Player Matchup

Cerberus
Cerberus
IAmTheOnlyCure
Cerberus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,161 Elo+
Party 1
Chang'e
Chang'e
RiceMunchX
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
911 Elo+
Party 1
Neith
Neith
YourturnGaming
Neith
Level 6
God Stats
0W - 4L
951 SR
Queue Stats
0W - 9L
911 Elo+
Party 1
Team Averages
Level 65
1,317 SR
995 Elo+

VS

Team Averages
Level 61
1,534 SR
1,401 Elo+
Cthulhu
Cthulhu
Assassin40115
Cthulhu
Level 13
God Stats
4W - 1L
1,596 SR
Queue Stats
8W - 6L
1,423 Elo+
Party 2
Skadi
Skadi
IzHasFrEshpepsi
Skadi
Level 82
God Stats
5W - 3L
1,549 SR
Queue Stats
93W - 129L
1,389 Elo+
Party 2
Anubis
Anubis
PhisSyx
Anubis
Level 87
God Stats
11W - 10L
1,457 SR
Queue Stats
147W - 233L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 2 / 0
9,489
678
4,642
19,207
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
RiceMunchX
Chang'e
13
0 / 6 / 1
8,265
590
5,058
15,207
5,007
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 8 / 1
8,151
582
3,820
13,875
4,164
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
3
0 / 0 / 0
7,001
500
0
0
0
18
6 / 0 / 7
11,082
792
16,326
8,882
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
PhisSyx
Anubis
19
10 / 1 / 6
12,112
865
24,426
12,552
7,919
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
16
16
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
0
0
L
Cerberus
1
2
0
0.5
W
6
0
7
9.5
W
Anubis
PhisSyx
Anubis
10
1
6
13
L
Chang'e
RiceMunchX
Chang'e
0
6
1
0.08
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,520
Damage
40,752
48,289
Taken
21,434
29,914
Mitigated
12,487
10,071
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
4,642
247
0
4,401
19,207
20,743
0
7,766
11,441
24,797
0
W
16,326
6,297
0
1,676
8,882
4,568
1,890
3,647
5,235
0
52,989
W
Anubis
PhisSyx
Anubis
24,426
828
0
7,464
12,552
7,919
992
6,326
6,226
76,941
0
L
Chang'e
RiceMunchX
Chang'e
5,058
763
2,225
2,409
15,207
5,007
115
8,593
6,614
38,831
0
L
3,820
1,567
0
1,036
13,875
4,164
96
8,128
5,747
0
27,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
30,195
158
Minions Killed
171
0
Camps Cleared
0
633,271
Distance Traveled
504,036
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,001
500
0
0
0
378
0
L
Cerberus
9,489
678
56
4
0
247,261
2
W
Skadi
11,082
792
60
4
0
262,791
1
W
Anubis
12,112
865
111
8
0
240,867
2
L
Chang'e
8,265
590
60
4
0
198,674
0
L
Neith
8,151
582
42
3
0
187,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role