,850
4,955
210
7,796
4,054
0
8,078
L
Eset
7,924
303
1,085
1,319
9,874
4,130
0
4,370
5,504
15,925
0
W
14,981
6,288
1,017
3,197
10,882
5,423
995
6,079
4,803
0
30,541
L
Poseidon
Yun3108
Poseidon
2,181
140
0
178
8,224
3,374
0
4,669
3,555
5,886
0
L
5,228
1,768
2,431
3,036
10,237
5,224
0
5,355
4,882
17,389
0
W
Merlin
13,506
526
349
874
6,077
2,991
986
3,943
2,134
23,331
0
L
Cthulhu
ymirsack
Cthulhu
10,794
297
933
3,232
16,782
23,784
0
10,485
6,297
23,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
45,297
88
Minions Killed
98
0
Camps Cleared
0
898,692
Distance Traveled
1,037,495
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,180
818
21
2
0
181,174
2
W
Nox
9,084
908
21
2
0
225,006
3
W
Lancelot
8,710
871
4
0
0
207,613
1
L
Jing Wei
7,714
771
10
1
0
168,046
0
L
Eset
7,714
771
10
1
0
180,796
0
W
Medusa
9,992
999
34
3
0
201,154
0
L
Poseidon
6,317
632
6
1
0
139,729
0
L
Ra
8,233
823
38
4
0
205,346
0
W
Merlin
9,331
933
18
2
0
222,548
0
L
Cthulhu
8,320
832
24
2
0
204,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role